Player Matchup

Martichoras
Martichoras
Diamond III
 
Martichoras
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
HellsBlazes
Scylla
Diamond V
Level 127
God Stats
2W - 1L
1,867 SR
Queue Stats
31W - 20L
2,168 MMR
Solo
Thanatos
Thanatos
Diamond IV
UllrSeinVater
Thanatos
Diamond IV
Level 105
God Stats
9W - 5L
1,863 SR
Queue Stats
105W - 84L
2,316 MMR
Solo
Nike
Nike
Diamond IV
ZLoss1
Nike
Diamond IV
Level 150
God Stats
1W - 1L
1,564 SR
Queue Stats
110W - 85L
2,254 MMR
Party 2
Khepri
Khepri
Platinum I
Zebeard1
Khepri
Platinum I
Level 155
God Stats
0W - 1L
1,245 SR
Queue Stats
24W - 15L
2,201 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,608 SR
2,088 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,502 SR
1,844 MMR
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond I
cxxn
Ravana
Diamond I
Level 154
God Stats
3W - 3L
1,430 SR
Queue Stats
194W - 178L
2,531 MMR
Solo
Hachiman
Hachiman
Diamond III
jugarts
Hachiman
Diamond III
Level 67
God Stats
6W - 11L
1,579 SR
Queue Stats
120W - 96L
2,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 4 / 0
6,471
462
5,091
10,679
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
12
0 / 1 / 0
6,651
475
6,336
4,915
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
UllrSeinVater
Thanatos
11
1 / 7 / 0
6,558
468
5,961
16,448
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
ZLoss1
Nike
12
1 / 3 / 0
7,268
519
3,425
14,570
7,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
Zebeard1
Khepri
9
0 / 3 / 0
6,098
436
2,837
13,192
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Sun WukongHe BoThorSusano

VS

Bans
Ao KuangFreyaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 1 / 8
9,048
646
8,958
15,237
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
15
1 / 0 / 4
8,950
639
7,367
6,533
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
13
3 / 1 / 5
8,602
614
5,352
8,988
7,831
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
cxxn
Ravana
16
2 / 0 / 2
9,972
712
12,069
8,898
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
jugarts
Hachiman
16
6 / 0 / 2
10,354
740
13,178
12,296
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
18
18
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
4
0
0
W
Pele
 
Pele
6
1
8
10
W
Chang'e
 
Chang'e
1
0
4
3
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
L
Scylla
0
1
0
0
L
Thanatos
UllrSeinVater
Thanatos
1
7
0
0.14
L
Nike
ZLoss1
Nike
1
3
0
0.33
L
Khepri
Zebeard1
Khepri
0
3
0
0
W
Ravana
cxxn
Ravana
2
0
2
3
W
Hachiman
jugarts
Hachiman
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
46,924
59,804
Taken
51,952
29,929
Mitigated
26,430
13,652
Healing
28,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,091
1,089
0
1,955
10,679
4,191
0
1,037
9,642
0
51,485
W
Pele
 
Pele
8,958
1,889
0
6,259
15,237
5,521
441
2,753
12,484
0
78,180
W
Chang'e
 
Chang'e
7,367
315
2,211
4,164
6,533
2,368
0
2,122
4,411
81,431
0
W
Baron Samedi
 
Baron Samedi
5,352
827
1,549
3,181
8,988
7,831
0
3,053
5,935
21,849
0
L
Scylla
6,336
976
0
485
4,915
1,525
0
2,065
2,850
62,566
0
L
Thanatos
UllrSeinVater
Thanatos
5,961
1,461
0
7,405
16,448
5,713
0
4,696
11,752
0
58,282
L
Nike
ZLoss1
Nike
3,425
136
0
2,000
14,570
7,828
0
0
14,570
0
54,901
L
Khepri
Zebeard1
Khepri
2,837
138
0
1,807
13,192
10,672
0
4,921
8,271
13,747
0
W
Ravana
cxxn
Ravana
12,069
3,386
0
4,339
8,898
5,281
0
0
8,898
0
82,247
W
Hachiman
jugarts
Hachiman
13,178
9,452
0
6,738
12,296
5,429
2,169
2,233
10,063
0
95,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
46,926
425
Minions Killed
554
0
Camps Cleared
0
1,383,098
Distance Traveled
1,437,898
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,471
462
100
7
0
273,404
3
W
Pele
9,048
646
82
6
0
315,347
2
W
Chang'e
8,950
639
150
11
0
304,462
2
W
Baron Samedi
8,602
614
24
2
0
267,826
9
L
Scylla
6,651
475
121
9
0
262,427
1
L
Thanatos
6,558
468
84
6
0
288,559
0
L
Nike
7,268
519
100
7
0
262,653
1
L
Khepri
6,098
436
20
1
0
296,055
1
W
Ravana
9,972
712
132
9
0
296,069
4
W
Hachiman
10,354
740
166
12
0
254,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role