Player Matchup

Chaac
Chaac
 
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Koolerz
Kuzenbo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
PO_luqman
Sun Wukong
Level 36
God Stats
2W - 3L
1,366 SR
Queue Stats
83W - 134L
1,339 Elo+
Solo
Poseidon
Poseidon
Sviatlana
Poseidon
Level 35
God Stats
1W - 1L
1,357 SR
Queue Stats
34W - 52L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
svetlio8909
Guan Yu
Level 108
God Stats
3W - 3L
1,352 SR
Queue Stats
379W - 394L
1,413 Elo+
Solo
Team Averages
Level 65
1,415 SR
1,394 Elo+

VS

Team Averages
Level 97
1,487 SR
1,529 Elo+
Baba Yaga
Baba Yaga
G3arZoul
Baba Yaga
Level 143
God Stats
13W - 9L
1,587 SR
Queue Stats
621W - 642L
1,545 Elo+
Party 2
Susano
Susano
ImCxrnage
Susano
Level 67
God Stats
1W - 2L
1,537 SR
Queue Stats
444W - 450L
1,554 Elo+
Party 2
Ra
Ra
Skr3k
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 85L
1,620 Elo+
Solo
Hun Batz
Hun Batz
mortimerf
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,409 Elo+
Solo
Cliodhna
Cliodhna
oh FreddoYT
Cliodhna
Level 107
God Stats
0W - 2L
1,309 SR
Queue Stats
203W - 215L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 2 / 7
12,079
805
18,104
27,561
26,704
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Koolerz
Kuzenbo
18
4 / 1 / 15
11,524
768
10,973
23,220
26,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
PO_luqman
Sun Wukong
15
2 / 5 / 10
9,856
657
11,355
20,146
15,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Sviatlana
Poseidon
19
3 / 2 / 12
11,129
742
11,133
17,555
7,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
svetlio8909
Guan Yu
17
1 / 3 / 17
10,913
728
8,866
23,596
21,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
G3arZoul
Baba Yaga
20
2 / 3 / 8
11,823
788
35,948
14,209
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ImCxrnage
Susano
18
4 / 7 / 3
10,915
728
17,275
17,833
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
20
7 / 2 / 4
12,048
803
26,029
13,328
6,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mortimerf
Hun Batz
14
0 / 8 / 6
9,076
605
11,891
20,824
9,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
oh FreddoYT
Cliodhna
2
0 / 0 / 0
4,232
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
20
Kills
13
13
Deaths
20
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
7
6.75
L
Baba Yaga
G3arZoul
Baba Yaga
2
3
8
2
L
Susano
ImCxrnage
Susano
4
7
3
0.79
W
Kuzenbo
Koolerz
Kuzenbo
4
1
15
11.5
W
Sun Wukong
PO_luqman
Sun Wukong
2
5
10
1.4
L
Ra
7
2
4
4.5
W
Poseidon
Sviatlana
Poseidon
3
2
12
4.5
L
Hun Batz
mortimerf
Hun Batz
0
8
6
0.38
L
Cliodhna
oh FreddoYT
Cliodhna
0
0
0
0
W
Guan Yu
svetlio8909
Guan Yu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,431
Damage
91,143
112,078
Taken
66,194
98,148
Mitigated
33,626
49,948
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,104
1,413
1,486
7,237
27,561
26,704
142
17,412
9,941
0
37,788
L
Baba Yaga
G3arZoul
Baba Yaga
35,948
982
1,344
4,485
14,209
7,852
0
2,853
11,356
69,316
0
L
Susano
ImCxrnage
Susano
17,275
3,363
1,034
1,387
17,833
9,170
536
7,001
10,832
0
31,055
W
Kuzenbo
Koolerz
Kuzenbo
10,973
3,008
4,774
4,181
23,220
26,851
661
12,264
10,834
18,063
0
W
Sun Wukong
PO_luqman
Sun Wukong
11,355
1,048
1,363
2,047
20,146
15,306
189
11,436
8,526
0
19,794
L
Ra
26,029
3,187
7,953
6,825
13,328
6,934
462
5,059
8,269
47,384
0
W
Poseidon
Sviatlana
Poseidon
11,133
1,824
2,408
2,608
17,555
7,874
755
7,142
10,320
45,274
0
L
Hun Batz
mortimerf
Hun Batz
11,891
183
0
2,350
20,824
9,670
880
7,193
13,631
0
20,608
L
Cliodhna
oh FreddoYT
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
svetlio8909
Guan Yu
8,866
550
14,189
9,655
23,596
21,413
127
12,956
10,480
0
16,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
48,094
157
Minions Killed
170
0
Camps Cleared
0
1,556,003
Distance Traveled
1,121,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,079
805
28
2
0
288,595
0
L
Baba Yaga
11,823
788
66
4
0
315,990
0
L
Susano
10,915
728
21
1
0
256,466
0
W
Kuzenbo
11,524
768
11
1
0
333,184
0
W
Sun Wukong
9,856
657
26
2
0
253,506
0
L
Ra
12,048
803
57
4
0
331,389
0
W
Poseidon
11,129
742
76
5
0
310,041
0
L
Hun Batz
9,076
605
26
2
0
217,298
0
L
Cliodhna
4,232
282
0
0
0
0
0
W
Guan Yu
10,913
728
16
1
0
370,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role