Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GnadesNUTS
Agni
Level 99
God Stats
18W - 19L
1,575 SR
Queue Stats
398W - 474L
1,479 Elo+
Party 1
Neith
Neith
IIIXIMCMXCVIII
Neith
Level 125
God Stats
2W - 3L
1,404 SR
Queue Stats
355W - 316L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
OGnuggetmaster7
Zhong Kui
Level 129
God Stats
2W - 4L
1,516 SR
Queue Stats
510W - 556L
1,493 Elo+
Party 1
Arachne
Arachne
mrsnakee2174
Arachne
Level 66
God Stats
7W - 3L
1,498 SR
Queue Stats
74W - 70L
1,509 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,490 Elo+

VS

Team Averages
Level 138
1,517 SR
1,477 Elo+
Bellona
Bellona
DxRK7158
Bellona
Level 147
God Stats
17W - 14L
1,541 SR
Queue Stats
1,156W - 1,070L
1,515 Elo+
Party 2
Izanami
Izanami
G3m3t14
Izanami
Level 154
God Stats
13W - 7L
1,640 SR
Queue Stats
63W - 54L
1,445 Elo+
Solo
Eset
Eset
Joverhaul
Eset
Level 145
God Stats
1W - 2L
1,553 SR
Queue Stats
544W - 508L
1,476 Elo+
Party 2
Olorun
Olorun
Nixon231
Olorun
Level 140
God Stats
0W - 2L
1,304 SR
Queue Stats
335W - 321L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Zararious
Sun Wukong
Level 106
God Stats
5W - 4L
1,547 SR
Queue Stats
407W - 372L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 2 / 6
7,330
564
5,349
8,671
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 5
7,651
589
8,861
6,691
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 1
7,216
555
8,550
9,785
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OGnuggetmaster7
Zhong Kui
14
5 / 1 / 3
8,460
651
11,678
9,423
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
mrsnakee2174
Arachne
13
8 / 0 / 3
8,184
630
6,463
8,329
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DxRK7158
Bellona
11
0 / 6 / 1
6,298
484
3,533
14,913
13,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
G3m3t14
Izanami
12
1 / 2 / 1
6,980
537
7,247
10,083
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
9
1 / 3 / 2
5,966
459
5,605
12,148
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Nixon231
Olorun
11
0 / 3 / 1
6,403
493
2,218
8,504
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Zararious
Sun Wukong
11
2 / 5 / 0
6,632
510
6,008
12,991
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
4
4
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
6
3
L
Bellona
DxRK7158
Bellona
0
6
1
0.08
L
Izanami
G3m3t14
Izanami
1
2
1
0.75
W
2
0
5
4.5
W
1
1
1
1.5
L
Eset
1
3
2
0.67
L
Olorun
Nixon231
Olorun
0
3
1
0.17
W
Zhong Kui
OGnuggetmaster7
Zhong Kui
5
1
3
6.5
L
Sun Wukong
Zararious
Sun Wukong
2
5
0
0.4
W
Arachne
mrsnakee2174
Arachne
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
24,611
42,899
Taken
58,639
23,244
Mitigated
36,165
15,859
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,349
2,836
0
3,537
8,671
5,837
294
3,667
5,004
30,574
0
L
Bellona
DxRK7158
Bellona
3,533
1,484
0
3,373
14,913
13,936
0
9,381
5,532
0
43,386
L
Izanami
G3m3t14
Izanami
7,247
5,617
0
3,304
10,083
3,826
0
1,227
8,825
0
63,598
W
8,861
521
0
1,061
6,691
2,516
0
1,512
5,179
63,335
0
W
8,550
4,047
0
4,747
9,785
3,148
0
1,212
8,573
0
57,825
L
Eset
5,605
883
246
2,725
12,148
8,068
0
5,068
6,930
27,850
0
L
Olorun
Nixon231
Olorun
2,218
810
120
2,741
8,504
3,643
0
4,807
3,513
47,831
4,301
W
Zhong Kui
OGnuggetmaster7
Zhong Kui
11,678
3,181
0
4,785
9,423
8,447
414
319
9,104
56,894
7,253
L
Sun Wukong
Zararious
Sun Wukong
6,008
1,274
0
4,330
12,991
6,692
0
3,913
8,890
0
46,710
W
Arachne
mrsnakee2174
Arachne
6,463
5,282
0
1,729
8,329
3,296
0
975
7,354
0
55,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
32,279
444
Minions Killed
389
0
Camps Cleared
0
1,268,267
Distance Traveled
1,193,167
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,330
564
36
3
0
227,403
2
L
Bellona
6,298
484
73
6
0
243,951
0
L
Izanami
6,980
537
109
8
0
229,592
6
W
Agni
7,651
589
107
8
0
258,687
1
W
Neith
7,216
555
113
9
0
217,686
0
L
Eset
5,966
459
37
3
0
238,548
0
L
Olorun
6,403
493
96
7
0
213,099
2
W
Zhong Kui
8,460
651
105
8
0
237,966
0
L
Sun Wukong
6,632
510
74
6
0
267,977
1
W
Arachne
8,184
630
83
6
0
326,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role