Player Matchup

Agni
Agni
ChallengeMyWill
Agni
Level 85
God Stats
1W - 1L
1,268 SR
Queue Stats
240W - 208L
1,509 Elo+
Solo
Bacchus
Bacchus
DP I Erebos
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 1
Nike
Nike
DyerKompany
Nike
Level 68
God Stats
38W - 36L
1,499 SR
Queue Stats
108W - 116L
1,429 Elo+
Solo
Neith
Neith
Pepkowitsch
Neith
Level 89
God Stats
9W - 2L
1,503 SR
Queue Stats
46W - 34L
1,569 Elo+
Party 1
Mulan
Mulan
xXTobioXx420
Mulan
Level 78
God Stats
13W - 8L
1,598 SR
Queue Stats
696W - 708L
1,382 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,526 Elo+

VS

Team Averages
Level 61
1,512 SR
1,429 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ericeagle1324
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,398 Elo+
Solo
Ishtar
Ishtar
Raffy15032003
Ishtar
Level 48
God Stats
1W - 1L
1,667 SR
Queue Stats
205W - 204L
1,452 Elo+
Party 2
Cerberus
Cerberus
justin2203
Cerberus
Level 16
God Stats
9W - 16L
1,395 SR
Queue Stats
13W - 28L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,908
691
6,696
4,796
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DP I Erebos
Bacchus
8
1 / 1 / 1
5,251
525
3,246
6,147
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 0
7,013
701
6,012
6,219
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 3
5,016
502
6,076
5,865
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
5 / 1 / 3
6,519
652
6,068
9,793
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 2 / 0
5,744
574
3,517
9,427
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
 
Chaac
8
1 / 3 / 0
5,269
527
2,980
8,926
3,838
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 1
4,662
466
2,366
5,964
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 3
4,824
482
6,749
7,444
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
justin2203
Cerberus
7
1 / 2 / 1
5,153
515
1,126
9,111
4,269
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
15
Kills
5
5
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
L
Chaac
 
Chaac
1
3
0
0.33
W
5
1
0
5
W
Bacchus
DP I Erebos
Bacchus
1
1
1
1.5
W
4
1
0
4
L
0
4
1
0.13
W
0
1
3
1.5
L
0
4
3
0.38
L
Cerberus
justin2203
Cerberus
1
2
1
0.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
16,738
32,820
Taken
40,872
16,230
Mitigated
16,205
8,088
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,517
829
0
956
9,427
3,438
0
2,626
6,801
33,875
0
L
Chaac
 
Chaac
2,980
649
0
2,598
8,926
3,838
0
716
8,210
0
28,595
W
6,696
1,380
0
1,781
4,796
1,368
675
2,286
2,510
42,201
0
W
Bacchus
DP I Erebos
Bacchus
3,246
468
0
1,166
6,147
6,330
145
1,327
4,820
12,375
0
W
6,012
526
0
1,000
6,219
2,646
501
350
5,869
0
46,521
L
2,366
532
0
1,060
5,964
2,022
0
3,705
2,259
25,336
0
W
6,076
1,816
0
1,181
5,865
1,649
411
1,118
4,747
0
27,307
L
6,749
3,917
0
1,132
7,444
2,638
258
780
6,664
0
29,217
L
Cerberus
justin2203
Cerberus
1,126
119
46
2,495
9,111
4,269
141
2,115
6,996
12,059
0
W
6,068
1,024
0
2,960
9,793
4,237
451
1,928
7,865
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
25,652
260
Minions Killed
206
0
Camps Cleared
0
952,792
Distance Traveled
930,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,744
574
60
6
0
217,345
0
L
Chaac
5,269
527
37
4
0
193,654
0
W
Agni
6,908
691
62
6
0
189,858
0
W
Bacchus
5,251
525
19
2
0
178,119
1
W
Nike
7,013
701
82
8
0
190,668
0
L
Nu Wa
4,662
466
39
4
0
180,544
0
W
Neith
5,016
502
45
5
0
181,949
0
L
Ishtar
4,824
482
46
5
0
169,464
0
L
Cerberus
5,153
515
24
2
0
169,882
0
W
Mulan
6,519
652
52
5
0
212,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role