Player Matchup

Artemis
Artemis
Flamurinsky
Artemis
Level 105
God Stats
14W - 5L
1,458 SR
Queue Stats
92W - 78L
1,508 Elo+
Solo
Surtr
Surtr
NicholaiHel
Surtr
Level 147
God Stats
3W - 5L
1,160 SR
Queue Stats
300W - 242L
1,491 Elo+
Solo
Janus
Janus
Verhell
Janus
Level 81
God Stats
12W - 10L
1,553 SR
Queue Stats
35W - 34L
1,431 Elo+
Solo
Team Averages
Level 111
1,390 SR
1,476 Elo+

VS

Team Averages
Level 82
1,577 SR
1,441 Elo+
Arachne
Arachne
Apple2371700
Arachne
Level 87
God Stats
11W - 11L
1,497 SR
Queue Stats
393W - 422L
1,448 Elo+
Solo
Ymir
Ymir
BachoKiro
Ymir
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
23W - 24L
1,375 Elo+
Party 1
Merlin
Merlin
shintaro96
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flamurinsky
Artemis
12
6 / 2 / 5
9,423
857
13,406
7,209
2,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 9
8,369
761
5,553
11,264
8,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Janus
Verhell
Janus
13
4 / 1 / 6
9,060
824
10,946
6,005
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apple2371700
Arachne
11
2 / 2 / 3
7,781
707
4,505
12,015
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
1 / 4 / 3
7,338
667
4,896
14,433
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
shintaro96
Merlin
10
2 / 6 / 1
8,101
736
5,349
8,707
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Apple2371700
Arachne
2
2
3
1.75
L
Ymir
1
4
3
0.63
W
Artemis
Flamurinsky
Artemis
6
2
5
4.25
W
2
2
9
3.25
W
Janus
Verhell
Janus
4
1
6
7
L
Merlin
shintaro96
Merlin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
14,750
24,478
Taken
35,155
12,962
Mitigated
22,414
3,906
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Apple2371700
Arachne
4,505
3,306
0
828
12,015
5,831
0
4,132
7,883
0
18,152
L
Ymir
4,896
1,076
0
824
14,433
13,301
0
5,422
9,011
14,662
0
W
Artemis
Flamurinsky
Artemis
13,406
4,954
0
870
7,209
2,431
2,059
3,345
3,745
0
49,483
W
5,553
1,057
282
1,211
11,264
8,671
14
3,460
7,449
216
17,433
W
Janus
Verhell
Janus
10,946
526
0
1,543
6,005
1,860
388
3,104
2,774
47,349
0
L
Merlin
shintaro96
Merlin
5,349
173
0
70
8,707
3,282
0
1,891
6,816
25,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
23,220
170
Minions Killed
77
0
Camps Cleared
0
574,483
Distance Traveled
540,962
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,781
707
27
2
0
204,786
4
L
Ymir
7,338
667
11
1
0
186,721
0
W
Artemis
9,423
857
72
7
0
173,750
0
W
Surtr
8,369
761
20
2
0
196,543
0
W
Janus
9,060
824
78
7
0
204,190
0
L
Merlin
8,101
736
39
4
0
149,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role