Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BravegoldFish69
Ravana
Level 101
God Stats
4W - 0L
1,412 SR
Queue Stats
39W - 39L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
STONERSWAG69
Danzaburou
Level 46
God Stats
5W - 7L
1,549 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 1
Atlas
Atlas
TexaZBoyZ BD
Atlas
Level 69
God Stats
7W - 4L
1,597 SR
Queue Stats
24W - 29L
1,406 Elo+
Party 1
Janus
Janus
lizturd
Janus
Level 119
God Stats
2W - 4L
1,471 SR
Queue Stats
26W - 30L
1,407 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,427 Elo+

VS

Team Averages
Level 97
1,572 SR
1,467 Elo+
Skadi
Skadi
Chino8231
Skadi
Level 106
God Stats
10W - 7L
1,639 SR
Queue Stats
250W - 301L
1,495 Elo+
Solo
Bacchus
Bacchus
Com3fy
Bacchus
Level 106
God Stats
3W - 4L
1,515 SR
Queue Stats
207W - 182L
1,503 Elo+
Party 2
Medusa
Medusa
EastWindwood
Medusa
Level 68
God Stats
4W - 6L
1,453 SR
Queue Stats
46W - 57L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
Flores425
Kukulkan
Level 86
God Stats
12W - 5L
1,633 SR
Queue Stats
20W - 24L
1,456 Elo+
Solo
Pele
Pele
mr_darksouls64
Pele
Level 121
God Stats
36W - 37L
1,621 SR
Queue Stats
304W - 305L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 0
9,361
669
4,561
8,211
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 1 / 6
8,783
627
9,742
6,981
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
STONERSWAG69
Danzaburou
12
2 / 2 / 2
7,522
537
5,415
8,345
3,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
7,199
514
5,591
11,164
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
lizturd
Janus
13
3 / 0 / 3
8,541
610
7,997
4,602
1,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chino8231
Skadi
12
0 / 3 / 0
6,387
456
3,145
7,859
2,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Com3fy
Bacchus
11
2 / 2 / 3
7,022
502
7,126
13,036
12,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
1 / 4 / 2
6,696
478
4,694
8,930
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Flores425
Kukulkan
13
2 / 5 / 1
7,580
541
3,379
9,709
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,616
473
1,540
8,804
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
5
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
6
1
6
9
L
Skadi
Chino8231
Skadi
0
3
0
0
L
Bacchus
Com3fy
Bacchus
2
2
3
1.75
L
Medusa
1
4
2
0.5
L
Kukulkan
Flores425
Kukulkan
2
5
1
0.5
W
Danzaburou
STONERSWAG69
Danzaburou
2
2
2
1.5
W
1
3
6
1.33
W
Janus
lizturd
Janus
3
0
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
19,884
39,303
Taken
48,338
21,440
Mitigated
24,430
8,154
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,561
446
0
3,453
8,211
5,881
0
0
8,211
0
68,357
W
9,742
4,259
0
356
6,981
3,131
404
893
6,057
0
46,737
L
Skadi
Chino8231
Skadi
3,145
1,011
0
991
7,859
2,632
0
374
7,485
0
39,611
L
Bacchus
Com3fy
Bacchus
7,126
1,458
1,207
2,248
13,036
12,166
0
4,714
8,012
22,257
0
L
Medusa
4,694
1,547
0
451
8,930
3,045
0
1,568
7,137
0
42,744
L
Kukulkan
Flores425
Kukulkan
3,379
229
0
1,531
9,709
3,569
0
4,653
4,994
58,096
0
W
Danzaburou
STONERSWAG69
Danzaburou
5,415
2,794
291
3,006
8,345
3,306
1,723
3,606
4,641
0
40,607
W
5,591
1,507
0
474
11,164
7,452
893
4,024
7,090
30,746
0
W
Janus
lizturd
Janus
7,997
689
225
349
4,602
1,670
1,379
1,688
2,799
60,224
0
L
1,540
118
0
1,362
8,804
3,018
0
1,634
7,122
0
55,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
34,301
408
Minions Killed
406
0
Camps Cleared
0
1,439,337
Distance Traveled
1,283,842
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,361
669
121
9
0
273,854
0
W
Ravana
8,783
627
68
5
0
309,613
4
L
Skadi
6,387
456
75
5
0
244,083
4
L
Bacchus
7,022
502
43
3
0
285,449
1
L
Medusa
6,696
478
68
5
0
255,473
1
L
Kukulkan
7,580
541
124
9
0
262,390
3
W
Danzaburou
7,522
537
62
4
0
298,848
0
W
Atlas
7,199
514
51
4
0
286,378
6
W
Janus
8,541
610
106
8
0
270,644
4
L
Pele
6,616
473
96
7
0
236,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role