Player Matchup

Anubis
Anubis
AD903
Anubis
Level 52
God Stats
360W - 357L
1,514 SR
Queue Stats
395W - 395L
1,416 Elo+
Solo
Hachiman
Hachiman
LowlandWhisper
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 104L
1,435 Elo+
Solo
Lancelot
Lancelot
MyKa_011
Lancelot
Level 62
God Stats
9W - 5L
1,688 SR
Queue Stats
283W - 299L
1,467 Elo+
Solo
Cthulhu
Cthulhu
XxThanatosXx753
Cthulhu
Level 117
God Stats
2W - 1L
1,692 SR
Queue Stats
159W - 169L
1,389 Elo+
Solo
Ix Chel
Ix Chel
katieissus
Ix Chel
Level 62
God Stats
4W - 7L
1,594 SR
Queue Stats
6W - 17L
1,389 Elo+
Solo
Team Averages
Level 68
1,598 SR
1,419 Elo+

VS

Team Averages
Level 102
1,529 SR
1,457 Elo+
Awilix
Awilix
Erzxl_0
Awilix
Level 112
God Stats
49W - 49L
1,532 SR
Queue Stats
453W - 428L
1,455 Elo+
Solo
Bacchus
Bacchus
OG Brotha Craig
Bacchus
Level 66
God Stats
15W - 12L
1,498 SR
Queue Stats
200W - 199L
1,365 Elo+
Solo
Poseidon
Poseidon
Onyx Infinity53
Poseidon
Level 142
God Stats
23W - 24L
1,584 SR
Queue Stats
255W - 242L
1,474 Elo+
Solo
Izanami
Izanami
Santiagutchi
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
x-demon0-
Chaac
Level 141
God Stats
2W - 5L
1,532 SR
Queue Stats
192W - 195L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
16
2 / 2 / 1
10,058
559
5,348
9,044
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
15
3 / 2 / 1
8,794
489
9,851
13,215
5,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
MyKa_011
Lancelot
16
5 / 6 / 2
10,445
580
13,535
17,088
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 4 / 1
9,344
519
11,771
18,204
14,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
katieissus
Ix Chel
14
1 / 5 / 3
7,896
439
6,108
12,454
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Erzxl_0
Awilix
15
4 / 2 / 4
8,732
485
9,568
14,970
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 3
8,536
474
6,677
14,785
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
16
8 / 5 / 3
10,264
570
11,563
11,230
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Santiagutchi
Izanami
12
2 / 2 / 3
7,739
430
6,090
8,094
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
x-demon0-
Chaac
16
3 / 2 / 5
9,374
521
11,241
21,129
19,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
12
Kills
19
19
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
AD903
Anubis
2
2
1
1.25
L
Awilix
Erzxl_0
Awilix
4
2
4
3
W
Hachiman
3
2
1
1.75
W
Lancelot
MyKa_011
Lancelot
5
6
2
1
L
2
1
3
3.5
L
Poseidon
8
5
3
1.9
L
Izanami
Santiagutchi
Izanami
2
2
3
1.75
W
1
4
1
0.38
W
Ix Chel
katieissus
Ix Chel
1
5
3
0.5
L
Chaac
x-demon0-
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
45,139
70,005
Taken
70,208
35,577
Mitigated
48,587
16,206
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AD903
Anubis
5,348
152
0
2,688
9,044
4,577
1,220
2,422
6,622
75,814
0
L
Awilix
Erzxl_0
Awilix
9,568
3,655
0
4,510
14,970
5,830
0
2,734
12,064
0
58,143
W
Hachiman
9,851
6,547
0
4,886
13,215
5,059
0
4,581
8,634
0
68,059
W
Lancelot
MyKa_011
Lancelot
13,535
1,684
0
725
17,088
6,960
0
5,818
11,270
0
69,151
L
6,677
674
0
4,939
14,785
16,295
160
3,631
11,154
36,371
0
L
Poseidon
11,563
807
0
770
11,230
3,623
0
2,140
8,844
71,329
0
L
Izanami
Santiagutchi
Izanami
6,090
5,183
0
2,054
8,094
3,606
1,173
1,500
6,594
0
58,926
W
11,771
2,506
0
4,126
18,204
14,760
665
473
17,731
62,177
247
W
Ix Chel
katieissus
Ix Chel
6,108
901
662
3,119
12,454
4,221
754
4,971
7,483
43,922
0
L
Chaac
x-demon0-
Chaac
11,241
3,492
0
9,602
21,129
19,233
0
11,668
8,572
25
65,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
44,645
486
Minions Killed
424
0
Camps Cleared
0
1,760,110
Distance Traveled
1,667,818
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,058
559
138
8
0
326,347
0
L
Awilix
8,732
485
73
4
0
371,105
2
W
Hachiman
8,794
489
90
5
0
324,540
0
W
Lancelot
10,445
580
105
6
0
431,704
0
L
Bacchus
8,536
474
45
3
0
362,586
0
L
Poseidon
10,264
570
120
7
0
354,420
0
L
Izanami
7,739
430
96
5
0
277,673
0
W
Cthulhu
9,344
519
98
5
0
338,162
0
W
Ix Chel
7,896
439
55
3
0
339,357
0
L
Chaac
9,374
521
90
5
0
302,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role