Player Matchup

Anubis
Anubis
Ballin_Bobert
Anubis
Level 45
God Stats
20W - 22L
1,243 SR
Queue Stats
97W - 142L
1,356 Elo+
Party 2
Hun Batz
Hun Batz
CP9_LUCC1
Hun Batz
Level 77
God Stats
4W - 5L
1,381 SR
Queue Stats
140W - 160L
1,416 Elo+
Party 2
Atlas
Atlas
cephIapod
Atlas
Level 86
God Stats
5W - 4L
1,541 SR
Queue Stats
268W - 288L
1,421 Elo+
Party 2
Fenrir
Fenrir
mangoseb
Fenrir
Level 82
God Stats
10W - 8L
1,510 SR
Queue Stats
186W - 184L
1,438 Elo+
Party 2
Neith
Neith
missingthc
Neith
Level 28
God Stats
2W - 3L
1,382 SR
Queue Stats
141W - 186L
1,395 Elo+
Party 2
Team Averages
Level 64
1,412 SR
1,405 Elo+

VS

Team Averages
Level 77
1,394 SR
1,380 Elo+
Janus
Janus
LuvWilidonk
Janus
Level 65
God Stats
8W - 10L
1,523 SR
Queue Stats
118W - 128L
1,398 Elo+
Party 1
Martichoras
Martichoras
NDO Input
Martichoras
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,324 Elo+
Party 1
Cabrakan
Cabrakan
RichBeLaggin
Cabrakan
Level 128
God Stats
2W - 3L
1,124 SR
Queue Stats
133W - 132L
1,418 Elo+
Party 1
Thanatos
Thanatos
Synastate
Thanatos
Level 119
God Stats
0W - 3L
1,346 SR
Queue Stats
119W - 103L
1,495 Elo+
Party 1
Vamana
Vamana
Syxblk
Vamana
Level 34
God Stats
2W - 4L
1,478 SR
Queue Stats
40W - 59L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,073
589
5,892
5,484
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
CP9_LUCC1
Hun Batz
12
3 / 3 / 1
7,039
587
5,503
12,040
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
cephIapod
Atlas
9
0 / 2 / 9
6,340
528
3,266
9,086
6,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
mangoseb
Fenrir
12
3 / 0 / 0
7,709
642
6,771
11,219
7,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
10
6 / 0 / 3
6,374
531
7,902
5,471
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,474
540
4,879
6,016
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
NDO Input
Martichoras
9
0 / 4 / 3
5,584
465
3,297
9,342
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
RichBeLaggin
Cabrakan
7
1 / 4 / 0
4,902
409
879
7,887
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Synastate
Thanatos
10
3 / 4 / 0
6,132
511
4,988
10,432
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Syxblk
Vamana
10
0 / 1 / 1
5,577
465
6,994
9,547
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Hun Batz
CP9_LUCC1
Hun Batz
3
3
1
1.17
L
2
2
0
1
L
Martichoras
NDO Input
Martichoras
0
4
3
0.38
L
Cabrakan
RichBeLaggin
Cabrakan
1
4
0
0.25
L
Thanatos
Synastate
Thanatos
3
4
0
0.75
L
Vamana
Syxblk
Vamana
0
1
1
0.5
W
Atlas
cephIapod
Atlas
0
2
9
2.25
W
Fenrir
mangoseb
Fenrir
3
0
0
3
W
Neith
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
21,037
43,300
Taken
43,224
22,862
Mitigated
22,526
18,396
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,892
165
0
2,113
5,484
2,482
1,263
2,076
3,260
54,354
0
W
Hun Batz
CP9_LUCC1
Hun Batz
5,503
1,544
0
4,500
12,040
4,702
225
1,873
9,987
0
63,200
L
4,879
524
0
375
6,016
2,076
0
1,454
4,562
44,815
0
L
Martichoras
NDO Input
Martichoras
3,297
659
131
1,122
9,342
3,260
0
3,755
5,587
0
32,260
L
Cabrakan
RichBeLaggin
Cabrakan
879
129
0
1,444
7,887
4,809
0
1,813
6,074
4,441
0
L
Thanatos
Synastate
Thanatos
4,988
1,103
0
5,001
10,432
3,587
0
2,136
8,296
0
34,856
L
Vamana
Syxblk
Vamana
6,994
3,944
0
504
9,547
8,794
0
0
9,547
0
33,929
W
Atlas
cephIapod
Atlas
3,266
1,219
1,343
2,991
9,086
6,307
253
887
8,161
19,217
0
W
Fenrir
mangoseb
Fenrir
6,771
2,565
0
5,737
11,219
7,548
0
0
10,639
0
43,938
W
Neith
7,902
3,726
0
1,712
5,471
1,823
534
618
4,831
0
30,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
28,669
349
Minions Killed
232
0
Camps Cleared
0
1,137,305
Distance Traveled
1,046,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,073
589
94
8
0
222,755
0
W
Hun Batz
7,039
587
100
8
0
250,312
0
L
Janus
6,474
540
81
7
0
236,537
0
L
Martichoras
5,584
465
41
3
0
199,655
0
L
Cabrakan
4,902
409
9
1
0
122,982
0
L
Thanatos
6,132
511
53
4
0
239,585
0
L
Vamana
5,577
465
48
4
0
247,472
0
W
Atlas
6,340
528
26
2
0
242,956
0
W
Fenrir
7,709
642
83
7
0
221,234
0
W
Neith
6,374
531
46
4
0
200,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role