Player Matchup

Charybdis
Charybdis
Irheadhunter
Charybdis
Level 26
God Stats
4W - 1L
1,702 SR
Queue Stats
17W - 17L
1,367 Elo+
Party 1
Anubis
Anubis
Shaefroak
Anubis
Level 102
God Stats
19W - 4L
1,835 SR
Queue Stats
101W - 65L
1,576 Elo+
Party 1
Tyr
Tyr
killgar907
Tyr
Level 83
God Stats
4W - 3L
1,372 SR
Queue Stats
64W - 48L
1,536 Elo+
Party 1
Team Averages
Level 70
1,636 SR
1,493 Elo+

VS

Team Averages
Level 122
1,427 SR
1,500 Elo+
Janus
Janus
Jumboryan
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,545 Elo+
Solo
Amaterasu
Amaterasu
OldTimeSage
Amaterasu
Level 153
God Stats
3W - 5L
1,230 SR
Queue Stats
367W - 381L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
bady_JOKER
Gilgamesh
Level 145
God Stats
28W - 26L
1,552 SR
Queue Stats
234W - 248L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Irheadhunter
Charybdis
12
7 / 0 / 17
10,053
1,005
9,459
6,316
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Shaefroak
Anubis
14
16 / 0 / 8
11,046
1,105
24,462
8,890
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 15
8,133
813
5,514
11,217
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jumboryan
Janus
11
2 / 7 / 1
7,660
766
7,074
11,161
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
OldTimeSage
Amaterasu
8
1 / 8 / 2
6,779
678
3,131
15,870
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
bady_JOKER
Gilgamesh
8
0 / 9 / 3
6,585
659
7,726
16,985
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
3
3
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Irheadhunter
Charybdis
7
0
17
15.5
L
Janus
Jumboryan
Janus
2
7
1
0.36
L
Amaterasu
OldTimeSage
Amaterasu
1
8
2
0.25
W
Anubis
Shaefroak
Anubis
16
0
8
20
L
Gilgamesh
bady_JOKER
Gilgamesh
0
9
3
0.17
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
17,931
26,423
Taken
44,016
15,392
Mitigated
27,344
10,185
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Irheadhunter
Charybdis
9,459
5,273
0
2,073
6,316
2,127
746
2,146
3,787
0
21,802
L
Janus
Jumboryan
Janus
7,074
296
0
31
11,161
3,030
0
7,697
3,072
31,780
0
L
Amaterasu
OldTimeSage
Amaterasu
3,131
1,418
0
744
15,870
10,841
0
8,025
7,335
0
8,296
W
Anubis
Shaefroak
Anubis
24,462
868
0
5,080
8,890
4,598
1,096
2,190
6,430
56,808
0
L
Gilgamesh
bady_JOKER
Gilgamesh
7,726
1,676
0
1,082
16,985
13,473
0
7,471
9,125
1,440
12,252
W
5,514
1,227
0
3,032
11,217
8,667
558
4,189
6,805
0
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
21,024
98
Minions Killed
60
0
Camps Cleared
0
589,119
Distance Traveled
519,455
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,053
1,005
8
1
0
193,269
0
L
Janus
7,660
766
44
4
0
159,411
0
L
Amaterasu
6,779
678
10
1
0
179,379
0
W
Anubis
11,046
1,105
70
7
0
194,456
5
L
Gilgamesh
6,585
659
6
1
0
180,665
0
W
Tyr
8,133
813
20
2
0
201,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role