Player Matchup

Anubis
Anubis
AsafreyaXp
Anubis
Level 82
God Stats
7W - 4L
1,723 SR
Queue Stats
25W - 23L
1,390 Elo+
Solo
Cliodhna
Cliodhna
GoTheFreakyWay01
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,358 Elo+
Party 2
Ravana
Ravana
Legendary-G-Man
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,408 Elo+
Party 2
Anhur
Anhur
Przymul
Anhur
Level 145
God Stats
3W - 5L
1,588 SR
Queue Stats
19W - 23L
1,519 Elo+
Solo
Cerberus
Cerberus
danielarnaldo35
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 152L
1,374 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,410 Elo+

VS

Team Averages
Level 92
1,517 SR
1,462 Elo+
Pele
Pele
KannNiks
Pele
Level 100
God Stats
13W - 9L
1,502 SR
Queue Stats
244W - 218L
1,470 Elo+
Party 1
Bacchus
Bacchus
Ulerr
Bacchus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 159L
1,520 Elo+
Solo
Ra
Ra
XxzetelzitterxX
Ra
Level 97
God Stats
5W - 2L
1,637 SR
Queue Stats
45W - 38L
1,466 Elo+
Solo
Cernunnos
Cernunnos
YuMMY97
Cernunnos
Level 87
God Stats
26W - 38L
1,441 SR
Queue Stats
127W - 122L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
xSnims
Ao Kuang
Level 89
God Stats
14W - 16L
1,506 SR
Queue Stats
200W - 193L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsafreyaXp
Anubis
11
1 / 3 / 0
6,359
636
2,822
6,281
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
5,413
541
3,583
8,581
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
4,904
490
5,630
8,361
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Przymul
Anhur
9
5 / 4 / 0
5,757
576
6,379
9,287
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
0 / 6 / 2
4,746
475
2,049
10,411
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 2 / 0
6,502
650
6,248
10,753
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Ulerr
Bacchus
8
2 / 2 / 8
5,819
582
6,400
6,845
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 3
5,855
586
1,148
4,386
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
YuMMY97
Cernunnos
10
3 / 3 / 6
6,098
610
7,240
7,442
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
xSnims
Ao Kuang
12
10 / 0 / 2
7,371
737
7,630
8,139
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
18
18
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
AsafreyaXp
Anubis
1
3
0
0.33
L
2
3
1
0.83
W
Pele
3
2
0
1.5
L
0
2
1
0.25
L
Anhur
Przymul
Anhur
5
4
0
1.25
W
Bacchus
Ulerr
Bacchus
2
2
8
3
W
0
1
3
1.5
W
Cernunnos
YuMMY97
Cernunnos
3
3
6
2
L
Cerberus
0
6
2
0.17
W
Ao Kuang
xSnims
Ao Kuang
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
28,666
42,921
Taken
37,565
21,062
Mitigated
14,989
10,322
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AsafreyaXp
Anubis
2,822
168
0
2,045
6,281
3,385
0
3,741
2,480
56,513
0
L
3,583
649
0
1,136
8,581
2,834
0
3,121
5,460
0
23,364
W
Pele
6,248
1,944
0
3,903
10,753
4,756
0
0
10,753
0
42,668
L
5,630
1,535
0
2,837
8,361
5,140
0
0
8,361
0
24,625
L
Anhur
Przymul
Anhur
6,379
3,386
0
2,454
9,287
3,079
0
3,408
5,879
0
27,841
W
Bacchus
Ulerr
Bacchus
6,400
1,400
0
1,531
6,845
4,076
0
1,093
5,752
17,787
0
W
1,148
128
180
1,400
4,386
1,505
0
996
3,390
42,308
0
W
Cernunnos
YuMMY97
Cernunnos
7,240
3,764
0
2,807
7,442
2,171
504
817
6,625
0
32,909
L
Cerberus
2,049
556
0
1,850
10,411
6,624
0
4,848
5,563
11,135
0
W
Ao Kuang
xSnims
Ao Kuang
7,630
2,725
0
3,532
8,139
2,481
0
1,965
6,174
43,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
31,645
240
Minions Killed
280
0
Camps Cleared
0
944,617
Distance Traveled
1,084,818
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,359
636
96
10
0
174,929
3
L
Cliodhna
5,413
541
41
4
0
201,961
0
W
Pele
6,502
650
71
7
0
202,389
0
L
Ravana
4,904
490
30
3
0
181,192
2
L
Anhur
5,757
576
50
5
0
180,289
0
W
Bacchus
5,819
582
14
1
0
237,447
4
W
Ra
5,855
586
69
7
0
227,623
4
W
Cernunnos
6,098
610
46
5
0
185,799
0
L
Cerberus
4,746
475
23
2
0
206,246
0
W
Ao Kuang
7,371
737
80
8
0
231,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role