Player Matchup

Nemesis
Nemesis
Chessoms
Nemesis
Level 84
God Stats
13W - 4L
1,724 SR
Queue Stats
21W - 8L
1,685 Elo+
Party 2
Zeus
Zeus
FocusedSkink945
Zeus
Level 159
God Stats
169W - 110L
1,628 SR
Queue Stats
220W - 181L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Implacity
Aphrodite
Level 69
God Stats
8W - 3L
1,714 SR
Queue Stats
8W - 3L
1,723 Elo+
Party 2
Bellona
Bellona
JhondaCelis
Bellona
Level 149
God Stats
2W - 1L
1,661 SR
Queue Stats
25W - 14L
1,719 Elo+
Solo
Skadi
Skadi
TrueWolfie
Skadi
Level 101
God Stats
13W - 7L
1,731 SR
Queue Stats
82W - 91L
1,499 Elo+
Party 2
Team Averages
Level 112
1,691 SR
1,641 Elo+

VS

Team Averages
Level 110
1,530 SR
1,571 Elo+
Ymir
Ymir
Dakey338
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
HippiePandaxo
Tsukuyomi
Level 92
God Stats
0W - 1L
1,806 SR
Queue Stats
38W - 15L
1,672 Elo+
Party 1
Surtr
Surtr
InaneBurrito79
Surtr
Level 157
God Stats
16W - 19L
1,534 SR
Queue Stats
269W - 278L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
V1kingg
Danzaburou
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
23W - 26L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
lucid999dreamz
Ix Chel
Level 173
God Stats
4W - 4L
1,503 SR
Queue Stats
230W - 261L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chessoms
Nemesis
12
2 / 4 / 5
7,440
531
8,931
14,555
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 0 / 1
8,997
643
10,861
7,254
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Implacity
Aphrodite
12
1 / 0 / 6
7,820
559
2,067
3,394
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
JhondaCelis
Bellona
13
2 / 2 / 0
7,593
542
9,169
16,801
21,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
3 / 2 / 1
7,340
524
5,601
6,981
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 3 / 0
5,933
424
2,400
7,510
4,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HippiePandaxo
Tsukuyomi
12
2 / 2 / 3
7,215
515
7,505
11,557
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
8,373
598
12,679
16,162
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
V1kingg
Danzaburou
12
1 / 2 / 3
7,607
543
6,053
7,795
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 2
6,913
494
4,527
11,261
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
8
8
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chessoms
Nemesis
2
4
5
1.13
L
Ymir
2
3
0
0.67
W
6
0
1
6.5
L
Tsukuyomi
HippiePandaxo
Tsukuyomi
2
2
3
1.75
W
Aphrodite
Implacity
Aphrodite
1
0
6
4
L
3
2
1
1.75
W
Bellona
JhondaCelis
Bellona
2
2
0
1
W
Skadi
3
2
1
1.75
L
Danzaburou
V1kingg
Danzaburou
1
2
3
1.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
33,164
48,985
Taken
54,285
32,850
Mitigated
27,277
12,964
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chessoms
Nemesis
8,931
5,161
0
1,640
14,555
4,766
805
2,342
12,166
0
52,666
L
Ymir
2,400
936
0
1,006
7,510
4,266
0
1,405
6,105
12,219
0
W
10,861
828
0
2,433
7,254
2,138
889
2,308
4,907
63,533
0
L
Tsukuyomi
HippiePandaxo
Tsukuyomi
7,505
1,503
0
3,190
11,557
4,049
0
2,357
8,978
0
53,167
W
Aphrodite
Implacity
Aphrodite
2,067
442
2,309
2,516
3,394
1,834
587
843
2,551
20,943
0
L
12,679
6,670
0
5,886
16,162
12,591
577
448
14,571
774
68,313
W
Bellona
JhondaCelis
Bellona
9,169
3,120
0
3,484
16,801
21,557
220
379
15,310
0
52,884
W
Skadi
5,601
2,002
0
582
6,981
2,555
1,029
1,464
5,517
0
58,843
L
Danzaburou
V1kingg
Danzaburou
6,053
3,016
0
1,989
7,795
2,686
0
1,258
6,493
0
49,789
L
4,527
1,040
400
1,870
11,261
3,685
0
6,767
4,071
55,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
36,041
438
Minions Killed
401
0
Camps Cleared
0
1,368,440
Distance Traveled
1,203,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,440
531
81
6
0
306,202
0
L
Ymir
5,933
424
31
2
0
135,311
0
W
Zeus
8,997
643
115
8
0
261,217
2
L
Tsukuyomi
7,215
515
77
6
0
310,928
0
W
Aphrodite
7,820
559
34
2
0
283,017
0
L
Surtr
8,373
598
93
7
0
248,238
1
W
Bellona
7,593
542
106
8
0
252,484
0
W
Skadi
7,340
524
102
7
0
265,520
4
L
Danzaburou
7,607
543
93
7
0
249,018
2
L
Ix Chel
6,913
494
107
8
0
260,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role