Player Matchup

Bellona
Bellona
ASD2801
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,289 Elo+
Solo
Apollo
Apollo
DJTruss
Apollo
Level 62
God Stats
8W - 5L
1,399 SR
Queue Stats
101W - 99L
1,359 Elo+
Solo
Hera
Hera
Wolf_Blue81
Hera
Level 85
God Stats
2W - 4L
1,475 SR
Queue Stats
172W - 143L
1,428 Elo+
Solo
Team Averages
Level 63
1,458 SR
1,359 Elo+

VS

Team Averages
Level 83
1,413 SR
1,353 Elo+
Nike
Nike
Dyingwish
Nike
Level 87
God Stats
1W - 0L
1,622 SR
Queue Stats
17W - 18L
1,385 Elo+
Solo
Yu Huang
Yu Huang
WHYoTFoUoLYING
Yu Huang
Level 61
God Stats
6W - 9L
1,151 SR
Queue Stats
95W - 104L
1,288 Elo+
Solo
Ra
Ra
xXDevonXx225
Ra
Level 102
God Stats
10W - 14L
1,465 SR
Queue Stats
178W - 191L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASD2801
Bellona
9
0 / 4 / 0
7,138
649
2,621
14,852
12,824
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
DJTruss
Apollo
10
2 / 3 / 0
7,791
708
7,391
8,262
2,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 2
7,661
696
7,764
6,084
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 0 / 4
8,951
814
6,217
13,173
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
10
1 / 2 / 5
8,243
749
6,456
6,333
2,310
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 2
9,521
866
10,934
5,951
2,380
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
ASD2801
Bellona
0
4
0
0
L
Apollo
DJTruss
Apollo
2
3
0
0.67
W
Nike
3
0
4
5
W
Yu Huang
1
2
5
1.75
L
0
1
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
23,607
29,198
Taken
25,457
17,786
Mitigated
12,618
2,726
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ASD2801
Bellona
2,621
630
0
230
14,852
12,824
9
8,764
6,009
0
11,014
L
Apollo
DJTruss
Apollo
7,391
3,904
0
778
8,262
2,900
270
4,564
3,650
0
24,569
W
Nike
6,217
172
0
2,540
13,173
7,928
0
4,612
8,561
0
20,379
W
Yu Huang
6,456
1,235
0
824
6,333
2,310
68
1,358
4,975
25,753
0
L
7,764
1,744
0
1,718
6,084
2,062
0
4,218
1,866
40,683
0
W
10,934
923
397
1,711
5,951
2,380
719
2,145
3,806
61,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
26,715
93
Minions Killed
146
0
Camps Cleared
0
637,348
Distance Traveled
628,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,138
649
7
1
0
210,482
0
L
Apollo
7,791
708
38
3
0
216,628
0
W
Nike
8,951
814
22
2
0
225,523
1
W
Yu Huang
8,243
749
26
2
0
176,913
0
L
Hera
7,661
696
48
4
0
210,238
0
W
Ra
9,521
866
98
9
0
226,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role