Player Matchup

Horus
Horus
Diamond III
Adanin
Horus
Diamond III
Level 145
God Stats
8W - 9L
1,548 SR
Queue Stats
182W - 164L
2,267 MMR
Solo
Ares
Ares
Diamond II
AronCR
Ares
Diamond II
Level 212
God Stats
7W - 7L
1,594 SR
Queue Stats
416W - 402L
2,371 MMR
Solo
Bastet
Bastet
Diamond II
SmiteLigmaBull
Bastet
Diamond II
Level 127
God Stats
6W - 12L
1,496 SR
Queue Stats
756W - 753L
2,455 MMR
Solo
Hachiman
Hachiman
Diamond III
StinkyPnky
Hachiman
Diamond III
Level 49
God Stats
0W - 3L
1,267 SR
Queue Stats
57W - 35L
2,281 MMR
Party 1
Scylla
Scylla
Diamond III
WhoTookGreenBuff
Scylla
Diamond III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
2,292 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,481 SR
2,333 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,745 SR
2,336 MMR
Jormungandr
Jormungandr
Diamond IV
Dragonlordcat
Jormungandr
Diamond IV
Level 109
God Stats
1W - 1L
1,678 SR
Queue Stats
58W - 37L
2,220 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Jayswervy
Ratatoskr
Masters
Level 177
God Stats
42W - 37L
1,683 SR
Queue Stats
1,165W - 1,142L
2,396 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
MentalDepressed
Baron Samedi
Diamond IV
Level 122
God Stats
7W - 2L
1,837 SR
Queue Stats
247W - 220L
2,262 MMR
Party 2
Zeus
Zeus
Diamond III
hamstersmash101
Zeus
Diamond III
Level 88
God Stats
53W - 36L
1,707 SR
Queue Stats
169W - 151L
2,307 MMR
Solo
Rama
Rama
Masters
ƒeelted
Rama
Masters
Level 159
God Stats
1W - 0L
1,817 SR
Queue Stats
175W - 147L
2,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adanin
Horus
9
0 / 6 / 0
5,244
477
2,618
10,036
6,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
AronCR
Ares
8
0 / 1 / 2
5,210
474
2,594
7,385
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
5,651
514
3,391
10,247
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
StinkyPnky
Hachiman
10
0 / 2 / 1
5,420
493
4,087
6,470
1,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,559
505
4,366
5,963
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorSun WukongFreya

VS

Bans
KaliCharonMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragonlordcat
Jormungandr
12
3 / 0 / 3
7,278
662
5,335
5,869
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Jayswervy
Ratatoskr
12
2 / 0 / 5
6,893
627
6,760
9,012
3,466
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MentalDepressed
Baron Samedi
10
1 / 0 / 5
6,518
593
4,790
8,043
4,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
7,028
639
4,634
3,318
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
3 / 2 / 0
7,378
671
4,957
7,595
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Adanin
Horus
0
6
0
0
L
Ares
AronCR
Ares
0
1
2
1
W
Jormungandr
Dragonlordcat
Jormungandr
3
0
3
4.5
W
Ratatoskr
Jayswervy
Ratatoskr
2
0
5
4.5
W
Baron Samedi
MentalDepressed
Baron Samedi
1
0
5
3.5
L
2
1
0
2
L
Hachiman
StinkyPnky
Hachiman
0
2
1
0.25
L
1
3
0
0.33
W
4
1
1
4.5
W
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
26,476
40,101
Taken
33,837
19,549
Mitigated
16,169
11,978
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adanin
Horus
2,618
592
32
2,170
10,036
6,379
0
6,097
3,909
0
30,616
L
Ares
AronCR
Ares
2,594
0
0
1,697
7,385
5,441
0
1,905
5,480
14,479
0
W
Jormungandr
Dragonlordcat
Jormungandr
5,335
1,689
0
1,894
5,869
3,749
474
249
5,171
49,256
0
W
Ratatoskr
Jayswervy
Ratatoskr
6,760
2,155
0
4,757
9,012
3,466
335
3,081
5,890
0
53,896
W
Baron Samedi
MentalDepressed
Baron Samedi
4,790
710
1,946
3,110
8,043
4,971
291
1,881
6,123
27,360
0
L
3,391
568
0
5,294
10,247
3,802
0
3,210
6,911
0
33,083
L
Hachiman
StinkyPnky
Hachiman
4,087
2,216
0
2,035
6,470
1,988
0
900
5,570
0
33,195
L
4,366
268
0
750
5,963
1,939
0
2,437
3,472
43,298
0
W
4,634
1,231
70
1,490
3,318
1,024
389
1,284
2,034
48,247
0
W
Rama
4,957
4,128
0
3,434
7,595
2,959
212
597
6,998
0
53,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
35,095
280
Minions Killed
422
0
Camps Cleared
0
1,142,085
Distance Traveled
1,101,564
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,244
477
56
5
0
229,106
0
L
Ares
5,210
474
17
2
0
232,535
1
W
Jormungandr
7,278
662
94
9
0
216,876
2
W
Ratatoskr
6,893
627
85
8
0
267,517
0
W
Baron Samedi
6,518
593
41
4
0
206,955
3
L
Bastet
5,651
514
62
6
0
254,099
1
L
Hachiman
5,420
493
62
6
0
211,089
3
L
Scylla
5,559
505
83
8
0
215,256
4
W
Zeus
7,028
639
88
8
0
215,070
0
W
Rama
7,378
671
114
10
0
195,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role