Player Matchup

Ares
Ares
Diamond V
 
Ares
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
ChickenNuggeter
Scylla
Masters
Level 69
God Stats
137W - 99L
1,672 SR
Queue Stats
296W - 265L
2,428 MMR
Party 1
Rama
Rama
Diamond V
HuntersONLYIDC
Rama
Diamond V
Level 69
God Stats
27W - 20L
1,707 SR
Queue Stats
124W - 99L
2,035 MMR
Solo
Ne Zha
Ne Zha
Masters
TheBooshski
Ne Zha
Masters
Level 142
God Stats
26W - 31L
1,589 SR
Queue Stats
361W - 333L
2,401 MMR
Party 1
Ah Puch
Ah Puch
Diamond IV
WhySoSerious
Ah Puch
Diamond IV
Level 169
God Stats
7W - 7L
1,436 SR
Queue Stats
430W - 398L
2,044 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,581 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,601 SR
2,062 MMR
Ratatoskr
Ratatoskr
Diamond V
 
Ratatoskr
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
FatNSquishy
Kumbhakarna
Diamond V
Level 148
God Stats
0W - 1L
1,308 SR
Queue Stats
167W - 146L
2,059 MMR
Solo
Hachiman
Hachiman
Platinum III
Kaitamita
Hachiman
Platinum III
Level 153
God Stats
14W - 14L
1,568 SR
Queue Stats
229W - 221L
1,919 MMR
Solo
Agni
Agni
Diamond II
Quintinus
Agni
Diamond II
Level 164
God Stats
2W - 1L
1,934 SR
Queue Stats
81W - 58L
2,236 MMR
Solo
Bastet
Bastet
Masters
kookslikedat
Bastet
Masters
Level 158
God Stats
54W - 42L
1,697 SR
Queue Stats
1,080W - 1,058L
2,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 1 / 3
5,006
501
4,035
7,092
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 2
5,611
561
3,056
3,349
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,130
613
3,924
5,506
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
10
4 / 3 / 1
5,925
593
2,765
8,108
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
WhySoSerious
Ah Puch
8
1 / 4 / 1
5,547
555
7,533
7,773
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Sun WukongRavanaThor

VS

Bans
KaliMartichorasFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 4 / 2
5,460
546
4,177
9,126
4,554
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
FatNSquishy
Kumbhakarna
8
1 / 1 / 0
4,918
492
1,375
8,401
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Kaitamita
Hachiman
10
0 / 2 / 1
5,195
520
3,683
6,216
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
3 / 1 / 1
6,035
604
4,427
3,472
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
4 / 0 / 2
6,124
612
4,584
8,278
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
10
10
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
L
Ratatoskr
 
Ratatoskr
2
4
2
0.75
W
1
1
2
2
L
Kumbhakarna
FatNSquishy
Kumbhakarna
1
1
0
1
W
1
1
2
2
L
Hachiman
Kaitamita
Hachiman
0
2
1
0.25
L
Agni
3
1
1
3.5
W
Ne Zha
4
3
1
1.5
W
Ah Puch
WhySoSerious
Ah Puch
1
4
1
0.38
L
Bastet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
18,246
31,828
Taken
35,493
14,411
Mitigated
16,508
9,136
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,035
285
0
1,605
7,092
5,211
0
2,689
4,403
10,398
0
L
Ratatoskr
 
Ratatoskr
4,177
1,770
0
2,447
9,126
4,554
0
5,568
2,844
0
30,614
W
3,056
389
0
475
3,349
980
0
1,082
2,267
39,633
0
L
Kumbhakarna
FatNSquishy
Kumbhakarna
1,375
347
0
2,277
8,401
5,754
0
3,427
4,842
9,898
0
W
3,924
3,214
0
3,574
5,506
2,021
0
344
5,162
0
54,533
L
Hachiman
Kaitamita
Hachiman
3,683
2,189
0
1,684
6,216
2,022
0
1,065
5,073
0
37,499
L
Agni
4,427
501
0
795
3,472
1,221
0
1,593
1,783
47,969
0
W
Ne Zha
2,765
811
0
1,162
8,108
2,934
0
1,484
6,624
0
39,549
W
Ah Puch
WhySoSerious
Ah Puch
7,533
409
0
2,320
7,773
3,265
0
203
7,570
31,441
0
L
Bastet
4,584
2,046
0
2,877
8,278
2,957
0
1,848
6,327
0
45,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
27,732
304
Minions Killed
315
0
Camps Cleared
0
971,702
Distance Traveled
1,020,373
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,006
501
14
1
0
197,696
4
L
Ratatoskr
5,460
546
49
5
0
192,132
0
W
Scylla
5,611
561
86
9
0
209,947
0
L
Kumbhakarna
4,918
492
11
1
0
195,150
1
W
Rama
6,130
613
94
9
0
186,047
2
L
Hachiman
5,195
520
79
8
0
188,487
2
L
Agni
6,035
604
106
11
0
213,909
3
W
Ne Zha
5,925
593
66
7
0
216,197
0
W
Ah Puch
5,547
555
44
4
0
161,815
0
L
Bastet
6,124
612
70
7
0
230,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role