Player Matchup

Aphrodite
Aphrodite
Silver I
Falchio
Aphrodite
Silver I
Level 149
God Stats
95W - 77L
1,586 SR
Queue Stats
198W - 221L
1,266 MMR
Party 1
Medusa
Medusa
Bronze III
IamTeba
Medusa
Bronze III
Level 138
God Stats
0W - 2L
1,568 SR
Queue Stats
2W - 2L
1,454 MMR
Party 2
Ne Zha
Ne Zha
Silver II
WAFFLE DUDE8123
Ne Zha
Silver II
Level 104
God Stats
3W - 10L
1,328 SR
Queue Stats
162W - 162L
1,428 MMR
Solo
Ra
Ra
Gold II
natskisobaru
Ra
Gold II
Level 87
God Stats
6W - 7L
1,461 SR
Queue Stats
126W - 119L
1,644 MMR
Party 1
Bellona
Bellona
Bronze III
yosoitupadre13
Bellona
Bronze III
Level 148
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 2L
1,454 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,451 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,554 SR
1,463 MMR
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Greenberg_iL
Hades
Gold IV
Level 126
God Stats
17W - 11L
1,609 SR
Queue Stats
58W - 63L
1,465 MMR
Solo
Chang'e
Chang'e
Gold IV
Horomi999
Chang'e
Gold IV
Level 127
God Stats
12W - 10L
1,585 SR
Queue Stats
244W - 246L
1,482 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Makvell
Tsukuyomi
Gold IV
Level 157
God Stats
19W - 18L
1,560 SR
Queue Stats
244W - 246L
1,482 MMR
Party 3
Chiron
Chiron
Gold V
VladOOC97
Chiron
Gold V
Level 114
God Stats
22W - 18L
1,515 SR
Queue Stats
219W - 220L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Falchio
Aphrodite
9
0 / 0 / 1
5,261
526
2,149
5,175
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
IamTeba
Medusa
10
2 / 0 / 0
5,574
557
4,623
7,612
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,707
471
1,690
4,809
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,062
606
3,998
5,147
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,597
560
3,162
8,883
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliSun WukongAo KuangOlorunTyr

VS

Bans
JanusSusanoRavanaBakasuraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 0
5,334
533
2,424
4,557
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 2
6,450
645
4,095
5,774
2,126
Chang'e
Horomi999
Chang'e
10
1 / 0 / 0
5,604
560
3,328
5,758
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Makvell
Tsukuyomi
10
2 / 0 / 1
6,064
606
3,637
6,659
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chiron
VladOOC97
Chiron
11
0 / 1 / 0
6,080
608
5,942
7,760
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
0
0
L
Aphrodite
Falchio
Aphrodite
0
0
1
0.5
W
0
1
2
1
W
Chang'e
Horomi999
Chang'e
1
0
0
1
L
Medusa
IamTeba
Medusa
2
0
0
2
W
Tsukuyomi
Makvell
Tsukuyomi
2
0
1
2.5
W
Chiron
VladOOC97
Chiron
0
1
0
0
L
1
0
0
1
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,622
Damage
19,426
31,626
Taken
30,508
17,355
Mitigated
12,089
14,324
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,424
135
1,792
1,169
4,557
2,667
0
1,119
3,438
16,460
0
L
Aphrodite
Falchio
Aphrodite
2,149
372
2,112
3,416
5,175
2,481
0
2,129
3,046
14,200
0
W
4,095
494
324
4,236
5,774
2,126
541
0
5,200
45,143
0
W
Chang'e
Horomi999
Chang'e
3,328
257
621
2,369
5,758
2,173
0
3,092
2,666
40,266
0
L
Medusa
IamTeba
Medusa
4,623
1,342
0
2,591
7,612
2,791
0
654
6,958
0
39,651
W
Tsukuyomi
Makvell
Tsukuyomi
3,637
581
0
1,574
6,659
2,367
0
1,208
5,410
0
42,130
W
Chiron
VladOOC97
Chiron
5,942
2,183
96
2,159
7,760
2,756
0
728
7,032
0
53,094
L
1,690
433
0
983
4,809
1,497
0
385
4,424
0
23,183
L
3,998
738
309
1,660
5,147
2,135
0
2,584
2,563
60,083
0
L
3,162
594
0
3,253
8,883
8,451
0
4,095
4,788
0
42,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
29,532
314
Minions Killed
331
0
Camps Cleared
0
988,518
Distance Traveled
1,029,609
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,334
533
23
2
0
198,469
6
L
Aphrodite
5,261
526
24
2
0
176,776
3
W
Hades
6,450
645
85
9
0
194,469
0
W
Chang'e
5,604
560
84
8
0
198,692
2
L
Medusa
5,574
557
69
7
0
218,052
0
W
Tsukuyomi
6,064
606
58
6
0
250,401
3
W
Chiron
6,080
608
81
8
0
187,578
1
L
Ne Zha
4,707
471
32
3
0
171,488
0
L
Ra
6,062
606
111
11
0
210,523
0
L
Bellona
5,597
560
78
8
0
211,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role