Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JGorman
Hachiman
Level 159
God Stats
3W - 3L
1,537 SR
Queue Stats
40W - 95L
1,450 Elo+
Party 1
Hercules
Hercules
ShortNutz
Hercules
Level 67
God Stats
1W - 2L
1,544 SR
Queue Stats
5W - 4L
1,494 Elo+
Party 1
Ares
Ares
drag0nliquor
Ares
Level 83
God Stats
1W - 0L
1,451 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,497 Elo+

VS

Team Averages
Level 145
1,504 SR
1,588 Elo+
Charybdis
Charybdis
BorfiTheGod
Charybdis
Level 154
God Stats
1W - 7L
1,463 SR
Queue Stats
271W - 208L
1,625 Elo+
Party 3
Artio
Artio
Elliston
Artio
Level 156
God Stats
1W - 2L
1,474 SR
Queue Stats
221W - 162L
1,619 Elo+
Party 3
Tyr
Tyr
LRSubadNRG
Tyr
Level 119
God Stats
7W - 8L
1,528 SR
Queue Stats
448W - 402L
1,583 Elo+
Solo
Zeus
Zeus
eagles arce1
Zeus
Level 139
God Stats
10W - 8L
1,554 SR
Queue Stats
109W - 99L
1,556 Elo+
Party 2
Pele
Pele
x T I2 I S T o
Pele
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
578W - 517L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
9 / 3 / 3
7,966
724
12,450
9,108
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
12
5 / 1 / 3
7,426
675
7,179
5,281
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JGorman
Hachiman
10
1 / 1 / 3
6,056
551
3,628
6,218
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ShortNutz
Hercules
10
0 / 1 / 3
5,674
516
4,310
5,970
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,779
525
3,859
9,489
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BorfiTheGod
Charybdis
10
1 / 2 / 1
6,105
555
4,523
6,703
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Elliston
Artio
9
0 / 1 / 3
5,581
507
2,514
9,527
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,333
576
2,560
10,187
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 5 / 0
6,441
586
5,588
8,388
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 2
6,370
579
4,160
12,534
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
8
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
3
3.5
W
Janus
 
Janus
5
1
3
6.5
L
Charybdis
BorfiTheGod
Charybdis
1
2
1
0.75
L
Artio
Elliston
Artio
0
1
3
1.5
W
Hachiman
JGorman
Hachiman
1
1
3
2.5
L
1
2
0
0.5
W
Hercules
ShortNutz
Hercules
0
1
3
1.5
W
0
2
2
0.5
L
3
5
0
0.6
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
19,345
36,066
Taken
47,339
20,562
Mitigated
24,537
12,044
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,450
1,049
0
4,472
9,108
3,045
27
1,955
7,153
59,677
0
W
Janus
 
Janus
7,179
680
0
1,000
5,281
1,973
0
2,665
2,616
50,240
0
L
Charybdis
BorfiTheGod
Charybdis
4,523
3,141
0
1,335
6,703
2,110
231
2,578
4,049
0
52,621
L
Artio
Elliston
Artio
2,514
687
320
2,965
9,527
6,907
0
4,590
4,721
11,376
0
W
Hachiman
JGorman
Hachiman
3,628
2,435
0
2,763
6,218
2,013
917
645
5,573
0
42,453
L
2,560
351
0
4,065
10,187
7,677
0
2,263
7,397
0
39,173
W
Hercules
ShortNutz
Hercules
4,310
920
0
1,988
5,970
5,812
0
83
5,887
0
23,672
W
3,859
143
0
1,821
9,489
7,719
342
3,152
6,337
20,586
0
L
5,588
1,308
0
960
8,388
2,959
0
6,250
2,056
43,441
0
L
4,160
1,135
0
4,389
12,534
4,884
0
7,377
4,936
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
30,830
298
Minions Killed
324
0
Camps Cleared
0
1,151,123
Distance Traveled
1,132,175
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,966
724
85
8
0
238,137
2
W
Janus
7,426
675
94
9
0
238,275
0
L
Charybdis
6,105
555
91
8
0
217,349
2
L
Artio
5,581
507
14
1
0
228,442
2
W
Hachiman
6,056
551
60
5
0
200,531
0
L
Tyr
6,333
576
65
6
0
229,037
0
W
Hercules
5,674
516
30
3
0
242,100
0
W
Ares
5,779
525
29
3
0
232,080
2
L
Zeus
6,441
586
84
8
0
211,398
2
L
Pele
6,370
579
70
6
0
245,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role