Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
noigel
Kuzenbo
Level 148
God Stats
17W - 11L
1,649 SR
Queue Stats
106W - 126L
1,446 Elo+
Party 1
Anubis
Anubis
noigel2008
Anubis
Level 83
God Stats
3W - 2L
1,584 SR
Queue Stats
25W - 24L
1,428 Elo+
Party 1
Team Averages
Level 133
1,577 SR
1,458 Elo+

VS

Team Averages
Level 119
1,447 SR
1,433 Elo+
Thanatos
Thanatos
DRAGOFANT
Thanatos
Level 129
God Stats
1W - 2L
1,371 SR
Queue Stats
68W - 68L
1,536 Elo+
Party 2
Serqet
Serqet
JABBAintheHOOD
Serqet
Level 147
God Stats
11W - 15L
1,470 SR
Queue Stats
142W - 161L
1,474 Elo+
Solo
Merlin
Merlin
ТёмныйБог
Merlin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 2
6,371
637
1,492
1,916
868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
noigel
Kuzenbo
9
1 / 5 / 3
7,002
700
4,836
12,762
13,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
noigel2008
Anubis
11
4 / 5 / 1
8,352
835
6,597
8,550
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRAGOFANT
Thanatos
12
7 / 1 / 3
9,209
921
9,736
8,898
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 7
8,266
827
6,157
4,842
2,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 8
8,404
840
5,059
6,151
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
2
1
W
Thanatos
DRAGOFANT
Thanatos
7
1
3
8.5
W
2
2
7
2.75
L
Kuzenbo
noigel
Kuzenbo
1
5
3
0.5
L
Anubis
noigel2008
Anubis
4
5
1
0.9
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
20,952
23,228
Taken
19,891
17,698
Mitigated
6,849
1,482
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,492
598
0
682
1,916
868
0
330
1,586
0
2,702
W
Thanatos
DRAGOFANT
Thanatos
9,736
2,389
0
7,115
8,898
3,017
904
4,675
4,118
0
30,919
W
6,157
1,541
0
446
4,842
2,081
517
2,579
2,263
0
26,341
L
Kuzenbo
noigel
Kuzenbo
4,836
1,427
0
0
12,762
13,934
0
3,214
9,413
11,447
386
L
Anubis
noigel2008
Anubis
6,597
154
0
800
8,550
2,896
0
1,618
6,744
37,892
0
W
5,059
692
0
809
6,151
1,751
951
4,519
1,632
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,725
Gold Earned
25,879
70
Minions Killed
117
0
Camps Cleared
0
409,187
Distance Traveled
570,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,371
637
1
0
0
85,910
0
W
Thanatos
9,209
921
37
4
0
201,016
0
W
Serqet
8,266
827
32
3
0
181,562
0
L
Kuzenbo
7,002
700
9
1
0
178,814
0
L
Anubis
8,352
835
60
6
0
144,463
0
W
Merlin
8,404
840
48
5
0
187,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role