Player Matchup

Tsukuyomi
Tsukuyomi
Leyendax
Tsukuyomi
Level 147
God Stats
0W - 1L
1,518 SR
Queue Stats
44W - 33L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
LordVictorSP
Ne Zha
Level 135
God Stats
3W - 1L
1,457 SR
Queue Stats
41W - 33L
1,446 Elo+
Party 2
Arachne
Arachne
TheHermozo
Arachne
Level 54
God Stats
18W - 13L
1,487 SR
Queue Stats
41W - 33L
1,446 Elo+
Party 2
Rama
Rama
lamakoning
Rama
Level 123
God Stats
41W - 25L
1,528 SR
Queue Stats
193W - 187L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
santirexomg
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,166 SR
Queue Stats
31W - 25L
1,497 Elo+
Party 2
Team Averages
Level 100
1,431 SR
1,458 Elo+

VS

Team Averages
Level 103
1,628 SR
1,462 Elo+
Gilgamesh
Gilgamesh
IINotGamer
Gilgamesh
Level 63
God Stats
4W - 3L
1,843 SR
Queue Stats
30W - 48L
1,443 Elo+
Solo
Hera
Hera
Mipe5267
Hera
Level 84
God Stats
9W - 4L
1,499 SR
Queue Stats
293W - 284L
1,468 Elo+
Party 1
Horus
Horus
alena777
Horus
Level 87
God Stats
18W - 11L
1,442 SR
Queue Stats
79W - 80L
1,456 Elo+
Solo
Izanami
Izanami
develinside
Izanami
Level 159
God Stats
3W - 2L
1,857 SR
Queue Stats
421W - 432L
1,462 Elo+
Solo
Bastet
Bastet
jutgh61
Bastet
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 244L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leyendax
Tsukuyomi
13
3 / 6 / 0
7,972
498
10,725
15,067
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
11
2 / 4 / 3
6,812
426
7,005
10,859
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
TheHermozo
Arachne
14
4 / 3 / 2
8,306
519
6,487
13,598
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 1
7,256
454
4,256
11,523
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
santirexomg
Morgan Le Fay
12
0 / 4 / 5
7,408
463
5,397
8,968
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IINotGamer
Gilgamesh
15
4 / 3 / 1
9,194
575
9,161
16,021
16,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
15
2 / 2 / 8
9,348
584
9,600
5,777
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
alena777
Horus
13
4 / 2 / 11
9,170
573
6,617
14,432
16,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
develinside
Izanami
17
8 / 2 / 5
10,497
656
11,056
10,745
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
jutgh61
Bastet
15
4 / 2 / 4
8,824
552
7,729
15,307
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
22
22
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IINotGamer
Gilgamesh
4
3
1
1.5
L
Tsukuyomi
Leyendax
Tsukuyomi
3
6
0
0.5
L
Ne Zha
2
4
3
0.88
W
Hera
2
2
8
3
L
Arachne
TheHermozo
Arachne
4
3
2
1.67
W
Horus
alena777
Horus
4
2
11
4.75
W
Izanami
develinside
Izanami
8
2
5
5.25
W
Bastet
jutgh61
Bastet
4
2
4
3
L
1
5
1
0.3
L
Morgan Le Fay
santirexomg
Morgan Le Fay
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
44,163
60,015
Taken
62,282
27,122
Mitigated
46,115
10,519
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IINotGamer
Gilgamesh
9,161
1,593
0
2,154
16,021
16,552
59
0
16,021
3,301
55,563
L
Tsukuyomi
Leyendax
Tsukuyomi
10,725
2,096
0
2,164
15,067
6,732
28
1,155
13,912
0
53,467
L
Ne Zha
7,005
1,765
0
1,887
10,859
8,198
0
1,736
9,123
0
19,666
W
Hera
9,600
3,051
0
380
5,777
2,366
672
1,093
4,684
72,420
0
L
Arachne
TheHermozo
Arachne
6,487
3,995
0
2,367
13,598
5,469
0
2,061
11,537
0
64,465
W
Horus
alena777
Horus
6,617
2,662
1,540
3,872
14,432
16,100
79
1,918
12,514
0
16,545
W
Izanami
develinside
Izanami
11,056
7,309
0
2,957
10,745
5,076
2,616
797
9,948
0
104,999
W
Bastet
jutgh61
Bastet
7,729
3,119
0
4,018
15,307
6,021
44
1,589
13,718
0
72,556
L
4,256
3,682
0
3,545
11,523
3,195
0
1,402
10,121
0
49,827
L
Morgan Le Fay
santirexomg
Morgan Le Fay
5,397
346
0
556
8,968
3,528
0
4,431
4,537
49,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
47,033
382
Minions Killed
517
0
Camps Cleared
0
1,531,662
Distance Traveled
1,577,858
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,194
575
102
6
0
311,857
0
L
Tsukuyomi
7,972
498
79
5
0
294,230
3
L
Ne Zha
6,812
426
27
2
0
316,511
0
W
Hera
9,348
584
130
8
0
314,216
5
L
Arachne
8,306
519
101
6
0
348,734
0
W
Horus
9,170
573
26
2
0
328,415
4
W
Izanami
10,497
656
168
11
0
267,686
0
W
Bastet
8,824
552
91
6
0
355,684
0
L
Rama
7,256
454
80
5
0
276,290
2
L
Morgan Le Fay
7,408
463
95
6
0
295,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role