Player Matchup

Medusa
Medusa
Farruco
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 1
Yu Huang
Yu Huang
IvIMoHa
Yu Huang
Level 148
God Stats
1W - 0L
1,174 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 1
Geb
Geb
jhonix
Geb
Level 45
God Stats
1W - 3L
1,223 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 1
Team Averages
Level 114
1,299 SR
1,153 Elo+

VS

Team Averages
Level 79
1,455 SR
1,427 Elo+
Medusa
Medusa
AriPeach
Medusa
Level 91
God Stats
2W - 3L
1,205 SR
Queue Stats
22W - 35L
1,258 Elo+
Solo
Guan Yu
Guan Yu
Zagzhar
Guan Yu
Level 85
God Stats
3W - 2L
1,687 SR
Queue Stats
36W - 19L
1,671 Elo+
Solo
Kukulkan
Kukulkan
virfdez
Kukulkan
Level 62
God Stats
53W - 61L
1,473 SR
Queue Stats
301W - 357L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farruco
Medusa
16
4 / 0 / 5
12,863
757
14,783
10,510
4,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
IvIMoHa
Yu Huang
17
5 / 0 / 7
13,690
805
18,534
9,304
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
jhonix
Geb
14
3 / 2 / 5
12,017
707
7,618
18,370
14,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AriPeach
Medusa
13
1 / 5 / 1
10,673
628
8,400
14,565
5,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Zagzhar
Guan Yu
13
1 / 5 / 1
10,373
610
7,772
20,157
20,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
virfdez
Kukulkan
14
0 / 2 / 2
11,351
668
10,831
11,049
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AriPeach
Medusa
1
5
1
0.3
W
Medusa
Farruco
Medusa
4
0
5
6.5
W
Yu Huang
IvIMoHa
Yu Huang
5
0
7
8.5
L
Guan Yu
Zagzhar
Guan Yu
1
5
1
0.3
W
Geb
jhonix
Geb
3
2
5
2.75
L
Kukulkan
virfdez
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
27,003
38,184
Taken
45,771
23,410
Mitigated
30,539
4,289
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AriPeach
Medusa
8,400
3,722
0
500
14,565
5,559
0
10,196
4,369
0
38,556
W
Medusa
Farruco
Medusa
14,783
7,776
0
1,428
10,510
4,467
2,126
3,871
6,639
0
72,692
W
Yu Huang
IvIMoHa
Yu Huang
18,534
1,399
0
1,815
9,304
4,327
1,052
1,985
7,319
82,146
0
L
Guan Yu
Zagzhar
Guan Yu
7,772
538
3,551
4,056
20,157
20,530
0
10,142
10,015
0
16,198
W
Geb
jhonix
Geb
7,618
611
98
948
18,370
14,616
84
5,443
12,927
20,705
0
L
Kukulkan
virfdez
Kukulkan
10,831
99
0
1,106
11,049
4,450
0
6,009
5,040
72,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
32,397
223
Minions Killed
179
0
Camps Cleared
0
930,174
Distance Traveled
881,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,673
628
57
3
0
262,012
0
W
Medusa
12,863
757
90
5
0
316,337
0
W
Yu Huang
13,690
805
120
7
0
311,884
0
L
Guan Yu
10,373
610
7
0
0
307,708
0
W
Geb
12,017
707
13
1
0
301,953
0
L
Kukulkan
11,351
668
115
7
0
311,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role