Player Matchup

Maui
Maui
Chasez23
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dallas105
Ah Puch
Level 123
God Stats
1W - 2L
1,595 SR
Queue Stats
60W - 47L
1,598 Elo+
Solo
Apollo
Apollo
SwiperT3HF0X
Apollo
Level 51
God Stats
1W - 3L
1,505 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 1
Team Averages
Level 88
1,533 SR
1,510 Elo+

VS

Team Averages
Level 82
1,405 SR
1,476 Elo+
Medusa
Medusa
AcEofHeaRTSs836
Medusa
Level 69
God Stats
91W - 105L
1,465 SR
Queue Stats
617W - 620L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
SterLaurent
Baron Samedi
Level 116
God Stats
1W - 1L
1,441 SR
Queue Stats
26W - 28L
1,475 Elo+
Party 2
Achilles
Achilles
htes60
Achilles
Level 61
God Stats
13W - 8L
1,310 SR
Queue Stats
59W - 65L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 4 / 2
7,051
705
2,639
9,645
8,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Dallas105
Ah Puch
11
0 / 1 / 2
7,461
746
8,910
4,363
1,778
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
2 / 4 / 1
7,324
732
3,861
8,938
3,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
7,508
751
5,523
6,391
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SterLaurent
Baron Samedi
11
4 / 1 / 5
7,898
790
7,623
6,760
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
htes60
Achilles
11
5 / 1 / 4
8,046
805
6,514
8,456
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
9
9
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Maui
1
4
2
0.5
L
Ah Puch
Dallas105
Ah Puch
0
1
2
1
W
Baron Samedi
SterLaurent
Baron Samedi
4
1
5
6.5
L
Apollo
2
4
1
0.63
W
Achilles
htes60
Achilles
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,410
Damage
19,660
22,946
Taken
21,607
14,245
Mitigated
12,722
3,621
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,523
1,797
0
958
6,391
2,396
1,028
3,437
2,954
0
35,992
L
Maui
2,639
776
0
0
9,645
8,992
0
2,444
6,757
5,067
142
L
Ah Puch
Dallas105
Ah Puch
8,910
160
0
2,307
4,363
1,778
0
1,624
2,662
48,321
0
W
Baron Samedi
SterLaurent
Baron Samedi
7,623
517
757
1,916
6,760
3,048
238
4,155
2,605
37,067
0
L
Apollo
3,861
2,514
0
1,314
8,938
3,475
0
4,103
4,556
0
19,160
W
Achilles
htes60
Achilles
6,514
443
0
2,532
8,456
7,278
115
4,700
3,756
10
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
23,452
94
Minions Killed
119
0
Camps Cleared
0
502,974
Distance Traveled
561,542
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,508
751
53
5
0
195,011
2
L
Maui
7,051
705
9
1
0
166,247
0
L
Ah Puch
7,461
746
59
6
0
177,381
2
W
Baron Samedi
7,898
790
38
4
0
167,341
0
L
Apollo
7,324
732
26
3
0
159,346
0
W
Achilles
8,046
805
28
3
0
199,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role