Player Matchup

King Arthur
King Arthur
Acc90
King Arthur
Level 149
God Stats
1W - 4L
1,257 SR
Queue Stats
290W - 333L
1,531 Elo+
Party 2
Maui
Maui
Deadman-1408
Maui
Level 148
God Stats
20W - 36L
1,410 SR
Queue Stats
209W - 278L
1,441 Elo+
Party 2
Poseidon
Poseidon
RogueThePain
Poseidon
Level 152
God Stats
20W - 22L
1,522 SR
Queue Stats
741W - 751L
1,449 Elo+
Solo
Nu Wa
Nu Wa
TheKinkyPoro
Nu Wa
Level 126
God Stats
27W - 29L
1,530 SR
Queue Stats
303W - 361L
1,479 Elo+
Party 2
Neith
Neith
unreal1414
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 2
Team Averages
Level 140
1,444 SR
1,515 Elo+

VS

Team Averages
Level 111
1,545 SR
1,535 Elo+
Sun Wukong
Sun Wukong
DJOLEVUJIC
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 180L
1,460 Elo+
Solo
Izanami
Izanami
IKaviix
Izanami
Level 49
God Stats
15W - 16L
1,458 SR
Queue Stats
94W - 83L
1,501 Elo+
Solo
Athena
Athena
ItouAya
Athena
Level 187
God Stats
1W - 1L
1,396 SR
Queue Stats
349W - 279L
1,602 Elo+
Party 1
Bastet
Bastet
ShadowWolfielps
Bastet
Level 45
God Stats
2W - 0L
1,819 SR
Queue Stats
49W - 46L
1,493 Elo+
Solo
Ra
Ra
TheAsrid
Ra
Level 149
God Stats
3W - 0L
1,553 SR
Queue Stats
113W - 89L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acc90
King Arthur
14
1 / 4 / 2
7,575
689
12,185
13,877
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
7,738
703
3,732
13,952
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
RogueThePain
Poseidon
16
0 / 0 / 1
8,563
778
6,002
4,481
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 2
7,406
673
9,215
7,693
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 4 / 1
7,372
670
8,714
12,372
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJOLEVUJIC
Sun Wukong
14
1 / 0 / 11
7,799
709
8,482
10,217
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
IKaviix
Izanami
15
2 / 1 / 4
8,451
768
6,104
8,001
3,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
ItouAya
Athena
16
4 / 0 / 10
9,170
834
7,873
18,307
16,442
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 7
7,093
645
8,848
10,968
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 4
8,955
814
14,356
6,327
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
15
15
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Acc90
King Arthur
1
4
2
0.5
W
Sun Wukong
DJOLEVUJIC
Sun Wukong
1
0
11
6.5
L
1
4
1
0.38
W
Izanami
IKaviix
Izanami
2
1
4
4
W
Athena
ItouAya
Athena
4
0
10
9
L
Poseidon
RogueThePain
Poseidon
0
0
1
0.5
W
0
3
7
1.17
W
8
0
4
10
L
1
3
2
0.67
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
45,663
52,375
Taken
53,820
33,207
Mitigated
34,746
7,604
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Acc90
King Arthur
12,185
1,150
0
1,851
13,877
10,813
0
4,160
9,377
0
27,975
W
Sun Wukong
DJOLEVUJIC
Sun Wukong
8,482
690
0
1,793
10,217
8,037
0
3,490
6,129
0
29,310
L
3,732
1,309
1,356
2,146
13,952
12,016
0
5,892
7,599
8,132
0
W
Izanami
IKaviix
Izanami
6,104
4,253
0
1,341
8,001
3,011
2,103
1,271
6,447
0
31,959
W
Athena
ItouAya
Athena
7,873
1,765
1,972
4,710
18,307
16,442
135
6,320
11,543
22,331
0
L
Poseidon
RogueThePain
Poseidon
6,002
699
0
1,396
4,481
1,814
1,076
1,851
2,514
51,968
0
W
8,848
3,052
0
577
10,968
4,341
221
3,699
6,845
0
17,954
W
14,356
1,103
3,683
3,336
6,327
2,915
153
3,153
2,946
46,201
0
L
9,215
1,851
0
0
7,693
3,413
700
4,681
2,773
25,498
0
L
Neith
8,714
2,724
0
855
12,372
5,151
0
4,321
7,883
0
22,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
41,468
252
Minions Killed
243
0
Camps Cleared
0
1,102,123
Distance Traveled
1,240,221
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,575
689
43
4
0
223,602
1
W
Sun Wukong
7,799
709
42
4
0
274,709
0
L
Maui
7,738
703
18
2
0
219,906
2
W
Izanami
8,451
768
82
7
0
217,501
0
W
Athena
9,170
834
26
2
0
257,926
0
L
Poseidon
8,563
778
103
9
0
256,909
0
W
Bastet
7,093
645
11
1
0
247,664
0
W
Ra
8,955
814
82
7
0
242,421
0
L
Nu Wa
7,406
673
47
4
0
204,564
3
L
Neith
7,372
670
41
4
0
197,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role