Player Matchup

Jormungandr
Jormungandr
IO-Hurdygurdy-OI
Jormungandr
Level 80
God Stats
21W - 14L
1,655 SR
Queue Stats
300W - 308L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
Thaidakar
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 1
Freya
Freya
loonaticarmy
Freya
Level 108
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Team Averages
Level 68
1,565 SR
1,404 Elo+

VS

Team Averages
Level 79
1,516 SR
1,509 Elo+
Bellona
Bellona
Marv420
Bellona
Level 109
God Stats
3W - 2L
1,372 SR
Queue Stats
212W - 204L
1,477 Elo+
Party 2
Sol
Sol
Sataniki
Sol
Level 99
God Stats
228W - 218L
1,494 SR
Queue Stats
304W - 292L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
WAYNEROONEY1019
Sylvanus
Level 30
God Stats
3W - 1L
1,682 SR
Queue Stats
4W - 4L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IO-Hurdygurdy-OI
Jormungandr
10
0 / 2 / 1
6,926
693
6,827
12,138
9,587
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Thaidakar
Sun Wukong
8
0 / 3 / 0
6,425
643
3,536
10,577
6,811
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 4 / 0
7,171
717
3,976
9,690
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Marv420
Bellona
13
5 / 1 / 4
8,536
854
8,502
10,635
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 5
8,501
850
15,967
8,016
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
3
0 / 0 / 0
5,728
573
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IO-Hurdygurdy-OI
Jormungandr
0
2
1
0.25
W
Bellona
Marv420
Bellona
5
1
4
7
W
3
0
5
5.5
L
Sun Wukong
Thaidakar
Sun Wukong
0
3
0
0
W
Sylvanus
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
24,469
32,405
Taken
18,651
20,008
Mitigated
14,336
5,495
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IO-Hurdygurdy-OI
Jormungandr
6,827
916
199
918
12,138
9,587
0
6,425
5,430
23,494
0
W
Bellona
Marv420
Bellona
8,502
1,800
0
1,731
10,635
11,030
0
5,998
4,209
0
35,790
W
15,967
5,391
0
5,614
8,016
3,306
0
4,978
2,915
50,498
0
L
Sun Wukong
Thaidakar
Sun Wukong
3,536
659
0
1,989
10,577
6,811
230
4,966
5,264
0
15,897
W
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
3,976
1,108
0
2,389
9,690
3,610
366
4,860
4,464
23,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
22,765
91
Minions Killed
100
0
Camps Cleared
0
533,219
Distance Traveled
384,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,926
693
32
3
0
190,228
0
W
Bellona
8,536
854
45
5
0
193,873
0
W
Sol
8,501
850
55
6
0
190,331
0
L
Sun Wukong
6,425
643
22
2
0
189,142
0
W
Sylvanus
5,728
573
0
0
0
0
0
L
Freya
7,171
717
37
4
0
153,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role