Player Matchup

Eset
Eset
 
Eset
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DillyDilla
Nu Wa
Level 116
God Stats
1W - 1L
1,568 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 2
Freya
Freya
ImmortalJennTTV
Freya
Level 155
God Stats
5W - 1L
1,603 SR
Queue Stats
113W - 108L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
TTVFlybyRyan
The Morrigan
Level 117
God Stats
4W - 2L
1,412 SR
Queue Stats
110W - 70L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
gehrigdaly4
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,279 Elo+
Solo
Team Averages
Level 140
1,517 SR
1,471 Elo+

VS

Team Averages
Level 132
1,393 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ColdMetalZer0
Sol
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
61W - 80L
1,372 Elo+
Solo
Achilles
Achilles
DaSl1ckRick
Achilles
Level 123
God Stats
6W - 4L
1,435 SR
Queue Stats
342W - 322L
1,489 Elo+
Party 1
Eset
Eset
Mango HabaneDro
Eset
Level 134
God Stats
4W - 4L
1,590 SR
Queue Stats
334W - 330L
1,464 Elo+
Party 1
Ullr
Ullr
TX BamBam18
Ullr
Level 125
God Stats
0W - 3L
1,187 SR
Queue Stats
509W - 523L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 3 / 7
8,419
842
7,219
7,988
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
18
7 / 2 / 6
9,974
997
14,104
7,672
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 5
7,728
773
2,498
9,224
3,454
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
TTVFlybyRyan
The Morrigan
14
4 / 3 / 7
8,192
819
12,564
5,898
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
1 / 6 / 8
8,201
820
1,567
11,918
6,025
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 5 / 15
7,452
745
10,581
9,517
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 9
9,777
978
11,668
11,252
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DaSl1ckRick
Achilles
16
4 / 3 / 12
8,469
847
7,667
12,072
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 6
7,869
787
6,514
7,619
3,250
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 6
7,715
772
1,769
6,176
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
17
Kills
19
19
Deaths
17
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
7
2.17
L
Nu Wa
 
Nu Wa
0
5
15
1.5
L
9
3
9
4.5
L
Achilles
DaSl1ckRick
Achilles
4
3
12
3.33
W
Nu Wa
7
2
6
5
W
2
5
5
0.9
L
4
4
6
1.75
W
The Morrigan
TTVFlybyRyan
The Morrigan
4
3
7
2.5
L
2
2
6
2.5
W
Ne Zha
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
38,199
42,700
Taken
46,636
19,787
Mitigated
30,028
11,331
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,219
151
1,634
1,688
7,988
4,087
0
4,455
3,360
15,150
0
L
Nu Wa
 
Nu Wa
10,581
2,253
831
1,542
9,517
3,846
318
8,375
1,142
37,321
0
L
11,668
2,182
626
4,423
11,252
4,778
2,238
8,821
2,431
34,101
0
L
Achilles
DaSl1ckRick
Achilles
7,667
1,336
593
2,052
12,072
15,884
148
9,107
2,965
0
14,779
W
Nu Wa
14,104
3,247
83
1,075
7,672
3,491
691
4,345
3,073
42,227
0
W
2,498
674
510
668
9,224
3,454
373
7,195
1,813
7,245
0
L
6,514
607
634
1,277
7,619
3,250
43
5,282
2,337
21,298
0
W
The Morrigan
TTVFlybyRyan
The Morrigan
12,564
1,335
1,328
2,279
5,898
2,730
423
4,306
1,543
20,034
0
L
1,769
1,027
433
937
6,176
2,270
619
5,361
815
0
7,374
W
Ne Zha
1,567
203
1,180
886
11,918
6,025
141
8,462
3,324
0
5,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
41,282
125
Minions Killed
148
0
Camps Cleared
0
812,502
Distance Traveled
744,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,419
842
23
2
0
122,678
0
L
Nu Wa
7,452
745
39
4
0
147,172
0
L
Sol
9,777
978
61
6
0
168,552
0
L
Achilles
8,469
847
7
1
0
185,365
0
W
Nu Wa
9,974
997
64
6
0
190,644
0
W
Freya
7,728
773
4
0
0
148,728
0
L
Eset
7,869
787
36
4
0
171,590
0
W
The Morrigan
8,192
819
24
2
0
177,963
0
L
Ullr
7,715
772
5
1
0
72,163
0
W
Ne Zha
8,201
820
10
1
0
172,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role