Player Matchup

Atlas
Atlas
Keomp
Atlas
Level 46
God Stats
1W - 1L
1,713 SR
Queue Stats
101W - 109L
1,525 Elo+
Party 1
Chang'e
Chang'e
Sayian_Legend
Chang'e
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 243L
1,486 Elo+
Party 1
Hachiman
Hachiman
XxSwiftGxX
Hachiman
Level 65
God Stats
4W - 7L
1,428 SR
Queue Stats
92W - 88L
1,484 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,499 Elo+

VS

Team Averages
Level 108
1,484 SR
1,453 Elo+
Mercury
Mercury
I OtuzIr I
Mercury
Level 126
God Stats
1W - 4L
1,295 SR
Queue Stats
134W - 149L
1,392 Elo+
Party 2
Ix Chel
Ix Chel
PTG x Wheezy
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 179L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
S4ViTaR2935
Kumbhakarna
Level 81
God Stats
6W - 7L
1,656 SR
Queue Stats
72W - 62L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Keomp
Atlas
12
3 / 1 / 7
8,964
747
7,397
9,556
8,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
7 / 1 / 4
9,928
827
13,242
11,487
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XxSwiftGxX
Hachiman
12
2 / 3 / 8
8,810
734
7,398
9,382
3,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I OtuzIr I
Mercury
12
3 / 4 / 0
9,009
751
5,099
8,968
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
PTG x Wheezy
Ix Chel
11
1 / 7 / 3
8,349
696
12,672
10,637
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
S4ViTaR2935
Kumbhakarna
11
0 / 1 / 5
8,044
670
5,260
12,110
14,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
I OtuzIr I
Mercury
3
4
0
0.75
W
Atlas
Keomp
Atlas
3
1
7
6.5
L
Ix Chel
PTG x Wheezy
Ix Chel
1
7
3
0.36
L
Kumbhakarna
S4ViTaR2935
Kumbhakarna
0
1
5
2.5
W
Chang'e
7
1
4
9
W
Hachiman
XxSwiftGxX
Hachiman
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
23,031
30,425
Taken
31,715
17,392
Mitigated
22,771
9,808
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
I OtuzIr I
Mercury
5,099
1,730
0
734
8,968
4,343
253
5,566
3,402
0
24,405
W
Atlas
Keomp
Atlas
7,397
2,426
0
488
9,556
8,740
41
5,408
4,148
22,749
792
L
Ix Chel
PTG x Wheezy
Ix Chel
12,672
600
594
1,018
10,637
4,418
0
7,211
3,426
37,740
0
L
Kumbhakarna
S4ViTaR2935
Kumbhakarna
5,260
1,207
0
864
12,110
14,010
0
7,509
4,601
21,351
0
W
Chang'e
13,242
838
2,565
4,352
11,487
4,779
156
6,962
4,525
45,837
0
W
Hachiman
XxSwiftGxX
Hachiman
7,398
5,044
376
2,027
9,382
3,873
0
6,018
3,364
0
28,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
25,402
120
Minions Killed
99
0
Camps Cleared
0
617,460
Distance Traveled
625,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,009
751
37
3
0
198,967
0
W
Atlas
8,964
747
17
1
0
208,653
0
L
Ix Chel
8,349
696
40
3
0
203,943
0
L
Kumbhakarna
8,044
670
22
2
0
222,883
0
W
Chang'e
9,928
827
66
6
0
220,143
0
W
Hachiman
8,810
734
37
3
0
188,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role