Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HarmlessPyjama
Baba Yaga
Level 109
God Stats
2W - 3L
1,478 SR
Queue Stats
341W - 321L
1,532 Elo+
Party 1
Lancelot
Lancelot
ZekThunder
Lancelot
Level 150
God Stats
0W - 2L
1,296 SR
Queue Stats
96W - 95L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
aniohaseoTimon
Nu Wa
Level 74
God Stats
12W - 5L
1,767 SR
Queue Stats
271W - 259L
1,535 Elo+
Party 1
Team Averages
Level 124
1,508 SR
1,519 Elo+

VS

Team Averages
Level 113
1,436 SR
1,485 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ry00n
Odin
Level 127
God Stats
5W - 5L
1,655 SR
Queue Stats
288W - 298L
1,555 Elo+
Solo
Thoth
Thoth
UnleashedMerkz
Thoth
Level 142
God Stats
5W - 2L
1,159 SR
Queue Stats
216W - 166L
1,576 Elo+
Solo
Maui
Maui
exMiz
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Solo
Charon
Charon
立花吟千代
Charon
Level 104
God Stats
7W - 5L
1,366 SR
Queue Stats
668W - 674L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 2 / 4
6,176
882
2,224
7,414
7,875
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
8
0 / 2 / 1
5,421
774
2,743
3,768
1,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
HarmlessPyjama
Baba Yaga
12
0 / 2 / 5
6,078
868
6,412
5,926
2,379
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ZekThunder
Lancelot
15
4 / 1 / 1
6,914
988
5,024
12,370
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 4
6,340
906
3,927
3,945
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 1 / 4
6,560
937
6,160
5,047
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Ry00n
Odin
11
2 / 2 / 5
6,457
922
4,562
5,998
3,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 2
7,564
1,081
13,085
3,021
1,568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
exMiz
Maui
11
0 / 1 / 7
6,684
955
1,931
4,332
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 6
7,304
1,043
4,616
6,835
6,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
5
Kills
9
9
Deaths
5
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
4
1
L
Rama
 
Rama
0
2
1
0.25
W
Vamana
 
Vamana
1
1
4
3
L
Baba Yaga
HarmlessPyjama
Baba Yaga
0
2
5
1.25
W
Odin
Ry00n
Odin
2
2
5
2.25
W
5
0
2
6
L
Lancelot
ZekThunder
Lancelot
4
1
1
4.5
L
1
2
4
1.5
W
Maui
exMiz
Maui
0
1
7
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
30,354
33,423
Taken
25,233
18,765
Mitigated
20,001
11,716
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,224
287
1,635
2,032
7,414
7,875
0
3,820
3,143
0
3,095
L
Rama
 
Rama
2,743
2,183
0
655
3,768
1,347
0
2,121
1,482
0
6,638
W
Vamana
 
Vamana
6,160
1,419
1,045
1,330
5,047
4,308
0
1,839
3,098
0
17,505
L
Baba Yaga
HarmlessPyjama
Baba Yaga
6,412
730
298
1,465
5,926
2,379
0
3,715
2,078
15,062
0
W
Odin
Ry00n
Odin
4,562
343
623
579
5,998
3,640
0
1,959
3,956
0
12,573
W
13,085
137
39
308
3,021
1,568
88
2,209
669
26,198
0
L
Lancelot
ZekThunder
Lancelot
5,024
771
65
4,847
12,370
5,817
0
6,844
5,182
0
14,126
L
3,927
732
167
552
3,945
1,347
0
3,132
727
9,411
0
W
Maui
exMiz
Maui
1,931
117
0
806
4,332
3,764
0
1,254
3,014
4,879
0
W
4,616
371
949
2,121
6,835
6,721
75
2,524
4,157
12,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
34,569
68
Minions Killed
103
0
Camps Cleared
0
692,389
Distance Traveled
788,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,176
882
6
1
0
175,623
0
L
Rama
5,421
774
8
1
0
67,717
0
W
Vamana
6,560
937
25
4
0
160,029
0
L
Baba Yaga
6,078
868
14
2
0
155,706
0
W
Odin
6,457
922
20
3
0
186,805
0
W
Thoth
7,564
1,081
40
6
0
143,438
0
L
Lancelot
6,914
988
28
4
0
177,431
0
L
Nu Wa
6,340
906
12
2
0
115,912
0
W
Maui
6,684
955
7
1
0
151,319
0
W
Charon
7,304
1,043
11
2
0
146,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role