Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Comamoc
Odin
Level 58
God Stats
1W - 1L
1,313 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 1
Jing Wei
Jing Wei
Fusify
Jing Wei
Level 198
God Stats
6W - 4L
1,607 SR
Queue Stats
742W - 558L
1,518 Elo+
Party 1
Fenrir
Fenrir
MrMichaelloPL
Fenrir
Level 130
God Stats
1W - 3L
1,219 SR
Queue Stats
443W - 401L
1,522 Elo+
Party 1
Hades
Hades
Tsidy
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,553 Elo+
Party 2
Team Averages
Level 137
1,428 SR
1,481 Elo+

VS

Team Averages
Level 137
1,496 SR
1,553 Elo+
Maui
Maui
DeVyLmArE
Maui
Level 119
God Stats
1W - 2L
1,522 SR
Queue Stats
43W - 37L
1,591 Elo+
Party 3
Thor
Thor
Siimplé
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,596 Elo+
Party 3
Ix Chel
Ix Chel
dzmasi
Ix Chel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 182L
1,448 Elo+
Solo
Tyr
Tyr
methson
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,624 Elo+
Solo
Artemis
Artemis
xTheor
Artemis
Level 124
God Stats
2W - 3L
1,459 SR
Queue Stats
155W - 158L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 13
7,971
797
9,840
14,148
11,812
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Odin
Comamoc
Odin
14
5 / 2 / 11
8,567
857
6,239
14,259
16,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Fusify
Jing Wei
16
7 / 1 / 10
9,557
956
20,097
11,502
6,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 8
7,978
798
5,797
14,853
11,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Tsidy
Hades
15
1 / 2 / 12
8,834
883
12,207
15,539
13,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 3 / 9
6,973
697
4,495
12,346
13,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
13
1 / 5 / 7
7,526
753
12,844
12,817
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
dzmasi
Ix Chel
12
2 / 3 / 3
6,991
699
12,327
9,722
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyr
14
3 / 3 / 5
7,736
774
10,122
16,169
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
xTheor
Artemis
15
3 / 4 / 5
8,782
878
16,754
12,011
6,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
17
Kills
9
11
Deaths
18
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
13
3.75
W
Odin
Comamoc
Odin
5
2
11
5.25
L
Maui
0
3
9
1.5
W
Jing Wei
Fusify
Jing Wei
7
1
10
12
W
3
4
8
1.75
L
Thor
1
5
7
0.9
W
Hades
Tsidy
Hades
1
2
12
3.5
L
Ix Chel
dzmasi
Ix Chel
2
3
3
1.17
L
Tyr
3
3
5
1.83
L
Artemis
xTheor
Artemis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
56,542
70,301
Taken
63,065
60,511
Mitigated
50,317
33,917
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,840
2,069
10,721
5,987
14,148
11,812
1,106
4,212
9,801
17,176
0
W
Odin
Comamoc
Odin
6,239
1,867
720
1,780
14,259
16,469
451
3,193
10,949
0
11,588
L
Maui
4,495
1,279
738
898
12,346
13,822
0
4,580
7,766
6,446
0
W
Jing Wei
Fusify
Jing Wei
20,097
14,041
568
2,373
11,502
6,846
1,307
2,616
8,708
0
41,339
W
5,797
1,332
1,963
1,311
14,853
11,952
1,047
2,484
12,105
0
7,371
L
Thor
12,844
1,726
1,144
708
12,817
7,390
0
5,066
7,751
0
20,281
W
Hades
Tsidy
Hades
12,207
578
3,902
4,592
15,539
13,432
760
4,317
11,043
20,171
0
L
Ix Chel
dzmasi
Ix Chel
12,327
1,642
5,725
2,785
9,722
5,914
0
2,307
7,415
19,849
0
L
Tyr
10,122
796
0
3,583
16,169
16,232
0
5,797
10,372
0
13,462
L
Artemis
xTheor
Artemis
16,754
9,113
1,006
2,109
12,011
6,959
418
4,297
7,714
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
38,008
101
Minions Killed
94
0
Camps Cleared
0
919,389
Distance Traveled
917,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,971
797
16
2
0
171,449
0
W
Odin
8,567
857
9
1
0
181,933
0
L
Maui
6,973
697
6
1
0
187,342
0
W
Jing Wei
9,557
956
51
5
0
180,424
0
W
Fenrir
7,978
798
2
0
0
199,932
0
L
Thor
7,526
753
25
3
0
181,344
0
W
Hades
8,834
883
23
2
0
185,651
0
L
Ix Chel
6,991
699
17
2
0
163,078
0
L
Tyr
7,736
774
10
1
0
204,020
0
L
Artemis
8,782
878
36
4
0
181,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role