Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dragon_Elite9
Chiron
Level 171
God Stats
2W - 3L
1,853 SR
Queue Stats
89W - 96L
1,549 Elo+
Solo
Loki
Loki
LiquidBullseye
Loki
Level 89
God Stats
20W - 27L
1,506 SR
Queue Stats
320W - 412L
1,369 Elo+
Solo
Merlin
Merlin
WoDY2X
Merlin
Level 137
God Stats
6W - 7L
1,492 SR
Queue Stats
386W - 353L
1,498 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,483 Elo+

VS

Team Averages
Level 118
1,553 SR
1,466 Elo+
Sylvanus
Sylvanus
BlindBigtoe45
Sylvanus
Level 122
God Stats
12W - 12L
1,483 SR
Queue Stats
147W - 165L
1,443 Elo+
Solo
Hades
Hades
NolimitMayz
Hades
Level 93
God Stats
14W - 12L
1,565 SR
Queue Stats
56W - 63L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Yung_Steeezey
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,360 Elo+
Party 1
Yemoja
Yemoja
basilmuffin
Yemoja
Level 108
God Stats
7W - 2L
1,533 SR
Queue Stats
256W - 250L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
cmronp
Sun Wukong
Level 201
God Stats
7W - 4L
1,682 SR
Queue Stats
506W - 431L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 0
5,218
522
3,524
6,292
4,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
 
Bastet
8
0 / 1 / 5
4,764
476
5,638
9,596
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
5,671
567
6,142
5,608
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
4,080
408
1,371
4,513
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WoDY2X
Merlin
10
1 / 2 / 1
5,562
556
4,910
4,359
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlindBigtoe45
Sylvanus
10
1 / 2 / 1
5,735
574
4,419
9,498
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
5,798
580
5,513
7,302
4,088
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Yung_Steeezey
Danzaburou
9
0 / 2 / 0
5,053
505
2,131
6,453
2,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
0 / 1 / 1
5,409
541
2,042
6,473
3,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
cmronp
Sun Wukong
12
4 / 0 / 1
7,503
750
4,706
6,963
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
8
8
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
0
2
L
Bastet
 
Bastet
0
1
5
2.5
W
Sylvanus
BlindBigtoe45
Sylvanus
1
2
1
0.75
L
3
1
2
4
L
0
3
0
0
W
3
1
1
3.5
L
Merlin
WoDY2X
Merlin
1
2
1
0.75
W
Danzaburou
Yung_Steeezey
Danzaburou
0
2
0
0
W
Yemoja
0
1
1
0.5
W
Sun Wukong
cmronp
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
18,811
30,368
Taken
36,689
12,107
Mitigated
19,264
9,015
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,524
1,793
0
2,478
6,292
4,255
0
1,196
5,079
31,038
80
L
Bastet
 
Bastet
5,638
1,202
0
2,989
9,596
2,900
0
3,725
5,794
0
19,406
W
Sylvanus
BlindBigtoe45
Sylvanus
4,419
363
632
3,842
9,498
5,496
0
2,681
6,817
35,614
19,181
L
6,142
3,265
270
2,108
5,608
2,080
993
2,213
3,389
0
36,316
L
1,371
338
0
670
4,513
1,260
0
2,041
2,453
0
10,117
W
5,513
485
506
3,552
7,302
4,088
0
2,609
4,693
33,958
0
L
Merlin
WoDY2X
Merlin
4,910
424
0
500
4,359
1,612
0
2,588
1,760
36,932
0
W
Danzaburou
Yung_Steeezey
Danzaburou
2,131
1,034
0
1,670
6,453
2,166
688
298
6,155
0
31,495
W
Yemoja
2,042
412
2,080
2,070
6,473
3,443
171
1,057
5,416
16,667
0
W
Sun Wukong
cmronp
Sun Wukong
4,706
1,571
0
1,720
6,963
4,071
0
1,709
5,254
0
56,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
29,498
207
Minions Killed
322
0
Camps Cleared
0
852,756
Distance Traveled
947,398
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,218
522
42
4
0
174,389
0
L
Bastet
4,764
476
24
2
0
199,296
0
W
Sylvanus
5,735
574
80
8
0
197,147
0
L
Chiron
5,671
567
49
5
0
153,622
0
L
Loki
4,080
408
15
2
0
138,290
2
W
Hades
5,798
580
68
7
0
190,556
0
L
Merlin
5,562
556
77
8
0
187,159
2
W
Danzaburou
5,053
505
59
6
0
201,542
2
W
Yemoja
5,409
541
19
2
0
178,685
0
W
Sun Wukong
7,503
750
96
10
0
179,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role