Player Matchup

Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
AlJaBeRi
Bastet
Platinum I
Level 128
God Stats
2W - 3L
1,980 SR
Queue Stats
316W - 300L
2,038 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Dr_Castellano
Zhong Kui
Masters
Level 316
God Stats
222W - 208L
1,536 SR
Queue Stats
749W - 716L
2,309 MMR
Solo
Athena
Athena
Diamond V
Totsym
Athena
Diamond V
Level 154
God Stats
3W - 2L
1,519 SR
Queue Stats
151W - 129L
2,032 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,607 SR
1,876 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,523 SR
2,067 MMR
Hercules
Hercules
Platinum II
AlphaSimp
Hercules
Platinum II
Level 119
God Stats
2W - 3L
1,491 SR
Queue Stats
35W - 31L
1,933 MMR
Solo
Ganesha
Ganesha
Platinum I
JanusFeeder
Ganesha
Platinum I
Level 107
God Stats
14W - 8L
1,621 SR
Queue Stats
48W - 34L
2,005 MMR
Solo
Thor
Thor
Platinum II
JusdaJ
Thor
Platinum II
Level 147
God Stats
25W - 21L
1,604 SR
Queue Stats
341W - 331L
1,947 MMR
Solo
Ah Puch
Ah Puch
Diamond III
Moonbreon
Ah Puch
Diamond III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 44L
2,309 MMR
Solo
Freya
Freya
Diamond III
WαgWαn
Freya
Diamond III
Level 159
God Stats
9W - 10L
1,398 SR
Queue Stats
273W - 231L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
7,059
588
5,327
11,503
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
 
Xbalanque
11
0 / 4 / 0
6,351
529
7,100
10,327
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
AlJaBeRi
Bastet
12
0 / 2 / 2
6,299
525
5,413
9,961
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Dr_Castellano
Zhong Kui
13
3 / 2 / 0
7,413
618
7,028
9,391
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Totsym
Athena
9
0 / 3 / 3
5,991
499
4,549
13,055
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MartichorasAo KuangSusano

VS

Bans
LokiRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaSimp
Hercules
13
0 / 1 / 0
7,311
609
6,047
11,062
8,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
JanusFeeder
Ganesha
12
0 / 0 / 4
6,976
581
2,966
8,954
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
JusdaJ
Thor
14
5 / 0 / 3
7,929
661
5,101
8,921
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Moonbreon
Ah Puch
12
3 / 3 / 2
7,216
601
9,635
7,573
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
WαgWαn
Freya
14
3 / 0 / 3
7,794
650
9,268
9,387
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Xbalanque
 
Xbalanque
0
4
0
0
L
Bastet
AlJaBeRi
Bastet
0
2
2
0.5
W
Hercules
AlphaSimp
Hercules
0
1
0
0
L
Zhong Kui
Dr_Castellano
Zhong Kui
3
2
0
1.5
W
Ganesha
JanusFeeder
Ganesha
0
0
4
2
W
Thor
JusdaJ
Thor
5
0
3
6.5
W
Ah Puch
Moonbreon
Ah Puch
3
3
2
1.33
L
Athena
Totsym
Athena
0
3
3
0.5
W
Freya
WαgWαn
Freya
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
33,017
54,237
Taken
45,897
35,970
Mitigated
26,135
17,471
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,327
345
0
4,437
11,503
10,563
0
0
11,503
0
51,281
L
Xbalanque
 
Xbalanque
7,100
2,809
0
3,664
10,327
4,490
0
6,546
3,781
0
54,498
L
Bastet
AlJaBeRi
Bastet
5,413
1,279
0
2,660
9,961
3,736
0
4,016
5,945
0
57,431
W
Hercules
AlphaSimp
Hercules
6,047
2,139
0
3,159
11,062
8,035
0
471
10,591
0
62,437
L
Zhong Kui
Dr_Castellano
Zhong Kui
7,028
393
0
4,675
9,391
8,389
0
4,736
4,655
68,219
0
W
Ganesha
JanusFeeder
Ganesha
2,966
488
207
3,701
8,954
7,177
0
3,944
5,010
20,919
0
W
Thor
JusdaJ
Thor
5,101
1,291
0
500
8,921
3,610
94
2,187
6,734
0
68,134
W
Ah Puch
Moonbreon
Ah Puch
9,635
1,177
0
1,563
7,573
3,176
128
4,564
3,009
56,613
0
L
Athena
Totsym
Athena
4,549
1,792
0
2,035
13,055
8,792
0
6,571
6,484
17,512
0
W
Freya
WαgWαn
Freya
9,268
2,873
0
5,730
9,387
4,137
287
559
8,828
67,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
37,226
441
Minions Killed
469
0
Camps Cleared
0
1,322,256
Distance Traveled
1,343,533
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,059
588
93
8
0
267,711
1
L
Xbalanque
6,351
529
99
8
0
227,716
0
L
Bastet
6,299
525
85
7
0
293,529
2
W
Hercules
7,311
609
117
10
0
295,420
0
L
Zhong Kui
7,413
618
150
13
0
246,255
2
W
Ganesha
6,976
581
9
1
0
285,374
6
W
Thor
7,929
661
107
9
0
288,318
2
W
Ah Puch
7,216
601
104
9
0
222,751
0
L
Athena
5,991
499
14
1
0
287,045
3
W
Freya
7,794
650
132
11
0
251,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role