Player Matchup

Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Low-niks
Kukulkan
Level 112
God Stats
3W - 2L
1,749 SR
Queue Stats
133W - 131L
1,470 Elo+
Party 4
Bacchus
Bacchus
RecklezZ-btw
Bacchus
Level 89
God Stats
5W - 6L
1,494 SR
Queue Stats
139W - 122L
1,403 Elo+
Party 3
Sun Wukong
Sun Wukong
ZeeTroZ
Sun Wukong
Level 123
God Stats
4W - 3L
1,476 SR
Queue Stats
292W - 260L
1,469 Elo+
Party 4
Chronos
Chronos
tijdgeest
Chronos
Level 79
God Stats
5W - 4L
1,583 SR
Queue Stats
139W - 127L
1,389 Elo+
Party 3
Team Averages
Level 97
1,560 SR
1,446 Elo+

VS

Team Averages
Level 60
1,498 SR
1,429 Elo+
Hades
Hades
Hot Todds 2
Hades
Level 43
God Stats
1W - 2L
1,293 SR
Queue Stats
56W - 52L
1,367 Elo+
Party 2
Apollo
Apollo
ProCampaigner
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
SadrA__79
Cthulhu
Level 106
God Stats
5W - 4L
1,740 SR
Queue Stats
316W - 309L
1,492 Elo+
Party 1
Shiva
Shiva
SquareHeed5506
Shiva
Level 27
God Stats
2W - 4L
1,359 SR
Queue Stats
45W - 57L
1,369 Elo+
Party 2
Thanatos
Thanatos
shomboltala-_-
Thanatos
Level 104
God Stats
21W - 17L
1,599 SR
Queue Stats
575W - 590L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 1 / 3
6,397
711
5,622
6,808
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Low-niks
Kukulkan
9
1 / 3 / 4
5,596
622
4,754
4,405
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RecklezZ-btw
Bacchus
9
2 / 0 / 3
5,761
640
5,141
6,860
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
ZeeTroZ
Sun Wukong
11
1 / 0 / 2
6,126
681
4,420
6,828
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
tijdgeest
Chronos
10
3 / 1 / 1
5,989
665
5,518
4,952
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,460
607
3,741
9,297
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 3 / 0
4,477
497
1,890
6,041
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SadrA__79
Cthulhu
7
0 / 1 / 0
4,869
541
3,294
7,419
4,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,963
551
3,819
8,825
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
10
3 / 4 / 1
5,737
637
5,217
10,295
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
5
5
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
3
7.5
L
1
4
0
0.25
W
Kukulkan
Low-niks
Kukulkan
1
3
4
1
L
1
3
0
0.33
W
Bacchus
RecklezZ-btw
Bacchus
2
0
3
3.5
L
Cthulhu
SadrA__79
Cthulhu
0
1
0
0
L
0
1
0
0
W
Sun Wukong
ZeeTroZ
Sun Wukong
1
0
2
2
L
Thanatos
3
4
1
0.88
W
Chronos
tijdgeest
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
17,961
29,853
Taken
41,877
14,605
Mitigated
19,069
10,449
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,622
1,957
0
1,690
6,808
1,986
0
1,056
5,752
0
34,528
L
3,741
186
80
3,471
9,297
5,135
0
4,485
4,812
43,121
0
W
Kukulkan
Low-niks
Kukulkan
4,754
833
91
301
4,405
1,444
0
1,862
2,543
35,557
0
L
1,890
1,107
57
1,878
6,041
1,986
0
3,949
2,092
0
16,234
W
Bacchus
RecklezZ-btw
Bacchus
5,141
883
0
3,675
6,860
5,969
0
2,817
4,043
16,317
0
L
Cthulhu
SadrA__79
Cthulhu
3,294
215
635
1,435
7,419
4,638
0
4,795
2,624
19,652
0
L
3,819
875
0
2,000
8,825
3,641
0
0
8,825
0
30,786
W
Sun Wukong
ZeeTroZ
Sun Wukong
4,420
921
0
3,053
6,828
3,443
0
101
6,727
0
43,729
L
Thanatos
5,217
1,151
0
5,075
10,295
3,669
0
2,184
8,111
0
39,061
W
Chronos
tijdgeest
Chronos
5,518
1,564
0
1,639
4,952
1,763
805
1,199
3,753
41,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
25,506
295
Minions Killed
234
0
Camps Cleared
0
979,316
Distance Traveled
874,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,397
711
42
5
0
232,281
0
L
Hades
5,460
607
75
8
0
176,097
0
W
Kukulkan
5,596
622
67
7
0
172,193
0
L
Apollo
4,477
497
26
3
0
122,500
0
W
Bacchus
5,761
640
23
3
0
201,984
0
L
Cthulhu
4,869
541
29
3
0
191,124
0
L
Shiva
4,963
551
45
5
0
166,265
0
W
Sun Wukong
6,126
681
83
9
0
199,001
0
L
Thanatos
5,737
637
59
7
0
218,900
0
W
Chronos
5,989
665
80
9
0
173,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role