Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
Nappa121
Olorun
Platinum IV
Level 129
God Stats
4W - 9L
1,603 SR
Queue Stats
276W - 294L
1,586 MMR
Solo
Bacchus
Bacchus
Gold IV
Xx-NeRvOx-xX
Bacchus
Gold IV
Level 163
God Stats
18W - 17L
1,461 SR
Queue Stats
263W - 266L
1,480 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
totof8484
Ao Kuang
Platinum IV
Level 187
God Stats
11W - 9L
1,783 SR
Queue Stats
123W - 117L
1,752 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,569 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,612 SR
1,600 MMR
Nu Wa
Nu Wa
Gold III
Horomi999
Nu Wa
Gold III
Level 127
God Stats
56W - 52L
1,584 SR
Queue Stats
244W - 246L
1,574 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Makvell
Xbalanque
Gold III
Level 157
God Stats
3W - 6L
1,479 SR
Queue Stats
244W - 246L
1,574 MMR
Party 1
King Arthur
King Arthur
Silver I
Rebels12
King Arthur
Silver I
Level 73
God Stats
8W - 7L
1,637 SR
Queue Stats
20W - 17L
1,632 MMR
Solo
Nemesis
Nemesis
Silver I
drunkpotatoe
Nemesis
Silver I
Level 125
God Stats
1W - 1L
1,759 SR
Queue Stats
27W - 27L
1,634 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ËmoË
Kuzenbo
Gold III
Level 173
God Stats
66W - 60L
1,603 SR
Queue Stats
590W - 571L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 2 / 5
10,424
549
13,809
24,211
27,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
 
Cupid
17
1 / 2 / 4
10,352
545
10,618
15,067
7,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Nappa121
Olorun
17
5 / 0 / 5
10,418
548
12,265
10,425
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Xx-NeRvOx-xX
Bacchus
16
2 / 0 / 7
9,478
499
8,879
14,462
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
totof8484
Ao Kuang
18
8 / 2 / 3
11,009
579
11,351
16,905
7,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliThorJormungandrThanatos

VS

Bans
MartichorasRavanaJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Horomi999
Nu Wa
15
1 / 3 / 2
9,267
488
9,713
9,666
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Makvell
Xbalanque
15
0 / 3 / 1
9,013
474
8,777
12,997
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rebels12
King Arthur
16
3 / 5 / 0
9,958
524
18,347
25,238
28,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
drunkpotatoe
Nemesis
17
2 / 4 / 1
9,879
520
11,938
19,259
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ËmoË
Kuzenbo
14
0 / 1 / 0
8,122
427
5,235
11,043
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
6
6
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
5
1.25
W
Cupid
 
Cupid
1
2
4
1.5
L
Nu Wa
Horomi999
Nu Wa
1
3
2
0.67
L
Xbalanque
Makvell
Xbalanque
0
3
1
0.17
W
Olorun
Nappa121
Olorun
5
0
5
7.5
L
King Arthur
Rebels12
King Arthur
3
5
0
0.6
W
Bacchus
Xx-NeRvOx-xX
Bacchus
2
0
7
5.5
L
Nemesis
drunkpotatoe
Nemesis
2
4
1
0.63
W
Ao Kuang
totof8484
Ao Kuang
8
2
3
4.75
L
Kuzenbo
ËmoË
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,922
Damage
54,010
81,070
Taken
78,203
67,884
Mitigated
61,108
30,728
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,809
1,472
0
11,214
24,211
27,544
0
2,635
21,576
0
99,283
W
Cupid
 
Cupid
10,618
6,128
686
6,762
15,067
7,650
2,881
1,593
13,474
0
106,175
L
Nu Wa
Horomi999
Nu Wa
9,713
1,231
0
1,072
9,666
4,094
624
6,904
2,762
86,339
0
L
Xbalanque
Makvell
Xbalanque
8,777
2,615
0
5,553
12,997
4,897
1,979
4,915
8,082
0
76,717
W
Olorun
Nappa121
Olorun
12,265
6,246
565
5,606
10,425
5,309
1,123
3,385
7,040
91,108
0
L
King Arthur
Rebels12
King Arthur
18,347
2,245
0
4,675
25,238
28,639
0
6,280
18,958
2,054
79,426
W
Bacchus
Xx-NeRvOx-xX
Bacchus
8,879
1,108
0
3,188
14,462
19,509
0
4,583
9,879
41,785
0
L
Nemesis
drunkpotatoe
Nemesis
11,938
6,881
0
1,157
19,259
8,283
0
8,851
10,408
0
96,373
W
Ao Kuang
totof8484
Ao Kuang
11,351
1,784
0
2,707
16,905
7,872
0
3,701
13,204
99,150
0
L
Kuzenbo
ËmoË
Kuzenbo
5,235
1,139
0
2,679
11,043
15,195
0
5,545
5,498
28,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
46,239
676
Minions Killed
580
0
Camps Cleared
0
1,959,029
Distance Traveled
1,854,273
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,424
549
146
8
0
415,992
4
W
Cupid
10,352
545
178
9
0
354,678
0
L
Nu Wa
9,267
488
157
8
0
335,776
4
L
Xbalanque
9,013
474
127
7
0
314,500
4
W
Olorun
10,418
548
169
9
0
373,568
5
L
King Arthur
9,958
524
143
8
0
351,444
0
W
Bacchus
9,478
499
42
2
0
412,660
1
L
Nemesis
9,879
520
134
7
0
431,495
1
W
Ao Kuang
11,009
579
141
7
0
402,131
0
L
Kuzenbo
8,122
427
19
1
0
421,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role