Player Matchup

Mulan
Mulan
BeautyyLove
Mulan
Level 107
God Stats
22W - 29L
1,495 SR
Queue Stats
173W - 209L
1,427 Elo+
Solo
Thanatos
Thanatos
IamTheApHA
Thanatos
Level 28
God Stats
9W - 9L
1,273 SR
Queue Stats
160W - 164L
1,428 Elo+
Party 1
Anubis
Anubis
MYBUSSYSTINKS
Anubis
Level 100
God Stats
43W - 25L
1,771 SR
Queue Stats
303W - 305L
1,471 Elo+
Party 1
Neith
Neith
fuzzybrows1985
Neith
Level 79
God Stats
2W - 6L
1,435 SR
Queue Stats
3W - 8L
1,109 Elo+
Solo
Ares
Ares
spludgingSpoon
Ares
Level 123
God Stats
6W - 10L
1,486 SR
Queue Stats
215W - 220L
1,472 Elo+
Party 1
Team Averages
Level 87
1,492 SR
1,381 Elo+

VS

Team Averages
Level 116
1,592 SR
1,463 Elo+
Baron Samedi
Baron Samedi
BroKenBone34
Baron Samedi
Level 113
God Stats
2W - 2L
1,846 SR
Queue Stats
36W - 43L
1,452 Elo+
Solo
Chronos
Chronos
Tony Gibroni
Chronos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 240L
1,484 Elo+
Solo
Cthulhu
Cthulhu
UHD530
Cthulhu
Level 121
God Stats
18W - 12L
1,627 SR
Queue Stats
413W - 400L
1,488 Elo+
Solo
Fenrir
Fenrir
killerx34
Fenrir
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 36L
1,359 Elo+
Solo
Skadi
Skadi
kurokumabox
Skadi
Level 143
God Stats
5W - 5L
1,485 SR
Queue Stats
314W - 310L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,400
489
1,707
5,468
3,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
IamTheApHA
Thanatos
8
1 / 3 / 0
4,652
517
2,935
7,416
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
3 / 0 / 0
5,971
663
3,391
2,662
1,255
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,003
445
3,985
5,112
1,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 0
4,304
478
3,306
8,626
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BroKenBone34
Baron Samedi
10
2 / 0 / 1
6,086
676
3,345
4,205
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Tony Gibroni
Chronos
8
0 / 2 / 1
4,667
519
903
4,836
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
UHD530
Cthulhu
8
1 / 0 / 3
5,516
613
3,752
6,931
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
killerx34
Fenrir
8
1 / 2 / 2
5,012
557
1,625
5,634
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
3 / 0 / 0
5,020
558
5,171
5,103
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
4
Kills
7
8
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
BroKenBone34
Baron Samedi
2
0
1
2.5
L
Thanatos
IamTheApHA
Thanatos
1
3
0
0.33
L
3
0
0
3
W
Chronos
Tony Gibroni
Chronos
0
2
1
0.25
W
Cthulhu
UHD530
Cthulhu
1
0
3
2.5
L
0
2
0
0
W
Fenrir
killerx34
Fenrir
1
2
2
1
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
14,796
29,284
Taken
26,709
14,279
Mitigated
11,036
9,390
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,707
346
0
1,735
5,468
3,462
0
1,957
3,204
0
19,401
W
Baron Samedi
BroKenBone34
Baron Samedi
3,345
282
0
1,810
4,205
1,972
400
0
4,205
33,930
0
L
Thanatos
IamTheApHA
Thanatos
2,935
544
0
2,981
7,416
2,512
0
1,936
5,409
0
25,122
L
3,391
0
0
2,191
2,662
1,255
41
635
2,027
38,813
0
W
Chronos
Tony Gibroni
Chronos
903
150
0
993
4,836
1,117
0
2,862
1,974
23,466
0
W
Cthulhu
UHD530
Cthulhu
3,752
377
1,027
1,583
6,931
4,217
0
2,193
4,738
17,808
0
L
3,985
1,995
0
538
5,112
1,819
0
1,197
3,915
0
20,737
W
Fenrir
killerx34
Fenrir
1,625
206
0
2,482
5,634
2,223
0
529
5,105
0
22,735
W
5,171
2,001
0
1,028
5,103
1,507
0
1,113
3,990
0
27,269
L
3,306
61
236
1,709
8,626
5,231
0
1,897
6,729
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
26,301
214
Minions Killed
231
0
Camps Cleared
0
788,543
Distance Traveled
833,919
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,400
489
44
5
0
120,349
0
W
Baron Samedi
6,086
676
78
9
0
172,649
0
L
Thanatos
4,652
517
44
5
0
211,385
1
L
Anubis
5,971
663
75
8
0
148,302
2
W
Chronos
4,667
519
41
5
0
166,512
0
W
Cthulhu
5,516
613
41
5
0
162,106
0
L
Neith
4,003
445
29
3
0
135,833
0
W
Fenrir
5,012
557
37
4
0
156,549
0
W
Skadi
5,020
558
34
4
0
176,103
1
L
Ares
4,304
478
22
2
0
172,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role