Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Maksimka-Doter
Zhong Kui
Level 113
God Stats
1W - 2L
1,263 SR
Queue Stats
100W - 109L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Nikariors
Sun Wukong
Level 119
God Stats
26W - 13L
1,490 SR
Queue Stats
102W - 118L
1,359 Elo+
Party 1
Team Averages
Level 124
1,418 SR
1,414 Elo+

VS

Team Averages
Level 50
1,476 SR
1,359 Elo+
Ra
Ra
Chikki
Ra
Level 58
God Stats
4W - 5L
1,578 SR
Queue Stats
21W - 28L
1,344 Elo+
Party 2
Sobek
Sobek
Thermaur
Sobek
Level 28
God Stats
7W - 12L
1,369 SR
Queue Stats
19W - 28L
1,336 Elo+
Party 2
Cupid
Cupid
alexei1914
Cupid
Level 63
God Stats
75W - 68L
1,482 SR
Queue Stats
125W - 127L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 0
7,192
719
5,505
6,218
2,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Maksimka-Doter
Zhong Kui
5
0 / 2 / 1
6,086
609
2,115
3,223
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Nikariors
Sun Wukong
6
1 / 2 / 1
6,539
654
1,498
3,981
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 1 / 3
7,800
780
4,908
5,289
2,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Thermaur
Sobek
10
3 / 0 / 2
7,606
761
1,496
8,813
8,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
9
0 / 2 / 1
6,754
675
4,433
5,671
2,185
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
0
2
L
Ra
2
1
3
3.5
W
Zhong Kui
Maksimka-Doter
Zhong Kui
0
2
1
0.25
W
Sun Wukong
Nikariors
Sun Wukong
1
2
1
0.75
L
Sobek
Thermaur
Sobek
3
0
2
4
L
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,118
Damage
10,837
13,422
Taken
19,773
6,316
Mitigated
13,306
2,370
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,505
2,340
0
1,906
6,218
2,345
0
2,088
4,130
0
30,451
L
Ra
4,908
839
1,644
1,913
5,289
2,467
1,239
1,206
4,083
37,162
0
W
Zhong Kui
Maksimka-Doter
Zhong Kui
2,115
259
0
306
3,223
1,757
0
2,523
651
4,767
0
W
Sun Wukong
Nikariors
Sun Wukong
1,498
319
43
115
3,981
2,214
0
2,293
1,637
0
1,587
L
Sobek
Thermaur
Sobek
1,496
373
0
1,292
8,813
8,654
276
876
7,937
13,583
0
L
Cupid
4,433
2,305
286
0
5,671
2,185
593
517
5,154
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
22,160
44
Minions Killed
109
0
Camps Cleared
0
340,011
Distance Traveled
457,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,192
719
42
4
0
149,678
0
L
Ra
7,800
780
68
7
0
143,721
0
W
Zhong Kui
6,086
609
2
0
0
126,045
1
W
Sun Wukong
6,539
654
0
0
0
64,288
0
L
Sobek
7,606
761
16
2
0
144,856
0
L
Cupid
6,754
675
25
3
0
168,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role