Player Matchup

Hercules
Hercules
JOYBOY803
Hercules
Level 61
God Stats
3W - 9L
1,004 SR
Queue Stats
42W - 53L
1,339 Elo+
Solo
Kukulkan
Kukulkan
SpongeBobSQP2021
Kukulkan
Level 128
God Stats
836W - 837L
1,510 SR
Queue Stats
869W - 897L
1,463 Elo+
Solo
Izanami
Izanami
emblemhero405
Izanami
Level 126
God Stats
3W - 5L
1,527 SR
Queue Stats
305W - 285L
1,348 Elo+
Solo
Hel
Hel
medicalwolf198
Hel
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 76L
1,491 Elo+
Party 1
Fenrir
Fenrir
medicalwolf5409
Fenrir
Level 89
God Stats
5W - 6L
1,514 SR
Queue Stats
241W - 223L
1,505 Elo+
Party 1
Team Averages
Level 89
1,411 SR
1,429 Elo+

VS

Team Averages
Level 84
1,377 SR
1,406 Elo+
Cliodhna
Cliodhna
Cabg666
Cliodhna
Level 80
God Stats
75W - 74L
1,422 SR
Queue Stats
587W - 647L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Lachito25
Kuzenbo
Level 126
God Stats
0W - 2L
1,274 SR
Queue Stats
125W - 134L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Player16466
Morgan Le Fay
Level 63
God Stats
8W - 13L
1,260 SR
Queue Stats
59W - 82L
1,319 Elo+
Solo
Chang'e
Chang'e
sdktowsky
Chang'e
Level 56
God Stats
53W - 52L
1,530 SR
Queue Stats
470W - 531L
1,413 Elo+
Party 2
Charybdis
Charybdis
tougou555
Charybdis
Level 94
God Stats
49W - 43L
1,397 SR
Queue Stats
512W - 430L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JOYBOY803
Hercules
14
0 / 1 / 7
7,599
1,086
5,205
10,016
5,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 1
7,282
1,040
4,477
3,046
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 0 / 0
7,464
1,066
5,201
5,549
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 7
8,596
1,228
6,019
5,870
2,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 2
9,465
1,352
13,963
8,577
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

347

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cabg666
Cliodhna
12
0 / 2 / 1
6,897
985
3,963
7,143
2,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Lachito25
Kuzenbo
12
0 / 1 / 0
6,645
949
3,952
6,955
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Player16466
Morgan Le Fay
12
0 / 3 / 1
6,904
986
10,369
5,390
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
sdktowsky
Chang'e
12
1 / 3 / 0
7,231
1,033
5,099
8,215
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
tougou555
Charybdis
12
0 / 2 / 1
6,994
999
4,865
9,703
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
1
1
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Cabg666
Cliodhna
0
2
1
0.25
W
Hercules
JOYBOY803
Hercules
0
1
7
3.5
L
Kuzenbo
Lachito25
Kuzenbo
0
1
0
0
L
Morgan Le Fay
Player16466
Morgan Le Fay
0
3
1
0.17
W
0
0
1
0.5
W
Izanami
0
0
0
0
W
2
0
7
5.5
W
9
0
2
10
L
Chang'e
sdktowsky
Chang'e
1
3
0
0.33
L
Charybdis
tougou555
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
28,248
33,058
Taken
37,406
16,492
Mitigated
19,262
18,282
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Cabg666
Cliodhna
3,963
362
0
330
7,143
2,671
0
1,706
5,160
0
11,168
W
Hercules
JOYBOY803
Hercules
5,205
1,378
0
3,529
10,016
5,432
0
7,041
2,586
0
11,216
L
Kuzenbo
Lachito25
Kuzenbo
3,952
1,903
0
578
6,955
7,995
0
1,082
5,636
8,119
0
L
Morgan Le Fay
Player16466
Morgan Le Fay
10,369
1,274
0
474
5,390
2,100
0
882
4,375
16,911
0
W
4,477
730
0
923
3,046
1,315
0
1,072
1,974
18,388
0
W
Izanami
5,201
2,504
0
2,253
5,549
2,080
0
2,918
2,356
0
39,981
W
6,019
32
6,077
4,745
5,870
2,752
0
2,989
2,540
8,008
0
W
13,963
3,811
0
755
8,577
4,913
0
4,953
3,432
0
21,921
L
Chang'e
sdktowsky
Chang'e
5,099
88
1,412
1,114
8,215
2,727
0
2,400
5,546
20,081
0
L
Charybdis
tougou555
Charybdis
4,865
1,669
0
1,457
9,703
3,769
0
4,426
4,996
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
34,671
163
Minions Killed
135
10
Camps Cleared
2
711,588
Distance Traveled
672,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,897
985
22
3
0
145,147
0
W
Hercules
7,599
1,086
19
3
1
147,761
0
L
Kuzenbo
6,645
949
9
1
0
109,582
0
L
Morgan Le Fay
6,904
986
20
3
2
141,026
0
W
Kukulkan
7,282
1,040
35
5
6
130,605
0
W
Izanami
7,464
1,066
84
12
0
122,073
0
W
Hel
8,596
1,228
4
1
1
150,293
0
W
Fenrir
9,465
1,352
21
3
2
160,856
0
L
Chang'e
7,231
1,033
44
6
0
151,433
0
L
Charybdis
6,994
999
40
6
0
125,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role