Player Matchup

Arachne
Arachne
FightWithHonoR
Arachne
Level 208
God Stats
2W - 1L
1,471 SR
Queue Stats
69W - 78L
1,496 Elo+
Party 2
Chaac
Chaac
Tsoutsoukis
Chaac
Level 157
God Stats
3W - 3L
1,523 SR
Queue Stats
165W - 163L
1,534 Elo+
Party 2
Raijin
Raijin
abesod
Raijin
Level 126
God Stats
1W - 1L
1,265 SR
Queue Stats
44W - 53L
1,501 Elo+
Party 2
Chiron
Chiron
kenjidevil
Chiron
Level 151
God Stats
6W - 5L
1,385 SR
Queue Stats
548W - 557L
1,469 Elo+
Solo
Tiamat
Tiamat
zBuCham
Tiamat
Level 156
God Stats
1W - 3L
1,264 SR
Queue Stats
42W - 49L
1,522 Elo+
Party 2
Team Averages
Level 160
1,382 SR
1,504 Elo+

VS

Team Averages
Level 153
1,438 SR
1,515 Elo+
Martichoras
Martichoras
Anticay
Martichoras
Level 160
God Stats
6W - 10L
1,228 SR
Queue Stats
823W - 835L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Deadera15
Cernunnos
Level 144
God Stats
0W - 2L
1,506 SR
Queue Stats
41W - 34L
1,539 Elo+
Solo
Ishtar
Ishtar
MasterTukekke
Ishtar
Level 156
God Stats
6W - 7L
1,454 SR
Queue Stats
175W - 186L
1,513 Elo+
Party 1
Freya
Freya
Oboraz
Freya
Level 159
God Stats
3W - 2L
1,719 SR
Queue Stats
77W - 85L
1,493 Elo+
Solo
Tiamat
Tiamat
lusinchig
Tiamat
Level 144
God Stats
0W - 3L
1,285 SR
Queue Stats
117W - 110L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
10,410
744
6,916
14,623
10,255
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
3 / 2 / 24
11,207
801
18,804
19,461
24,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
abesod
Raijin
19
5 / 1 / 13
11,311
808
12,761
11,661
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chiron
kenjidevil
Chiron
18
8 / 3 / 16
11,474
820
19,957
13,091
7,239
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
zBuCham
Tiamat
20
9 / 1 / 16
12,314
880
17,869
12,209
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Anticay
Martichoras
19
5 / 6 / 3
10,532
752
14,513
17,356
20,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Deadera15
Cernunnos
10
1 / 4 / 2
7,746
553
2,276
6,158
2,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 8 / 2
8,257
590
7,589
17,716
7,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Oboraz
Freya
17
3 / 7 / 4
10,052
718
13,744
17,916
8,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tiamat
lusinchig
Tiamat
17
1 / 6 / 4
10,489
749
11,477
22,751
26,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
31
Kills
10
11
Deaths
31
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Anticay
Martichoras
5
6
3
1.08
L
Cernunnos
Deadera15
Cernunnos
1
4
2
0.5
W
6
4
11
2.88
L
0
8
2
0.13
L
Freya
Oboraz
Freya
3
7
4
0.71
W
3
2
24
7.5
W
Raijin
abesod
Raijin
5
1
13
11.5
W
Chiron
kenjidevil
Chiron
8
3
16
5.33
L
Tiamat
lusinchig
Tiamat
1
6
4
0.5
W
Tiamat
zBuCham
Tiamat
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,307
Damage
49,599
71,045
Taken
81,897
59,296
Mitigated
65,075
30,064
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Anticay
Martichoras
14,513
2,616
278
2,430
17,356
20,377
0
7,902
9,053
2,235
31,141
L
Cernunnos
Deadera15
Cernunnos
2,276
846
0
514
6,158
2,196
0
1,742
4,296
0
6,527
W
6,916
3,009
686
3,425
14,623
10,255
1,977
7,270
7,353
0
12,949
L
7,589
3,562
392
3,452
17,716
7,896
0
5,094
12,130
0
20,730
L
Freya
Oboraz
Freya
13,744
4,266
923
5,726
17,916
8,220
0
6,907
10,871
34,455
0
W
18,804
1,224
1,157
7,227
19,461
24,978
598
5,995
13,466
163
27,995
W
Raijin
abesod
Raijin
12,761
1,051
4,496
2,701
11,661
6,477
2,193
4,396
7,265
35,695
0
W
Chiron
kenjidevil
Chiron
19,957
4,807
2,480
2,291
13,091
7,239
2,812
4,266
8,825
0
35,470
L
Tiamat
lusinchig
Tiamat
11,477
592
780
6,652
22,751
26,386
0
9,148
13,007
22,177
0
W
Tiamat
zBuCham
Tiamat
17,869
799
1,740
3,861
12,209
10,347
1,241
5,008
7,201
37,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,716
Gold Earned
47,076
165
Minions Killed
159
0
Camps Cleared
0
1,440,866
Distance Traveled
1,007,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,532
752
26
2
0
213,351
0
L
Cernunnos
7,746
553
11
1
0
75,441
0
W
Arachne
10,410
744
13
1
0
288,758
0
L
Ishtar
8,257
590
40
3
0
211,712
0
L
Freya
10,052
718
45
3
0
243,771
0
W
Chaac
11,207
801
22
2
0
306,896
0
W
Raijin
11,311
808
50
4
0
276,965
0
W
Chiron
11,474
820
35
3
0
256,792
0
L
Tiamat
10,489
749
37
3
0
263,181
0
W
Tiamat
12,314
880
45
3
0
311,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role