Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NicksTrabi
Anubis
Level 147
God Stats
7W - 4L
1,601 SR
Queue Stats
231W - 246L
1,446 Elo+
Party 1
Janus
Janus
YoschiNRW
Janus
Level 48
God Stats
3W - 3L
1,604 SR
Queue Stats
150W - 168L
1,449 Elo+
Party 1
Izanami
Izanami
jose57000
Izanami
Level 129
God Stats
12W - 8L
1,630 SR
Queue Stats
133W - 127L
1,540 Elo+
Solo
King Arthur
King Arthur
xKovin149
King Arthur
Level 146
God Stats
11W - 7L
1,533 SR
Queue Stats
175W - 190L
1,463 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,480 Elo+

VS

Team Averages
Level 87
1,412 SR
1,543 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Juanfrico777
Osiris
Level 69
God Stats
2W - 4L
1,305 SR
Queue Stats
222W - 193L
1,499 Elo+
Solo
Awilix
Awilix
pennster24
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,686 Elo+
Solo
Scylla
Scylla
samatahiri
Scylla
Level 147
God Stats
3W - 4L
1,256 SR
Queue Stats
153W - 154L
1,532 Elo+
Solo
Neith
Neith
themonikip
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 6
6,087
609
4,734
7,909
6,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
NicksTrabi
Anubis
12
9 / 0 / 4
7,418
742
7,263
5,055
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
YoschiNRW
Janus
9
2 / 2 / 3
5,369
537
2,617
4,423
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jose57000
Izanami
12
4 / 0 / 1
7,079
708
5,719
6,926
2,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
xKovin149
King Arthur
10
1 / 2 / 2
5,916
592
5,399
8,572
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 4 / 2
5,266
527
3,193
10,585
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
9
0 / 3 / 1
5,207
521
5,695
10,447
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
pennster24
Awilix
7
0 / 3 / 0
4,231
423
3,267
7,948
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
samatahiri
Scylla
8
2 / 5 / 1
4,999
500
2,816
5,708
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
1 / 3 / 0
5,229
523
4,096
6,220
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
6
4
L
Atlas
 
Atlas
2
4
2
0.75
L
Osiris
0
3
1
0.17
W
Anubis
NicksTrabi
Anubis
9
0
4
11
W
Janus
YoschiNRW
Janus
2
2
3
1.75
W
Izanami
jose57000
Izanami
4
0
1
4.5
L
Awilix
pennster24
Awilix
0
3
0
0
L
Scylla
samatahiri
Scylla
2
5
1
0.5
L
Neith
1
3
0
0.33
W
King Arthur
xKovin149
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
19,067
32,885
Taken
40,908
19,770
Mitigated
20,268
8,813
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,734
258
0
2,142
7,909
6,509
0
2,188
5,721
14,467
0
L
Atlas
 
Atlas
3,193
1,395
18
1,982
10,585
5,848
0
5,823
4,588
11,462
0
L
Osiris
5,695
2,796
0
4,418
10,447
8,741
0
1,534
8,913
0
36,941
W
Anubis
NicksTrabi
Anubis
7,263
346
0
2,232
5,055
2,321
138
1,191
3,864
49,185
0
W
Janus
YoschiNRW
Janus
2,617
202
0
44
4,423
1,550
0
1,650
2,773
23,441
0
W
Izanami
jose57000
Izanami
5,719
4,158
0
2,790
6,926
2,745
339
60
6,866
0
70,046
L
Awilix
pennster24
Awilix
3,267
1,362
0
70
7,948
2,277
0
2,561
5,347
0
24,962
L
Scylla
samatahiri
Scylla
2,816
379
0
500
5,708
1,806
0
3,999
1,649
28,383
0
L
Neith
4,096
1,611
0
745
6,220
1,596
0
498
5,722
0
32,551
W
King Arthur
xKovin149
King Arthur
5,399
1,072
0
1,605
8,572
6,645
108
920
7,652
75
38,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
24,932
315
Minions Killed
210
0
Camps Cleared
0
945,495
Distance Traveled
942,865
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,087
609
8
1
0
201,831
0
L
Atlas
5,266
527
11
1
0
204,400
0
L
Osiris
5,207
521
65
7
0
178,595
2
W
Anubis
7,418
742
71
7
0
195,799
0
W
Janus
5,369
537
50
5
0
187,086
0
W
Izanami
7,079
708
125
13
0
171,814
0
L
Awilix
4,231
423
31
3
0
208,142
0
L
Scylla
4,999
500
57
6
0
167,402
0
L
Neith
5,229
523
46
5
0
184,326
0
W
King Arthur
5,916
592
61
6
0
188,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role