Player Matchup

Ymir
Ymir
Dragon_Diznots
Ymir
Level 79
God Stats
6W - 5L
1,761 SR
Queue Stats
566W - 588L
1,412 Elo+
Solo
Guan Yu
Guan Yu
IlluminArnie
Guan Yu
Level 119
God Stats
2W - 2L
1,722 SR
Queue Stats
457W - 454L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
Io Breeze oI
Baba Yaga
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 233L
1,429 Elo+
Party 1
Thanatos
Thanatos
Shade of Ginger
Thanatos
Level 123
God Stats
10W - 12L
1,653 SR
Queue Stats
593W - 611L
1,532 Elo+
Party 1
Fenrir
Fenrir
xxbmh
Fenrir
Level 125
God Stats
5W - 2L
1,804 SR
Queue Stats
549W - 546L
1,437 Elo+
Solo
Team Averages
Level 96
1,688 SR
1,461 Elo+

VS

Team Averages
Level 123
1,464 SR
1,432 Elo+
Chiron
Chiron
AngelicDemon90
Chiron
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 332L
1,472 Elo+
Solo
Hachiman
Hachiman
GabrieleUrjak
Hachiman
Level 112
God Stats
2W - 1L
1,331 SR
Queue Stats
159W - 149L
1,375 Elo+
Solo
Khepri
Khepri
Nino77
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,454 Elo+
Solo
Horus
Horus
Pepperjack1986
Horus
Level 162
God Stats
24W - 26L
1,332 SR
Queue Stats
1,744W - 1,736L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
sgt-Te4-BaggeR--
Cu Chulainn
Level 153
God Stats
21W - 9L
1,657 SR
Queue Stats
775W - 752L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 11
9,266
662
8,470
21,770
34,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IlluminArnie
Guan Yu
15
2 / 4 / 8
8,446
603
11,095
26,949
32,065
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Io Breeze oI
Baba Yaga
16
2 / 4 / 8
8,906
636
15,594
15,283
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
5 / 3 / 4
9,301
664
16,273
14,103
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
xxbmh
Fenrir
14
2 / 7 / 5
8,269
591
9,061
19,062
17,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
10,936
781
27,513
10,516
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
GabrieleUrjak
Hachiman
19
6 / 1 / 12
10,810
772
20,890
10,204
5,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Nino77
Khepri
17
1 / 3 / 15
10,377
741
9,994
16,413
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 13
9,396
671
5,562
18,413
19,275
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cu Chulainn
sgt-Te4-BaggeR--
Cu Chulainn
19
8 / 2 / 12
11,172
798
21,102
17,227
25,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
11
Kills
21
21
Deaths
11
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
0
3
11
1.83
W
Hachiman
GabrieleUrjak
Hachiman
6
1
12
12
L
Guan Yu
IlluminArnie
Guan Yu
2
4
8
1.5
L
Baba Yaga
Io Breeze oI
Baba Yaga
2
4
8
1.5
W
Khepri
Nino77
Khepri
1
3
15
2.83
W
0
3
13
2.17
L
Thanatos
5
3
4
2.33
W
Cu Chulainn
sgt-Te4-BaggeR--
Cu Chulainn
8
2
12
7
L
Fenrir
xxbmh
Fenrir
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
85,061
97,167
Taken
72,773
102,881
Mitigated
74,618
40,548
Healing
32,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,513
6,323
2,280
2,142
10,516
5,826
1,554
3,619
6,896
0
46,109
L
8,470
649
851
1,714
21,770
34,415
0
3,619
18,151
13,797
262
W
Hachiman
GabrieleUrjak
Hachiman
20,890
10,293
0
1,748
10,204
5,896
2,197
2,682
7,522
0
36,422
L
Guan Yu
IlluminArnie
Guan Yu
11,095
1,397
7,900
9,517
26,949
32,065
0
3,106
23,843
0
17,299
L
Baba Yaga
Io Breeze oI
Baba Yaga
15,594
1,242
809
2,480
15,283
9,341
0
1,165
14,118
31,403
0
W
Khepri
Nino77
Khepri
9,994
843
1,490
2,303
16,413
18,233
187
6,800
9,613
15,613
0
W
5,562
2,962
10,430
7,560
18,413
19,275
211
7,223
11,190
0
6,528
L
Thanatos
16,273
1,451
3,556
7,544
14,103
9,290
0
1,566
12,537
0
26,694
W
Cu Chulainn
sgt-Te4-BaggeR--
Cu Chulainn
21,102
1,691
2,457
2,067
17,227
25,388
135
3,478
13,749
2,589
42,887
L
Fenrir
xxbmh
Fenrir
9,061
929
1,910
4,267
19,062
17,770
0
2,462
16,600
0
24,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
52,691
110
Minions Killed
138
0
Camps Cleared
0
1,321,094
Distance Traveled
1,314,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,936
781
40
3
0
268,170
0
L
Ymir
9,266
662
6
0
0
249,729
0
W
Hachiman
10,810
772
45
3
0
235,611
0
L
Guan Yu
8,446
603
9
1
0
295,978
0
L
Baba Yaga
8,906
636
39
3
0
247,977
0
W
Khepri
10,377
741
10
1
0
282,832
0
W
Horus
9,396
671
1
0
0
244,187
0
L
Thanatos
9,301
664
29
2
0
305,489
0
W
Cu Chulainn
11,172
798
42
3
0
283,250
0
L
Fenrir
8,269
591
27
2
0
221,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role