Player Matchup

Jormungandr
Jormungandr
KaputSquirrel51
Jormungandr
Level 89
God Stats
3W - 6L
1,407 SR
Queue Stats
397W - 369L
1,398 Elo+
Solo
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 102
God Stats
134W - 72L
1,661 SR
Queue Stats
340W - 315L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SCP-001-Guardiao
Ah Muzen Cab
Level 99
God Stats
3W - 0L
1,854 SR
Queue Stats
20W - 18L
1,438 Elo+
Solo
Arachne
Arachne
ShadowG8mz
Arachne
Level 64
God Stats
2W - 3L
1,208 SR
Queue Stats
160W - 169L
1,493 Elo+
Solo
Kukulkan
Kukulkan
UGR Afterschool
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,591 Elo+
Solo
Team Averages
Level 97
1,526 SR
1,487 Elo+

VS

Team Averages
Level 95
1,388 SR
1,405 Elo+
Nox
Nox
Deathstroke2547
Nox
Level 64
God Stats
5W - 11L
1,141 SR
Queue Stats
400W - 468L
1,360 Elo+
Party 1
Skadi
Skadi
NinjaStyle420
Skadi
Level 99
God Stats
42W - 48L
1,477 SR
Queue Stats
336W - 354L
1,361 Elo+
Solo
Fenrir
Fenrir
TheLegendRoheet
Fenrir
Level 99
God Stats
11W - 15L
1,486 SR
Queue Stats
409W - 426L
1,425 Elo+
Party 1
Hel
Hel
ThePopKing
Hel
Level 128
God Stats
8W - 5L
1,458 SR
Queue Stats
167W - 203L
1,398 Elo+
Party 1
Sol
Sol
captainslop
Sol
Level 85
God Stats
6W - 3L
1,380 SR
Queue Stats
72W - 70L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KaputSquirrel51
Jormungandr
11
2 / 2 / 1
6,371
579
4,173
7,800
5,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
KtheKing24
Amaterasu
10
3 / 0 / 0
6,212
565
5,234
8,420
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
SCP-001-Guardiao
Ah Muzen Cab
9
0 / 1 / 2
5,099
464
4,424
6,281
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
ShadowG8mz
Arachne
8
0 / 2 / 1
4,759
433
2,774
7,831
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
11
2 / 1 / 0
6,471
588
3,167
5,280
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,994
545
3,104
4,032
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,907
446
4,671
8,924
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 1
5,783
526
3,847
10,447
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 0 / 1
6,054
550
3,106
6,281
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,246
568
5,232
6,565
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
6
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Jormungandr
KaputSquirrel51
Jormungandr
2
2
1
1.25
W
Amaterasu
KtheKing24
Amaterasu
3
0
0
3
L
0
3
1
0.17
W
Ah Muzen Cab
SCP-001-Guardiao
Ah Muzen Cab
0
1
2
1
W
Arachne
ShadowG8mz
Arachne
0
2
1
0.25
L
2
1
1
2.5
L
1
0
1
1.5
W
Kukulkan
2
1
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
19,960
35,612
Taken
36,249
17,365
Mitigated
13,515
8,287
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,104
257
0
250
4,032
1,595
0
2,176
1,856
36,502
0
W
Jormungandr
KaputSquirrel51
Jormungandr
4,173
1,160
0
2,020
7,800
5,282
0
4,574
3,226
40,534
0
W
Amaterasu
KtheKing24
Amaterasu
5,234
2,055
0
4,235
8,420
5,464
0
1,686
6,734
0
27,245
L
4,671
1,784
0
988
8,924
2,555
0
0
8,924
0
30,063
W
Ah Muzen Cab
SCP-001-Guardiao
Ah Muzen Cab
4,424
673
0
768
6,281
1,977
0
1,061
5,220
0
36,657
W
Arachne
ShadowG8mz
Arachne
2,774
1,213
0
1,014
7,831
2,517
0
1,731
6,100
0
20,808
L
3,847
1,098
0
3,043
10,447
4,179
0
1,944
8,503
0
43,293
L
3,106
470
2,805
3,699
6,281
2,948
0
0
6,281
32,834
0
W
Kukulkan
3,167
491
0
250
5,280
2,125
0
2,390
2,890
50,981
0
L
5,232
1,655
0
2,043
6,565
2,238
837
3,220
3,345
42,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
28,984
295
Minions Killed
331
0
Camps Cleared
0
1,050,708
Distance Traveled
1,025,702
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,994
545
78
7
0
210,276
4
W
Jormungandr
6,371
579
68
6
0
199,934
0
W
Amaterasu
6,212
565
43
4
0
220,231
2
L
Skadi
4,907
446
51
5
0
167,835
0
W
Ah Muzen Cab
5,099
464
65
6
0
217,981
0
W
Arachne
4,759
433
29
3
0
205,157
0
L
Fenrir
5,783
526
77
7
0
236,831
1
L
Hel
6,054
550
61
6
0
223,642
2
W
Kukulkan
6,471
588
90
8
0
207,405
0
L
Sol
6,246
568
64
6
0
187,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role