Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ApproxRR
Medusa
Level 67
God Stats
7W - 3L
1,697 SR
Queue Stats
91W - 76L
1,523 Elo+
Solo
Arachne
Arachne
JerillAnders
Arachne
Level 85
God Stats
68W - 46L
1,667 SR
Queue Stats
233W - 216L
1,541 Elo+
Solo
Bacchus
Bacchus
LazySlothGuard
Bacchus
Level 93
God Stats
4W - 3L
1,740 SR
Queue Stats
240W - 221L
1,588 Elo+
Party 1
Ao Kuang
Ao Kuang
bootyclapperxoxo
Ao Kuang
Level 106
God Stats
3W - 2L
1,647 SR
Queue Stats
300W - 318L
1,557 Elo+
Party 1
Team Averages
Level 101
1,650 SR
1,542 Elo+

VS

Team Averages
Level 138
1,487 SR
1,568 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gxliath
Anhur
Level 182
God Stats
12W - 11L
1,428 SR
Queue Stats
448W - 416L
1,581 Elo+
Party 2
Horus
Horus
HennySeth
Horus
Level 142
God Stats
6W - 8L
1,106 SR
Queue Stats
328W - 301L
1,583 Elo+
Party 2
Mercury
Mercury
PsychoGoddesss
Mercury
Level 55
God Stats
3W - 2L
1,701 SR
Queue Stats
208W - 158L
1,637 Elo+
Solo
Anubis
Anubis
TheGeauxt
Anubis
Level 154
God Stats
3W - 0L
1,699 SR
Queue Stats
170W - 157L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 4
6,791
566
6,363
7,922
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ApproxRR
Medusa
10
0 / 5 / 1
5,850
488
3,272
9,435
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
JerillAnders
Arachne
11
4 / 5 / 2
7,182
599
5,917
12,147
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 5
6,261
522
5,652
9,580
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 0
7,114
593
6,760
12,076
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 3
6,558
547
5,210
7,800
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Gxliath
Anhur
13
9 / 2 / 3
8,553
713
13,081
8,999
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
HennySeth
Horus
10
0 / 1 / 12
6,895
575
4,594
10,069
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 2
7,081
590
4,604
9,568
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
TheGeauxt
Anubis
13
4 / 4 / 3
7,782
649
8,703
9,462
5,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
17
17
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
4
2
W
Atlas
 
Atlas
2
3
3
1.17
L
Medusa
ApproxRR
Medusa
0
5
1
0.1
W
Anhur
Gxliath
Anhur
9
2
3
5.25
W
Horus
HennySeth
Horus
0
1
12
6
L
Arachne
JerillAnders
Arachne
4
5
2
1
L
1
3
5
1.17
W
2
1
2
3
W
Anubis
TheGeauxt
Anubis
4
4
3
1.38
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
36,192
51,160
Taken
45,898
22,563
Mitigated
24,132
13,379
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,363
792
0
1,690
7,922
1,944
0
2,110
5,594
47,119
0
W
Atlas
 
Atlas
5,210
1,231
0
796
7,800
3,499
0
3,948
3,718
34,145
0
L
Medusa
ApproxRR
Medusa
3,272
744
0
1,771
9,435
1,978
0
917
8,504
0
35,477
W
Anhur
Gxliath
Anhur
13,081
8,678
0
3,170
8,999
3,690
1,779
660
8,242
0
65,103
W
Horus
HennySeth
Horus
4,594
2,210
742
4,126
10,069
8,108
11
4,087
5,720
0
13,683
L
Arachne
JerillAnders
Arachne
5,917
3,226
0
2,812
12,147
3,811
0
3,277
8,767
0
39,349
L
5,652
810
0
2,479
9,580
7,671
0
2,683
6,796
16,602
0
W
4,604
2,546
0
678
9,568
3,792
0
3,115
6,266
0
64,830
W
Anubis
TheGeauxt
Anubis
8,703
462
0
3,897
9,462
5,043
275
6,183
3,177
52,416
0
L
6,760
2,295
0
4,627
12,076
7,159
0
4,548
7,472
40,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
36,869
305
Minions Killed
384
0
Camps Cleared
0
1,230,716
Distance Traveled
1,261,930
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,791
566
105
9
0
261,556
3
W
Atlas
6,558
547
78
7
0
242,772
2
L
Medusa
5,850
488
60
5
0
224,341
0
W
Anhur
8,553
713
106
9
0
225,873
4
W
Horus
6,895
575
19
2
0
262,691
2
L
Arachne
7,182
599
62
5
0
285,308
0
L
Bacchus
6,261
522
15
1
0
233,660
0
W
Mercury
7,081
590
95
8
0
314,924
1
W
Anubis
7,782
649
86
7
0
215,670
2
L
Ao Kuang
7,114
593
63
5
0
225,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role