Player Matchup

Cupid
Cupid
Xpr21
Cupid
Level 15
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1
Ix Chel
Ix Chel
l Zeroed l
Ix Chel
Level 147
God Stats
7W - 10L
1,537 SR
Queue Stats
63W - 57L
1,540 Elo+
Party 1
Pele
Pele
rameneatspie
Pele
Level 25
God Stats
1W - 5L
1,291 SR
Queue Stats
20W - 26L
1,440 Elo+
Party 1
Team Averages
Level 62
1,375 SR
1,424 Elo+

VS

Team Averages
Level 103
1,466 SR
1,428 Elo+
Surtr
Surtr
Drumstick5586
Surtr
Level 66
God Stats
11W - 7L
1,484 SR
Queue Stats
419W - 408L
1,352 Elo+
Solo
Cupid
Cupid
codylions
Cupid
Level 86
God Stats
61W - 87L
1,448 SR
Queue Stats
985W - 1,055L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
mycdt2
Baron Samedi
Level 157
God Stats
3W - 0L
1,465 SR
Queue Stats
70W - 77L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Xpr21
Cupid
12
0 / 7 / 5
9,324
666
6,717
11,827
5,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
l Zeroed l
Ix Chel
13
3 / 5 / 2
10,280
734
13,127
11,797
5,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
10,028
716
7,002
11,870
4,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
11,654
832
8,808
17,263
14,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
codylions
Cupid
16
8 / 1 / 8
12,226
873
10,218
11,170
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
mycdt2
Baron Samedi
15
5 / 1 / 11
11,796
843
11,708
11,727
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Cupid
Xpr21
Cupid
0
7
5
0.36
W
Cupid
codylions
Cupid
8
1
8
12
L
Ix Chel
l Zeroed l
Ix Chel
3
5
2
0.8
W
Baron Samedi
mycdt2
Baron Samedi
5
1
11
10.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
30,734
35,494
Taken
40,160
15,305
Mitigated
24,815
2,677
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
2,177
76
4,978
17,263
14,318
34
5,925
11,338
739
42,651
L
Cupid
Xpr21
Cupid
6,717
3,825
135
338
11,827
5,099
500
4,533
7,294
0
23,628
W
Cupid
codylions
Cupid
10,218
5,595
798
4,282
11,170
4,433
1,505
4,224
6,946
0
57,900
L
Ix Chel
l Zeroed l
Ix Chel
13,127
783
548
878
11,797
5,300
272
3,635
8,162
59,061
0
W
Baron Samedi
mycdt2
Baron Samedi
11,708
530
699
4,598
11,727
6,064
1,435
3,712
8,015
52,530
0
L
7,002
1,398
0
778
11,870
4,906
0
4,091
7,779
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
35,676
148
Minions Killed
190
0
Camps Cleared
0
700,422
Distance Traveled
768,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,654
832
47
3
0
255,940
0
L
Cupid
9,324
666
37
3
0
213,841
0
W
Cupid
12,226
873
75
5
0
271,873
0
L
Ix Chel
10,280
734
84
6
0
241,490
0
W
Baron Samedi
11,796
843
68
5
0
240,211
2
L
Pele
10,028
716
27
2
0
245,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role