Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BrutishKozu
Surtr
Level 29
God Stats
11W - 14L
1,539 SR
Queue Stats
43W - 38L
1,451 Elo+
Party 2
King Arthur
King Arthur
GOGIGAN
King Arthur
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
304W - 318L
1,442 Elo+
Party 1
Janus
Janus
Kaitamita
Janus
Level 153
God Stats
34W - 19L
1,657 SR
Queue Stats
432W - 383L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Lan2117
Cliodhna
Level 173
God Stats
19W - 22L
1,573 SR
Queue Stats
356W - 364L
1,485 Elo+
Party 2
Team Averages
Level 100
1,554 SR
1,481 Elo+

VS

Team Averages
Level 98
1,471 SR
1,461 Elo+
Apollo
Apollo
HeavensOwn
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Ra
Ra
InMortalUnit12
Ra
Level 89
God Stats
4W - 3L
1,335 SR
Queue Stats
204W - 197L
1,450 Elo+
Solo
Hercules
Hercules
Pancakes1337
Hercules
Level 126
God Stats
3W - 2L
1,488 SR
Queue Stats
189W - 187L
1,504 Elo+
Party 3
Aphrodite
Aphrodite
Woodman12386
Aphrodite
Level 116
God Stats
1W - 3L
1,293 SR
Queue Stats
56W - 60L
1,467 Elo+
Party 3
Nemesis
Nemesis
fetamane
Nemesis
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
37W - 51L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 5 / 2
7,154
477
6,611
12,318
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 0
7,101
473
9,460
13,925
10,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
GOGIGAN
King Arthur
10
2 / 3 / 1
6,446
430
7,020
14,572
11,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Kaitamita
Janus
13
4 / 4 / 1
7,517
501
10,984
8,448
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Lan2117
Cliodhna
13
0 / 4 / 1
7,442
496
3,497
13,588
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeavensOwn
Apollo
12
2 / 2 / 4
7,419
495
5,738
9,134
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 4
9,128
609
15,223
8,948
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pancakes1337
Hercules
14
0 / 1 / 4
8,216
548
8,992
13,120
10,955
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Woodman12386
Aphrodite
11
2 / 2 / 4
7,236
482
3,536
10,242
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
fetamane
Nemesis
12
4 / 2 / 5
7,760
517
7,549
13,019
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
17
18
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
2
0.4
L
0
2
0
0
L
King Arthur
GOGIGAN
King Arthur
2
3
1
0.83
W
Apollo
HeavensOwn
Apollo
2
2
4
2
W
9
0
4
11
L
Janus
Kaitamita
Janus
4
4
1
1.13
L
Cliodhna
Lan2117
Cliodhna
0
4
1
0.13
W
Hercules
Pancakes1337
Hercules
0
1
4
2
W
Aphrodite
Woodman12386
Aphrodite
2
2
4
2
W
Nemesis
fetamane
Nemesis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
41,038
62,851
Taken
54,463
35,228
Mitigated
32,345
9,989
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,611
1,768
0
500
12,318
4,378
137
5,087
7,031
0
49,848
L
9,460
2,702
0
3,986
13,925
10,075
0
1,148
12,711
799
49,933
L
King Arthur
GOGIGAN
King Arthur
7,020
491
0
1,988
14,572
11,857
50
6,135
8,177
820
25,114
W
Apollo
HeavensOwn
Apollo
5,738
2,834
0
3,313
9,134
3,659
375
3,993
4,823
0
55,423
W
15,223
512
1,150
3,201
8,948
4,404
220
1,251
7,603
77,805
0
L
Janus
Kaitamita
Janus
10,984
675
0
750
8,448
3,386
43
2,160
6,189
54,141
0
L
Cliodhna
Lan2117
Cliodhna
3,497
0
0
2,765
13,588
5,532
0
3,294
9,984
0
67,042
W
Hercules
Pancakes1337
Hercules
8,992
3,206
0
4,710
13,120
10,955
0
1,604
11,470
0
66,150
W
Aphrodite
Woodman12386
Aphrodite
3,536
1,051
2,699
4,107
10,242
8,367
342
3,325
6,549
19,908
0
W
Nemesis
fetamane
Nemesis
7,549
3,850
0
2,348
13,019
4,960
0
885
12,050
0
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
39,759
391
Minions Killed
410
0
Camps Cleared
0
1,518,686
Distance Traveled
1,587,863
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,154
477
74
5
0
320,090
0
L
Surtr
7,101
473
80
5
0
301,636
4
L
King Arthur
6,446
430
32
2
0
308,733
3
W
Apollo
7,419
495
85
6
0
275,794
0
W
Ra
9,128
609
123
8
0
367,203
0
L
Janus
7,517
501
83
6
0
303,467
3
L
Cliodhna
7,442
496
122
8
0
284,760
2
W
Hercules
8,216
548
112
7
0
298,533
5
W
Aphrodite
7,236
482
28
2
0
292,718
2
W
Nemesis
7,760
517
62
4
0
353,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role