Player Matchup

Baron Samedi
Baron Samedi
ErGiDB
Baron Samedi
Level 82
God Stats
2W - 4L
1,537 SR
Queue Stats
20W - 17L
1,369 Elo+
Solo
Chaac
Chaac
Histeriya
Chaac
Level 91
God Stats
2W - 1L
1,488 SR
Queue Stats
30W - 26L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
thatstguy
Cthulhu
Level 93
God Stats
3W - 1L
1,570 SR
Queue Stats
21W - 11L
1,442 Elo+
Party 2
Team Averages
Level 89
1,532 SR
1,401 Elo+

VS

Team Averages
Level 80
1,362 SR
1,272 Elo+
Janus
Janus
Katykat5570
Janus
Level 126
God Stats
43W - 71L
1,384 SR
Queue Stats
1,077W - 1,149L
1,311 Elo+
Solo
Ymir
Ymir
Krazed_Bandit
Ymir
Level 109
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 18L
1,257 Elo+
Party 1
Artemis
Artemis
cal-skinz1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErGiDB
Baron Samedi
13
2 / 0 / 10
10,427
745
12,774
7,557
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Histeriya
Chaac
14
7 / 0 / 7
11,424
816
9,299
13,568
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
thatstguy
Cthulhu
14
5 / 2 / 7
10,875
777
10,457
14,490
14,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
9,339
667
8,486
10,689
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
8,674
620
3,364
15,796
13,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
cal-skinz1
Artemis
11
0 / 5 / 1
8,608
615
9,528
9,843
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ErGiDB
Baron Samedi
2
0
10
7
W
Chaac
Histeriya
Chaac
7
0
7
10.5
L
2
8
0
0.25
L
0
1
1
0.5
L
Artemis
cal-skinz1
Artemis
0
5
1
0.1
W
Cthulhu
thatstguy
Cthulhu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
21,378
35,615
Taken
36,328
32,092
Mitigated
21,148
11,632
Healing
785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ErGiDB
Baron Samedi
12,774
568
2,327
2,326
7,557
3,469
467
4,396
3,161
44,745
0
W
Chaac
Histeriya
Chaac
9,299
913
0
3,695
13,568
14,302
690
3,044
10,524
0
40,301
L
8,486
174
0
160
10,689
4,094
0
5,377
5,056
37,324
0
L
3,364
304
0
625
15,796
13,191
0
12,056
3,543
15,144
0
L
Artemis
cal-skinz1
Artemis
9,528
3,561
0
0
9,843
3,863
0
6,049
3,655
0
26,626
W
Cthulhu
thatstguy
Cthulhu
10,457
384
377
2,907
14,490
14,321
208
4,862
9,628
36,482
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
26,621
135
Minions Killed
82
0
Camps Cleared
0
756,592
Distance Traveled
678,017
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,427
745
54
4
0
232,504
0
W
Chaac
11,424
816
48
3
0
264,094
0
L
Janus
9,339
667
35
3
0
213,316
0
L
Ymir
8,674
620
24
2
0
241,923
3
L
Artemis
8,608
615
23
2
0
222,778
0
W
Cthulhu
10,875
777
33
2
0
259,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role