Player Matchup

Bellona
Bellona
TandemBoy
Bellona
Level 146
God Stats
0W - 1L
1,892 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 2
Agni
Agni
ZanZaBarrr
Agni
Level 158
God Stats
1W - 1L
1,782 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 2
Neith
Neith
deathtoall102
Neith
Level 123
God Stats
0W - 2L
1,720 SR
Queue Stats
5W - 8L
1,522 Elo+
Party 2
Team Averages
Level 142
1,798 SR
1,584 Elo+

VS

Team Averages
Level 170
1,440 SR
1,687 Elo+
Fenrir
Fenrir
CodyRhodess
Fenrir
Level 185
God Stats
3W - 3L
1,418 SR
Queue Stats
207W - 139L
1,728 Elo+
Party 1
Cerberus
Cerberus
jonnar007
Cerberus
Level 137
God Stats
6W - 6L
1,636 SR
Queue Stats
100W - 97L
1,651 Elo+
Party 1
Skadi
Skadi
kory007
Skadi
Level 187
God Stats
3W - 1L
1,266 SR
Queue Stats
238W - 206L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TandemBoy
Bellona
10
2 / 4 / 5
7,782
778
10,301
12,498
13,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 2
8,170
817
11,057
7,860
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 2
7,727
773
11,708
8,517
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 3 / 7
8,874
887
8,358
14,052
10,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
jonnar007
Cerberus
11
5 / 3 / 5
8,726
873
6,549
15,539
10,171
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
kory007
Skadi
12
3 / 2 / 5
8,495
850
8,245
9,633
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
12
12
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
7
2.5
L
Bellona
TandemBoy
Bellona
2
4
5
1.13
L
4
4
2
1.25
L
2
4
2
0.75
W
Cerberus
jonnar007
Cerberus
5
3
5
2.5
W
Skadi
kory007
Skadi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
23,152
28,875
Taken
39,224
19,139
Mitigated
24,615
2,350
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,358
2,373
0
1,466
14,052
10,911
0
5,598
8,454
0
25,571
L
Bellona
TandemBoy
Bellona
10,301
3,326
0
555
12,498
13,031
0
3,173
9,325
0
17,339
L
11,057
771
0
321
7,860
2,726
135
1,834
6,026
32,337
0
L
11,708
7,128
0
1,474
8,517
3,382
506
1,762
6,755
0
31,575
W
Cerberus
jonnar007
Cerberus
6,549
354
0
3,019
15,539
10,171
0
4,302
11,237
18,267
0
W
Skadi
kory007
Skadi
8,245
3,681
0
3,121
9,633
3,533
1,341
1,842
7,791
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
26,095
76
Minions Killed
109
0
Camps Cleared
0
547,550
Distance Traveled
567,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,874
887
23
2
0
195,046
0
L
Bellona
7,782
778
7
1
0
201,580
0
L
Agni
8,170
817
36
4
0
180,930
0
L
Neith
7,727
773
33
3
0
165,040
0
W
Cerberus
8,726
873
23
2
0
197,100
3
W
Skadi
8,495
850
63
6
0
175,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role