Player Matchup

Erlang Shen
Erlang Shen
BenBalla-_-
Erlang Shen
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 163L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
IIKJII-_-
Ah Puch
Level 35
God Stats
6W - 11L
1,469 SR
Queue Stats
156W - 151L
1,418 Elo+
Party 1
Kali
Kali
MiniDiablo3362
Kali
Level 59
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 12L
1,431 Elo+
Party 2
Hades
Hades
MiniDiablo69
Hades
Level 28
God Stats
0W - 1L
1,683 SR
Queue Stats
9W - 19L
1,356 Elo+
Party 2
Sol
Sol
SoulReaper6996
Sol
Level 5
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Team Averages
Level 33
1,458 SR
1,392 Elo+

VS

Team Averages
Level 127
1,492 SR
1,484 Elo+
Cthulhu
Cthulhu
INTROVERTCEO
Cthulhu
Level 100
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo
Mulan
Mulan
Qin-Shi-Huang-40
Mulan
Level 71
God Stats
15W - 10L
1,708 SR
Queue Stats
127W - 118L
1,473 Elo+
Solo
Skadi
Skadi
WindyCityCeltic
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 32L
1,463 Elo+
Solo
Thor
Thor
chenlezhi
Thor
Level 230
God Stats
251W - 253L
1,526 SR
Queue Stats
1,274W - 1,259L
1,487 Elo+
Solo
Ix Chel
Ix Chel
matadordeloko
Ix Chel
Level 127
God Stats
3W - 1L
1,195 SR
Queue Stats
203W - 213L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BenBalla-_-
Erlang Shen
11
0 / 6 / 0
7,696
405
2,835
14,768
9,246
Hidden Dagger

Hidden Dagger

+15
Physical Power

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mace

Mace

+10
Physical Power

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
IIKJII-_-
Ah Puch
12
3 / 6 / 2
8,201
432
5,775
14,255
5,784
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 0
10,478
551
8,795
15,675
7,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 4
8,769
462
10,134
20,009
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 1
7,291
384
2,875
14,392
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INTROVERTCEO
Cthulhu
14
3 / 0 / 9
9,910
522
9,906
12,397
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 4
11,400
600
12,665
15,701
13,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 6
10,050
529
10,416
15,023
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
7 / 1 / 3
10,567
556
8,291
12,757
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
15
6 / 3 / 5
10,273
541
10,321
11,060
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
25
28
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BenBalla-_-
Erlang Shen
0
6
0
0
L
Ah Puch
IIKJII-_-
Ah Puch
3
6
2
0.67
W
Cthulhu
INTROVERTCEO
Cthulhu
3
0
9
7.5
L
4
2
0
2
L
1
4
4
0.75
W
5
1
4
7
L
0
10
1
0.05
W
4
3
6
2.33
W
Thor
7
1
3
8.5
W
Ix Chel
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
51,599
79,099
Taken
66,938
44,619
Mitigated
39,990
19,069
Healing
28,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BenBalla-_-
Erlang Shen
2,835
1,226
0
1,073
14,768
9,246
170
1,159
13,609
0
38,742
L
Ah Puch
IIKJII-_-
Ah Puch
5,775
439
0
849
14,255
5,784
346
5,049
9,206
35,159
0
W
Cthulhu
INTROVERTCEO
Cthulhu
9,906
851
2,908
4,378
12,397
10,653
589
4,437
7,960
37,505
0
L
8,795
3,676
0
7,526
15,675
7,677
0
4,906
10,769
0
83,787
L
10,134
1,034
636
7,338
20,009
17,392
249
5,525
14,484
54,232
0
W
12,665
1,737
0
8,484
15,701
13,146
2,278
2,845
12,856
0
108,432
L
2,875
991
0
1,647
14,392
4,520
570
3,588
10,804
21,852
0
W
10,416
5,115
0
3,255
15,023
6,216
2,119
5,482
9,541
0
82,906
W
Thor
8,291
832
0
4,961
12,757
5,649
18
1,795
10,962
0
90,989
W
Ix Chel
10,321
1,583
509
3,536
11,060
4,326
338
4,225
6,835
57,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
52,200
367
Minions Killed
540
0
Camps Cleared
0
1,718,352
Distance Traveled
1,810,176
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,696
405
57
3
0
346,914
0
L
Ah Puch
8,201
432
50
3
0
289,222
0
W
Cthulhu
9,910
522
66
3
0
381,971
0
L
Kali
10,478
551
146
8
0
428,797
0
L
Hades
8,769
462
77
4
0
347,942
0
W
Mulan
11,400
600
155
8
0
339,013
1
L
Sol
7,291
384
37
2
0
305,477
0
W
Skadi
10,050
529
109
6
0
354,686
4
W
Thor
10,567
556
130
7
0
398,633
0
W
Ix Chel
10,273
541
80
4
0
335,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role