Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
BlueDuckGG
Pele
Platinum III
Level 102
God Stats
18W - 8L
1,762 SR
Queue Stats
189W - 185L
1,894 MMR
Solo
Surtr
Surtr
Gold II
Its_Jamesx_x
Surtr
Gold II
Level 107
God Stats
4W - 2L
1,704 SR
Queue Stats
44W - 48L
1,817 MMR
Solo
Freya
Freya
Platinum V
KingSInbad45
Freya
Platinum V
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 115L
1,918 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
MateoBC
Baron Samedi
Platinum II
Level 142
God Stats
52W - 45L
1,595 SR
Queue Stats
339W - 346L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,612 SR
1,788 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,674 SR
1,845 MMR
Hachiman
Hachiman
Diamond V
AwFvl
Hachiman
Diamond V
Level 86
God Stats
15W - 14L
1,740 SR
Queue Stats
129W - 119L
1,850 MMR
Solo
Xing Tian
Xing Tian
Platinum I
HadesTRB
Xing Tian
Platinum I
Level 216
God Stats
240W - 242L
1,598 SR
Queue Stats
456W - 446L
1,861 MMR
Solo
Scylla
Scylla
Gold I
LaSaumure77
Scylla
Gold I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 53L
1,748 MMR
Solo
Mercury
Mercury
Platinum II
Stephen3153
Mercury
Platinum II
Level 159
God Stats
5W - 8L
1,622 SR
Queue Stats
681W - 689L
1,917 MMR
Solo
Janus
Janus
Platinum I
WarchiENP
Janus
Platinum I
Level 66
God Stats
10W - 5L
1,909 SR
Queue Stats
116W - 92L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 1 / 0
3,343
669
1,731
3,067
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,716
743
1,669
3,881
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,979
796
0
1,920
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,244
649
2,242
2,851
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MateoBC
Baron Samedi
7
0 / 0 / 1
3,781
756
842
1,537
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Sun WukongAo KuangKali

VS

Bans
GebSetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AwFvl
Hachiman
6
2 / 0 / 1
3,641
728
2,644
2,055
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
HadesTRB
Xing Tian
5
1 / 0 / 2
3,610
722
1,483
3,490
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
6
0 / 0 / 0
3,387
677
716
826
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Stephen3153
Mercury
6
0 / 1 / 2
3,311
662
1,435
4,374
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
WarchiENP
Janus
1
0 / 0 / 0
942
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
L
Hachiman
AwFvl
Hachiman
2
0
1
2.5
W
1
1
0
1
L
Xing Tian
HadesTRB
Xing Tian
1
0
2
2
W
0
0
0
0
W
0
1
0
0
L
Scylla
0
0
0
0
W
Baron Samedi
MateoBC
Baron Samedi
0
0
1
0.5
L
Mercury
Stephen3153
Mercury
0
1
2
1
L
Janus
WarchiENP
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,484
Damage
6,278
13,256
Taken
10,745
4,824
Mitigated
4,249
5,157
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,731
514
0
1,364
3,067
1,725
0
414
2,653
8,738
0
L
Hachiman
AwFvl
Hachiman
2,644
1,559
0
1,593
2,055
625
0
1,295
664
0
18,499
W
1,669
475
0
1,055
3,881
1,032
0
457
3,392
0
16,098
L
Xing Tian
HadesTRB
Xing Tian
1,483
249
0
1,018
3,490
2,147
0
1,652
1,748
7,641
0
W
0
0
0
665
1,920
719
501
0
1,920
160
23,316
W
2,242
847
0
1,186
2,851
805
0
529
2,322
10,675
0
L
Scylla
716
42
0
0
826
243
0
413
413
18,244
0
W
Baron Samedi
MateoBC
Baron Samedi
842
78
51
836
1,537
543
0
697
770
20,055
0
L
Mercury
Stephen3153
Mercury
1,435
963
0
730
4,374
1,234
0
1,217
3,105
0
16,110
L
Janus
WarchiENP
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,063
Gold Earned
14,891
152
Minions Killed
117
0
Camps Cleared
0
498,656
Distance Traveled
380,180
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,343
669
9
2
0
96,072
1
L
Hachiman
3,641
728
39
8
0
84,751
0
W
Pele
3,716
743
35
7
0
107,616
0
L
Xing Tian
3,610
722
8
2
0
97,541
2
W
Surtr
3,979
796
39
8
0
105,908
0
W
Freya
3,244
649
33
7
0
93,100
0
L
Scylla
3,387
677
39
8
0
82,420
0
W
Baron Samedi
3,781
756
36
7
0
95,960
0
L
Mercury
3,311
662
31
6
0
115,468
0
L
Janus
942
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role