Player Matchup

Nemesis
Nemesis
Black_Jooker9
Nemesis
Level 109
God Stats
10W - 12L
1,411 SR
Queue Stats
232W - 235L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
Dazzle-beam
The Morrigan
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
277W - 286L
1,423 Elo+
Party 1
Surtr
Surtr
MasterTurtle869
Surtr
Level 64
God Stats
45W - 61L
1,338 SR
Queue Stats
289W - 301L
1,391 Elo+
Solo
Horus
Horus
Tarnak_14
Horus
Level 40
God Stats
52W - 34L
1,583 SR
Queue Stats
125W - 116L
1,459 Elo+
Party 2
Apollo
Apollo
sSZefraxSs
Apollo
Level 44
God Stats
6W - 4L
1,283 SR
Queue Stats
106W - 98L
1,478 Elo+
Party 2
Team Averages
Level 73
1,423 SR
1,433 Elo+

VS

Team Averages
Level 72
1,612 SR
1,453 Elo+
Thanatos
Thanatos
Awhh Geez Rick
Thanatos
Level 48
God Stats
5W - 2L
1,751 SR
Queue Stats
98W - 99L
1,462 Elo+
Solo
Hades
Hades
SomeBoadeeee
Hades
Level 65
God Stats
20W - 13L
1,413 SR
Queue Stats
45W - 43L
1,437 Elo+
Party 3
Sol
Sol
ToastButta
Sol
Level 67
God Stats
13W - 9L
1,673 SR
Queue Stats
101W - 101L
1,451 Elo+
Party 3
Gilgamesh
Gilgamesh
WraithhCooper
Gilgamesh
Level 83
God Stats
2W - 2L
1,805 SR
Queue Stats
108W - 105L
1,471 Elo+
Party 3
Pele
Pele
stealthshot410
Pele
Level 99
God Stats
20W - 41L
1,416 SR
Queue Stats
96W - 127L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 1 / 1
5,258
526
2,364
6,394
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Dazzle-beam
The Morrigan
11
3 / 0 / 3
6,398
640
4,957
4,835
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 1
6,356
636
5,265
7,971
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Tarnak_14
Horus
9
2 / 0 / 3
5,830
583
3,039
6,046
3,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
sSZefraxSs
Apollo
9
2 / 2 / 2
5,526
553
4,140
7,684
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 0
6,115
612
4,008
8,699
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
4,896
490
3,933
5,575
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,504
550
4,976
5,173
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WraithhCooper
Gilgamesh
8
0 / 2 / 0
4,704
470
2,565
8,206
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
4,454
445
1,449
6,927
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
1
0
4
W
Nemesis
1
1
1
1.5
W
The Morrigan
Dazzle-beam
The Morrigan
3
0
3
4.5
W
4
2
1
2.25
L
0
3
1
0.17
W
Horus
Tarnak_14
Horus
2
0
3
3.5
L
1
2
1
0.75
L
Gilgamesh
WraithhCooper
Gilgamesh
0
2
0
0
W
Apollo
sSZefraxSs
Apollo
2
2
2
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
16,931
32,930
Taken
34,580
14,348
Mitigated
12,931
9,930
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,008
1,188
0
6,670
8,699
3,141
0
1,779
6,920
0
44,084
W
Nemesis
2,364
899
0
308
6,394
2,190
0
554
5,805
0
31,633
W
The Morrigan
Dazzle-beam
The Morrigan
4,957
1,370
0
1,000
4,835
1,564
0
1,070
3,765
45,072
0
W
5,265
2,430
93
2,201
7,971
3,772
99
2,064
5,666
263
36,408
L
3,933
724
223
1,214
5,575
2,219
0
1,141
4,434
21,225
0
W
Horus
Tarnak_14
Horus
3,039
1,451
588
2,378
6,046
3,971
16
2,113
3,933
0
9,719
L
4,976
2,884
0
1,091
5,173
1,221
1,142
0
5,173
31,467
0
L
Gilgamesh
WraithhCooper
Gilgamesh
2,565
360
80
2,646
8,206
2,762
0
1,954
6,252
0
21,488
W
Apollo
sSZefraxSs
Apollo
4,140
2,658
0
3,362
7,684
2,851
958
3,108
4,576
0
38,762
L
1,449
468
0
498
6,927
3,588
0
131
6,796
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
25,673
262
Minions Killed
227
0
Camps Cleared
0
1,032,594
Distance Traveled
933,723
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,115
612
69
7
0
206,763
0
W
Nemesis
5,258
526
55
6
0
240,017
0
W
The Morrigan
6,398
640
67
7
0
185,859
1
W
Surtr
6,356
636
61
6
0
218,454
2
L
Hades
4,896
490
43
4
0
174,761
7
W
Horus
5,830
583
13
1
0
213,199
0
L
Sol
5,504
550
51
5
0
168,590
0
L
Gilgamesh
4,704
470
36
4
0
193,194
2
W
Apollo
5,526
553
66
7
0
175,065
0
L
Pele
4,454
445
28
3
0
190,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role