Player Matchup

Chang'e
Chang'e
Aeone11
Chang'e
Level 125
God Stats
9W - 9L
1,380 SR
Queue Stats
78W - 85L
1,388 Elo+
Solo
Aphrodite
Aphrodite
LiP-iKxala
Aphrodite
Level 63
God Stats
3W - 3L
1,323 SR
Queue Stats
111W - 117L
1,264 Elo+
Solo
Susano
Susano
Marcosvk8877
Susano
Level 124
God Stats
6W - 2L
1,603 SR
Queue Stats
158W - 169L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ru0903
Ah Muzen Cab
Level 105
God Stats
3W - 3L
1,575 SR
Queue Stats
36W - 43L
1,411 Elo+
Party 1
Shiva
Shiva
xDewhurst
Shiva
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 105L
1,466 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,398 Elo+

VS

Team Averages
Level 82
1,433 SR
1,477 Elo+
Lancelot
Lancelot
BarrelAttic6148
Lancelot
Level 73
God Stats
14W - 17L
1,572 SR
Queue Stats
220W - 248L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
BryceBrooner
Erlang Shen
Level 127
God Stats
10W - 9L
1,782 SR
Queue Stats
311W - 346L
1,475 Elo+
Solo
Charon
Charon
EdenAxit28
Charon
Level 107
God Stats
17W - 11L
1,470 SR
Queue Stats
241W - 254L
1,422 Elo+
Solo
Cernunnos
Cernunnos
adamelhuracan
Cernunnos
Level 64
God Stats
10W - 6L
1,274 SR
Queue Stats
118W - 97L
1,573 Elo+
Solo
Zeus
Zeus
zeus76500
Zeus
Level 41
God Stats
0W - 2L
1,066 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aeone11
Chang'e
16
6 / 1 / 7
10,302
572
13,828
14,896
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
LiP-iKxala
Aphrodite
15
4 / 1 / 10
10,203
567
7,789
16,939
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
16
12 / 4 / 7
10,726
596
19,390
16,066
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ru0903
Ah Muzen Cab
15
3 / 3 / 12
9,609
534
12,819
15,151
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
xDewhurst
Shiva
16
3 / 0 / 7
10,131
563
16,038
21,486
16,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 8 / 3
8,562
476
10,558
21,273
9,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
BryceBrooner
Erlang Shen
14
0 / 2 / 1
8,581
477
11,385
19,094
14,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
EdenAxit28
Charon
13
3 / 1 / 2
9,087
505
10,114
15,848
15,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
adamelhuracan
Cernunnos
15
4 / 7 / 3
9,441
525
17,154
18,044
8,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
1 / 10 / 2
8,389
466
8,136
17,239
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
28
Kills
9
9
Deaths
28
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aeone11
Chang'e
6
1
7
9.5
L
Lancelot
1
8
3
0.31
L
Erlang Shen
BryceBrooner
Erlang Shen
0
2
1
0.25
L
Charon
EdenAxit28
Charon
3
1
2
4
W
Aphrodite
LiP-iKxala
Aphrodite
4
1
10
9
W
Susano
12
4
7
3.88
L
Cernunnos
adamelhuracan
Cernunnos
4
7
3
0.79
W
Ah Muzen Cab
ru0903
Ah Muzen Cab
3
3
12
3
W
Shiva
xDewhurst
Shiva
3
0
7
6.5
L
Zeus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,864
Damage
57,347
84,538
Taken
91,498
53,826
Mitigated
52,052
38,370
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aeone11
Chang'e
13,828
147
3,158
7,612
14,896
7,142
282
5,164
9,732
78,000
0
L
Lancelot
10,558
2,383
0
1,132
21,273
9,000
0
5,022
16,251
0
67,617
L
Erlang Shen
BryceBrooner
Erlang Shen
11,385
5,602
0
6,233
19,094
14,338
0
1,764
17,330
0
70,958
L
Charon
EdenAxit28
Charon
10,114
1,875
0
3,427
15,848
15,334
0
5,253
10,595
38,321
0
W
Aphrodite
LiP-iKxala
Aphrodite
7,789
2,208
4,928
9,576
16,939
16,099
147
4,152
12,787
38,283
0
W
Susano
19,390
5,364
0
3,727
16,066
7,321
0
3,071
12,995
0
65,740
L
Cernunnos
adamelhuracan
Cernunnos
17,154
9,710
0
4,878
18,044
8,078
1,110
2,601
15,443
0
71,350
W
Ah Muzen Cab
ru0903
Ah Muzen Cab
12,819
4,574
0
1,920
15,151
6,321
706
2,203
12,948
0
68,798
W
Shiva
xDewhurst
Shiva
16,038
4,629
328
7,121
21,486
16,943
140
4,362
17,124
0
90,244
L
Zeus
8,136
870
0
0
17,239
5,302
304
6,977
10,262
58,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
44,060
463
Minions Killed
464
0
Camps Cleared
0
1,843,404
Distance Traveled
1,817,849
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,302
572
118
7
0
398,826
4
L
Lancelot
8,562
476
92
5
0
432,335
0
L
Erlang Shen
8,581
477
111
6
0
377,495
0
L
Charon
9,087
505
53
3
0
348,912
0
W
Aphrodite
10,203
567
51
3
0
342,098
6
W
Susano
10,726
596
78
4
0
410,864
0
L
Cernunnos
9,441
525
128
7
0
330,476
0
W
Ah Muzen Cab
9,609
534
100
6
0
343,490
0
W
Shiva
10,131
563
116
6
0
348,126
2
L
Zeus
8,389
466
80
4
0
328,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role