Player Matchup

Hel
Hel
PoseidonXIX
Hel
Level 111
God Stats
8W - 21L
1,373 SR
Queue Stats
221W - 218L
1,516 Elo+
Solo
Anhur
Anhur
Sieve9
Anhur
Level 60
God Stats
0W - 4L
1,044 SR
Queue Stats
13W - 24L
1,309 Elo+
Solo
Chaac
Chaac
SouperCereal
Chaac
Level 116
God Stats
3W - 1L
1,342 SR
Queue Stats
101W - 117L
1,504 Elo+
Solo
Team Averages
Level 96
1,253 SR
1,443 Elo+

VS

Team Averages
Level 125
1,588 SR
1,524 Elo+
Izanami
Izanami
Azlobruh
Izanami
Level 66
God Stats
1W - 0L
1,385 SR
Queue Stats
19W - 11L
1,687 Elo+
Solo
Erlang Shen
Erlang Shen
iSoC0NFUSED
Erlang Shen
Level 156
God Stats
2W - 0L
1,773 SR
Queue Stats
154W - 153L
1,494 Elo+
Solo
Scylla
Scylla
pwn2u2up
Scylla
Level 152
God Stats
3W - 4L
1,605 SR
Queue Stats
114W - 110L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,564
688
7,398
10,285
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Sieve9
Anhur
10
2 / 6 / 2
8,176
743
4,924
10,811
3,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 3 / 1
7,721
702
7,949
12,826
13,453
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azlobruh
Izanami
12
5 / 3 / 8
9,625
875
7,200
7,443
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
iSoC0NFUSED
Erlang Shen
12
4 / 1 / 9
9,203
837
8,161
12,937
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
pwn2u2up
Scylla
13
6 / 0 / 7
9,965
906
13,783
7,211
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azlobruh
Izanami
5
3
8
3
L
0
6
2
0.17
L
Anhur
Sieve9
Anhur
2
6
2
0.5
L
2
3
1
0.83
W
Erlang Shen
iSoC0NFUSED
Erlang Shen
4
1
9
8.5
W
Scylla
pwn2u2up
Scylla
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
29,144
33,922
Taken
27,591
20,992
Mitigated
16,136
8,321
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azlobruh
Izanami
7,200
3,501
0
278
7,443
2,504
2,140
1,875
5,568
0
24,057
L
7,398
248
2,473
3,155
10,285
3,705
0
4,614
5,384
35,933
0
L
Anhur
Sieve9
Anhur
4,924
3,441
0
720
10,811
3,834
39
4,960
5,598
0
17,773
L
7,949
867
0
1,973
12,826
13,453
0
4,451
8,218
0
23,473
W
Erlang Shen
iSoC0NFUSED
Erlang Shen
8,161
3,383
0
3,896
12,937
10,912
290
3,730
9,207
0
28,091
W
Scylla
pwn2u2up
Scylla
13,783
1,058
0
2,086
7,211
2,720
670
2,538
4,673
49,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
28,793
105
Minions Killed
129
0
Camps Cleared
0
603,432
Distance Traveled
593,276
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,625
875
32
3
0
203,021
0
L
Hel
7,564
688
63
6
0
198,708
0
L
Anhur
8,176
743
29
3
0
184,010
3
L
Chaac
7,721
702
13
1
0
220,714
3
W
Erlang Shen
9,203
837
38
3
0
195,631
0
W
Scylla
9,965
906
59
5
0
194,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role