Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlondePuccio
Medusa
Level 144
God Stats
7W - 14L
1,632 SR
Queue Stats
321W - 312L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
MIDDYatl
Sun Wukong
Level 99
God Stats
9W - 7L
1,671 SR
Queue Stats
27W - 24L
1,560 Elo+
Party 1
Hel
Hel
McTocio2
Hel
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,691 Elo+
Party 1
Chang'e
Chang'e
cerbruhs420
Chang'e
Level 102
God Stats
0W - 2L
1,219 SR
Queue Stats
5W - 10L
1,370 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,540 Elo+

VS

Team Averages
Level 122
1,524 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Athenns
Hachiman
Level 94
God Stats
41W - 30L
1,518 SR
Queue Stats
243W - 245L
1,561 Elo+
Solo
Jormungandr
Jormungandr
lGrubGMsmite
Jormungandr
Level 141
God Stats
6W - 9L
1,603 SR
Queue Stats
100W - 83L
1,627 Elo+
Solo
Arachne
Arachne
p3stilenc3
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 0
5,405
1,081
0
0
0
Medusa
11
0 / 2 / 1
6,135
1,227
6,466
5,930
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MIDDYatl
Sun Wukong
11
0 / 0 / 1
5,952
1,190
4,908
8,670
7,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
6,541
1,308
4,677
7,959
5,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
cerbruhs420
Chang'e
11
1 / 1 / 0
6,470
1,294
5,121
5,676
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,480
1,296
5,886
4,951
2,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
11
0 / 0 / 2
5,973
1,195
3,128
4,366
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Athenns
Hachiman
11
1 / 0 / 1
6,253
1,251
7,926
3,125
1,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
lGrubGMsmite
Jormungandr
11
0 / 0 / 2
6,127
1,225
5,371
6,473
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
p3stilenc3
Arachne
11
0 / 0 / 1
5,939
1,188
3,721
4,071
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
1
Kills
3
3
Deaths
1
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Neith
 
Neith
2
1
1
2.5
W
Aphrodite
 
Aphrodite
0
0
2
1
W
Hachiman
Athenns
Hachiman
1
0
1
1.5
L
Medusa
0
2
1
0.25
L
Sun Wukong
MIDDYatl
Sun Wukong
0
0
1
0.5
L
0
0
1
0.5
L
Chang'e
cerbruhs420
Chang'e
1
1
0
1
W
Jormungandr
lGrubGMsmite
Jormungandr
0
0
2
1
W
Arachne
p3stilenc3
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
26,032
28,235
Taken
22,986
18,780
Mitigated
14,204
11,242
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
5,886
2,113
255
1,137
4,951
2,327
0
1,525
3,426
0
13,099
W
Aphrodite
 
Aphrodite
3,128
183
2,673
2,984
4,366
2,570
0
1,456
2,910
13,909
0
W
Hachiman
Athenns
Hachiman
7,926
3,514
0
168
3,125
1,144
0
1,106
2,019
0
19,760
L
Medusa
6,466
2,907
0
1,087
5,930
2,377
0
1,037
4,660
0
19,713
L
Sun Wukong
MIDDYatl
Sun Wukong
4,908
384
0
1,436
8,670
7,999
0
2,973
5,419
0
12,456
L
4,677
149
2,838
3,591
7,959
5,978
0
1,590
6,019
12,727
0
L
Chang'e
cerbruhs420
Chang'e
5,121
244
1,188
1,102
5,676
2,426
0
2,095
3,210
22,075
0
W
Jormungandr
lGrubGMsmite
Jormungandr
5,371
1,144
0
278
6,473
5,538
0
4,169
2,146
13,746
0
W
Arachne
p3stilenc3
Arachne
3,721
2,253
0
1,233
4,071
2,625
0
1,384
2,687
0
9,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
30,772
120
Minions Killed
120
5
Camps Cleared
6
453,893
Distance Traveled
558,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,405
1,081
0
0
0
0
0
W
Neith
6,480
1,296
11
2
0
94,899
0
W
Aphrodite
5,973
1,195
39
8
0
109,995
0
W
Hachiman
6,253
1,251
45
9
1
109,795
0
L
Medusa
6,135
1,227
31
6
1
102,729
0
L
Sun Wukong
5,952
1,190
22
4
0
119,621
0
L
Hel
6,541
1,308
29
6
3
120,912
0
L
Chang'e
6,470
1,294
38
8
1
110,631
0
W
Jormungandr
6,127
1,225
15
3
2
118,294
0
W
Arachne
5,939
1,188
10
2
3
125,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role