Player Matchup

Ra
Ra
Bortelbaum
Ra
Level 95
God Stats
7W - 10L
1,521 SR
Queue Stats
350W - 334L
1,566 Elo+
Solo
Hun Batz
Hun Batz
EaglePower123
Hun Batz
Level 99
God Stats
2W - 2L
1,703 SR
Queue Stats
85W - 74L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
SpaskaBoi
Xbalanque
Level 65
God Stats
2W - 3L
1,967 SR
Queue Stats
88W - 81L
1,580 Elo+
Party 1
Nemesis
Nemesis
Tonybgbg
Nemesis
Level 80
God Stats
5W - 9L
1,483 SR
Queue Stats
92W - 77L
1,587 Elo+
Party 1
Atlas
Atlas
VVviliVV
Atlas
Level 45
God Stats
3W - 2L
1,850 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 1
Team Averages
Level 77
1,705 SR
1,562 Elo+

VS

Team Averages
Level 112
1,679 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Camaleeon
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
El Casa DINO
Gilgamesh
Level 67
God Stats
8W - 0L
1,923 SR
Queue Stats
354W - 348L
1,436 Elo+
Party 2
Hachiman
Hachiman
Stanoouu07
Hachiman
Level 137
God Stats
31W - 14L
1,670 SR
Queue Stats
393W - 396L
1,574 Elo+
Party 2
Loki
Loki
candy1972
Loki
Level 159
God Stats
14W - 9L
1,670 SR
Queue Stats
427W - 401L
1,549 Elo+
Party 2
Hel
Hel
isamundis3
Hel
Level 38
God Stats
4W - 1L
1,631 SR
Queue Stats
17W - 25L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,266
515
7,774
15,030
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
EaglePower123
Hun Batz
16
7 / 5 / 4
10,309
573
13,545
17,451
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SpaskaBoi
Xbalanque
14
1 / 8 / 4
8,872
493
13,154
18,096
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Tonybgbg
Nemesis
14
6 / 7 / 2
9,678
538
16,205
19,948
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
VVviliVV
Atlas
12
1 / 6 / 7
8,249
458
8,788
19,365
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Camaleeon
Baron Samedi
16
7 / 4 / 9
10,283
571
15,947
14,963
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
El Casa DINO
Gilgamesh
15
4 / 1 / 14
10,105
561
12,216
18,197
18,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Stanoouu07
Hachiman
17
8 / 0 / 7
10,911
606
14,994
14,206
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
16
9 / 3 / 11
10,593
589
13,529
16,444
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 9 / 10
10,431
580
11,149
20,081
13,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
17
Kills
32
32
Deaths
17
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Baron Samedi
Camaleeon
Baron Samedi
7
4
9
2.88
L
Hun Batz
EaglePower123
Hun Batz
7
5
4
1.8
W
Gilgamesh
El Casa DINO
Gilgamesh
4
1
14
11
L
Xbalanque
SpaskaBoi
Xbalanque
1
8
4
0.38
W
Hachiman
Stanoouu07
Hachiman
8
0
7
11.5
L
Nemesis
Tonybgbg
Nemesis
6
7
2
1
L
Atlas
VVviliVV
Atlas
1
6
7
0.75
W
Loki
9
3
11
4.83
W
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,466
Damage
67,835
89,890
Taken
83,891
53,475
Mitigated
53,548
16,797
Healing
31,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,774
814
2,008
3,674
15,030
6,959
599
4,264
10,766
68,610
0
W
Baron Samedi
Camaleeon
Baron Samedi
15,947
1,919
1,499
4,098
14,963
8,396
496
3,314
11,649
70,775
0
L
Hun Batz
EaglePower123
Hun Batz
13,545
4,255
0
907
17,451
8,041
187
6,248
11,203
0
76,799
W
Gilgamesh
El Casa DINO
Gilgamesh
12,216
2,696
0
2,915
18,197
18,726
182
6,789
11,291
0
35,535
L
Xbalanque
SpaskaBoi
Xbalanque
13,154
8,908
0
4,362
18,096
7,267
0
1,329
16,767
0
73,235
W
Hachiman
Stanoouu07
Hachiman
14,994
10,858
0
7,363
14,206
6,063
1,145
1,416
12,739
0
88,193
L
Nemesis
Tonybgbg
Nemesis
16,205
7,763
0
3,482
19,948
11,144
489
8,371
11,577
0
70,631
L
Atlas
VVviliVV
Atlas
8,788
3,449
0
2,364
19,365
20,064
0
6,884
12,481
22,728
0
W
Loki
13,529
5,453
0
6,014
16,444
6,928
150
3,343
12,920
0
75,290
W
11,149
959
3,575
6,233
20,081
13,435
616
1,634
17,756
70,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
52,323
469
Minions Killed
497
0
Camps Cleared
0
1,761,620
Distance Traveled
1,817,062
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,266
515
136
8
0
344,301
5
W
Baron Samedi
10,283
571
117
7
0
313,484
2
L
Hun Batz
10,309
573
98
5
0
381,693
0
W
Gilgamesh
10,105
561
39
2
0
393,756
1
L
Xbalanque
8,872
493
107
6
0
318,043
0
W
Hachiman
10,911
606
132
7
0
359,793
1
L
Nemesis
9,678
538
111
6
0
379,405
0
L
Atlas
8,249
458
17
1
0
338,178
4
W
Loki
10,593
589
102
6
0
435,161
0
W
Hel
10,431
580
107
6
0
314,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role