Player Matchup

Ganesha
Ganesha
Diamond V
Choppinkox
Ganesha
Diamond V
Level 153
God Stats
9W - 12L
1,518 SR
Queue Stats
340W - 326L
1,879 MMR
Party 1
Medusa
Medusa
Diamond V
Fгeeze
Medusa
Diamond V
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 40L
1,911 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
TTVDiscordous7
Baba Yaga
Masters
Level 177
God Stats
61W - 24L
1,745 SR
Queue Stats
643W - 437L
2,566 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,588 SR
2,119 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,433 SR
1,218 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
R_RatedJosh
Hel
Silver I
Level 108
God Stats
1W - 5L
1,300 SR
Queue Stats
268W - 351L
1,048 MMR
Party 2
Fenrir
Fenrir
Silver III
verndog0806
Fenrir
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,106 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Choppinkox
Ganesha
13
1 / 0 / 15
9,566
797
4,927
8,522
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Fгeeze
Medusa
14
11 / 1 / 4
11,487
957
19,628
10,016
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
TTVDiscordous7
Baba Yaga
13
4 / 0 / 11
10,284
857
15,960
7,992
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboHeraNe ZhaAchillesCharon

VS

Bans
AphroditeMorgan Le FayGebPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 1
7,818
652
9,744
15,036
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
8,228
686
1,368
14,521
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 8 / 1
7,575
631
4,571
18,559
12,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Ganesha
Choppinkox
Ganesha
1
0
15
8.5
W
Medusa
Fгeeze
Medusa
11
1
4
13
L
1
5
0
0.2
W
Baba Yaga
TTVDiscordous7
Baba Yaga
4
0
11
9.5
L
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,515
Damage
15,683
26,530
Taken
48,116
16,977
Mitigated
35,095
7,214
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,744
742
398
2,773
15,036
14,703
0
4,806
9,736
26,850
0
W
Ganesha
Choppinkox
Ganesha
4,927
297
0
2,050
8,522
7,865
237
3,371
4,782
15,403
0
W
Medusa
Fгeeze
Medusa
19,628
8,692
0
2,046
10,016
4,074
1,329
3,813
5,722
0
57,603
L
1,368
164
3,748
5,845
14,521
7,613
0
8,559
5,528
28,090
0
W
Baba Yaga
TTVDiscordous7
Baba Yaga
15,960
891
0
3,118
7,992
5,038
889
3,015
4,580
52,512
0
L
Fenrir
4,571
1,100
298
1,072
18,559
12,779
0
6,422
11,822
0
12,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
23,621
146
Minions Killed
94
0
Camps Cleared
0
753,828
Distance Traveled
626,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,818
652
32
3
0
215,052
0
W
Ganesha
9,566
797
1
0
0
260,527
0
W
Medusa
11,487
957
69
6
0
247,811
0
L
Hel
8,228
686
49
4
0
214,492
0
W
Baba Yaga
10,284
857
76
6
0
245,490
2
L
Fenrir
7,575
631
13
1
0
197,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role